Player Matchup
VS
Match Stats
![Fatalis](https://static.paladins.guru/i/items/13052.jpg)
Fatalis
Crippling Throw
Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.
Level 4
![Force of Nature](https://static.paladins.guru/i/items/12282.jpg)
Force of Nature
Armor
Gain a 150-Health Shield for 3s after dropping to or below 50% Health.
Level 1
![Barkskin](https://static.paladins.guru/i/items/12954.jpg)
Barkskin
Armor
Increase your maximum Health by 150.
Level 2
![Perennial](https://static.paladins.guru/i/items/12988.jpg)
Perennial
Blossom
Reduce the Cooldown of Blossom by 1.2000000000000002s.
Level 3
![Verdant Expanse](https://static.paladins.guru/i/items/12974.jpg)
Verdant Expanse
Blossom
Increase the radius of Blossom by 20%.
Level 5
![Deep Roots](https://static.paladins.guru/i/items/16582.jpg)
Deep Roots
Crippling Throw
Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)
Level 1
![Spirit Leech](https://static.paladins.guru/i/items/16861.jpg)
Spirit Leech
Restore Soul
Regenerate 4 Ammo every 0.5s while channeling Restore Soul.
Level 2
![Blood Pact](https://static.paladins.guru/i/items/16853.jpg)
Blood Pact
Restore Soul
Heal for 350 every 1s while channeling Restore Soul.
Level 5
![Dark Sight](https://static.paladins.guru/i/items/16838.jpg)
Dark Sight
Rend Soul
Every Soul Charge you detonate generates 1 Ammo.
Level 1
![Wickedness](https://static.paladins.guru/i/items/16849.jpg)
Wickedness
Rend Soul
Reduce the Cooldown of Rend Soul by 1.0499999999999998s.
Level 3
![Essence Rip](https://static.paladins.guru/i/items/16845.jpg)
Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 32%.
Level 4
![Soul Collector](https://static.paladins.guru/i/items/16610.jpg)
Soul Collector
Rend Soul
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
Level 1
![Running Start](https://static.paladins.guru/i/items/13341.jpg)
Running Start
Charge
Increase your Movement Speed by 20% for 3s after using Charge.
Level 2
![Looks That Kill](https://static.paladins.guru/i/items/14792.jpg)
Looks That Kill
Fireball
Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.
Level 4
![Heat Transfer](https://static.paladins.guru/i/items/13403.jpg)
Heat Transfer
Shield
Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.
Level 1
![Safe Travel](https://static.paladins.guru/i/items/12526.jpg)
Safe Travel
Charge
Gain a 450-Health Shield for 3s after you use Charge.
Level 3
![Incinerate](https://static.paladins.guru/i/items/11317.jpg)
Incinerate
Fireball
Reduce the Cooldown of Fireball by 2.25s.
Level 5
![Aegis](https://static.paladins.guru/i/items/16379.jpg)
Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1
![Crown Of Swords](https://static.paladins.guru/i/items/31043.jpg)
Crown Of Swords
Weapon
Increase your Reload Speed by 21% for 3s after hitting an enemy with War.
Level 3
![A Brief Respite](https://static.paladins.guru/i/items/31046.jpg)
A Brief Respite
Rogue's Tempo
Reduce the Cooldown of Deadly Momentum by 3s after hitting at least one enemy with Rogue's Tempo.
Level 3
![Spin to Win](https://static.paladins.guru/i/items/31052.jpg)
Spin to Win
Deadly Momentum
Increase the size of the reactivation whirl of Deadly Momentum by 16%.
Level 2
![He Shot First](https://static.paladins.guru/i/items/31053.jpg)
He Shot First
Love
Extend the duration of Piercing Momentum stacks gained by hitting with Love by 36%.
Level 3
![Flurry](https://static.paladins.guru/i/items/31049.jpg)
Flurry
Deadly Momentum
Reduce the Cooldown of Deadly Momentum by 2.8s for each enemy hit by it.
Level 4
![Measured Cadence](https://static.paladins.guru/i/items/31057.jpg)
Measured Cadence
Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.
Level 1
![Contingency](https://static.paladins.guru/i/items/20288.jpg)
Contingency
Deflector Shield
Increase Deflector Shield's Health by 125.
Level 1
![One Step Ahead](https://static.paladins.guru/i/items/20275.jpg)
One Step Ahead
Armor
Increase your Movement Speed by 20%.
Level 5
![Unchecked Ambition](https://static.paladins.guru/i/items/20270.jpg)
Unchecked Ambition
Weapon
Hitting an enemy with a weapon shot has a 48% chance to not consume Ammo.
Level 4
![Runic Ammunition](https://static.paladins.guru/i/items/20269.jpg)
Runic Ammunition
Weapon
Gain 16% Lifesteal.
Level 4
![Hidden Reserves](https://static.paladins.guru/i/items/20280.jpg)
Hidden Reserves
Precision Sights
Every weapon shot made while Precision Sights is active has an 8% chance to not consume Ammo.
Level 1
![Suspect Everyone](https://static.paladins.guru/i/items/20316.jpg)
Suspect Everyone
Armor
The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.
Level 1
Team 1 Score
4
VS
Team 2 Score
0
![Watchful](https://static.paladins.guru/i/items/14834.jpg)
Watchful
Armor
Reduce all active Cooldowns by 20% after getting an Elimination.
Level 2
![Vengeance](https://static.paladins.guru/i/items/13384.jpg)
Vengeance
Defiance
Heal for 120 after hitting at least one enemy with Defiance.
Level 4
![Marksman](https://static.paladins.guru/i/items/13291.jpg)
Marksman
Defiance
Generate 2 Ammo after hitting an enemy with Defiance.
Level 2
![Abyssal Touch](https://static.paladins.guru/i/items/14810.jpg)
Abyssal Touch
Defiance
Reduce the Cooldown of Nether Step by 6s after hitting an enemy with Defiance.
Level 5
![Elusive](https://static.paladins.guru/i/items/13293.jpg)
Elusive
Nether Step
Increase your Movement Speed by 20% for 3s after activating Nether Step.
Level 2
![Godslayer](https://static.paladins.guru/i/items/16368.jpg)
Godslayer
Reversal
Reversal always fires back and does an additional 800 damage.
Level 1
![Firing Stance](https://static.paladins.guru/i/items/14423.jpg)
Firing Stance
Iron Sights
Increase your Movement Speed by 50% while using Iron Sights.
Level 5
![Fire in the Hole](https://static.paladins.guru/i/items/15061.jpg)
Fire in the Hole
Frag Grenade
Generate 6 Ammo for each enemy hit with Frag Grenade.
Level 1
![Predator](https://static.paladins.guru/i/items/15060.jpg)
Predator
Iron Sights
Gain 20% Lifesteal while using Iron Sights.
Level 4
![Reflexes](https://static.paladins.guru/i/items/14429.jpg)
Reflexes
Iron Sights
Reduce the time it takes to bring up Iron Sights by 15%.
Level 1
![Grenadier](https://static.paladins.guru/i/items/14435.jpg)
Grenadier
Frag Grenade
Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.
Level 4
![Burst Mode](https://static.paladins.guru/i/items/16429.jpg)
Burst Mode
Weapon
Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.
Level 1
![Essence Rip](https://static.paladins.guru/i/items/16845.jpg)
Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 16%.
Level 2
![Revenant](https://static.paladins.guru/i/items/16865.jpg)
Revenant
Armor
Increase your maximum Health by 200.
Level 4
![Ebon Dynamo](https://static.paladins.guru/i/items/16876.jpg)
Ebon Dynamo
Weapon
Increase your maximum Ammo by 4.
Level 2
![Dark Sight](https://static.paladins.guru/i/items/16838.jpg)
Dark Sight
Rend Soul
Every Soul Charge you detonate generates 2 Ammo.
Level 2
![Umbral Gait](https://static.paladins.guru/i/items/16773.jpg)
Umbral Gait
Weapon
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
Level 5
![Soul Collector](https://static.paladins.guru/i/items/16610.jpg)
Soul Collector
Rend Soul
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
Level 1
![Shadow Tribunal](https://static.paladins.guru/i/items/25380.jpg)
Shadow Tribunal
Mark of Fate
Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.
Level 5
![Grand Design](https://static.paladins.guru/i/items/25381.jpg)
Grand Design
Mark of Fate
Grants Marked ally 5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.
Level 2
![New Resolve](https://static.paladins.guru/i/items/25382.jpg)
New Resolve
Mark of Fate
Grant a 120-Health Shield to an ally for 2s when you Mark them.
Level 3
![Magistrate's Might](https://static.paladins.guru/i/items/25373.jpg)
Magistrate's Might
Armor
Gain a 130-Health Shield for 3s after dropping to or below 35% Health.
Level 1
![The Price of Salvation](https://static.paladins.guru/i/items/25376.jpg)
The Price of Salvation
Abyssal Reconstruction
Heal for 320 over 1s after Healing an ally with Abyssal Reconstruction.
Level 4
![Spreading Influence](https://static.paladins.guru/i/items/25366.jpg)
Spreading Influence
Mark of Fate
Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.
Level 1
![Combat Repair](https://static.paladins.guru/i/items/12853.jpg)
Combat Repair
Turret
Heal all of your Turrets for 450 every 1s while you are standing near them.
Level 5
![Palisade](https://static.paladins.guru/i/items/12932.jpg)
Palisade
Barricade
Reduce the Cooldown of Barricade by 0.4s.
Level 1
![Forged Alloy](https://static.paladins.guru/i/items/12933.jpg)
Forged Alloy
Turret
Increase the Health of all your Turrets by 140.
Level 1
![Field Deploy](https://static.paladins.guru/i/items/12710.jpg)
Field Deploy
Turret
Heal for 60 each time one of your base Turrets hits an enemy.
Level 3
![Healing Station](https://static.paladins.guru/i/items/12415.jpg)
Healing Station
Turret
Heal for 125 every 1s while standing near any of your Turrets.
Level 5
![Forgefire](https://static.paladins.guru/i/items/27389.jpg)
Forgefire
Dome Shield
Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Veteran](https://static.paladins.guru/i/items/13224.jpg)
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Resilience](https://static.paladins.guru/i/items/11683.jpg)
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
![Bulldozer](https://static.paladins.guru/i/items/13079.jpg)
Bulldozer
Weapon
Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.
Level 1
![Rejuvenate](https://static.paladins.guru/i/items/14633.jpg)
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
![Morale Boost](https://static.paladins.guru/i/items/13165.jpg)
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Morale Boost](https://static.paladins.guru/i/items/13165.jpg)
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
![Veteran](https://static.paladins.guru/i/items/13224.jpg)
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Lethality](https://static.paladins.guru/i/items/31100.jpg)
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Master Riding](https://static.paladins.guru/i/items/11646.jpg)
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Veteran](https://static.paladins.guru/i/items/13224.jpg)
Veteran
Armor
Increase your base maximum Health by 5.5%.