Player Matchup

Grohk
Grohk
AnomalousEnigma
Grohk
Level 80
Champion Stats
6W - 6L
1,381 SR
Queue Stats
28W - 33L
1,514 Elo+
Party 1
Viktor
Viktor
PixelJunkie69
Viktor
Level 30
Champion Stats
4W - 7L
1,425 SR
Queue Stats
33W - 44L
1,390 Elo+
Party 2
Khan
Khan
RussPudingCup
Khan
Level 31
Champion Stats
4W - 3L
1,500 SR
Queue Stats
14W - 12L
1,593 Elo+
Party 2
Vora
Vora
UchihaBa300
Vora
Level 39
Champion Stats
26W - 17L
1,537 SR
Queue Stats
45W - 32L
1,647 Elo+
Solo
Seris
Seris
tolacream284
Seris
Level 17
Champion Stats
11W - 12L
1,331 SR
Queue Stats
28W - 37L
1,355 Elo+
Party 1
Team Averages
Level 39
1,435 SR
1,500 Elo+

VS

Team Averages
Level 35
1,419 SR
1,428 Elo+
Saati
Saati
Arrtcy
Saati
Level 35
Champion Stats
3W - 3L
1,348 SR
Queue Stats
14W - 12L
1,450 Elo+
Party 4
Inara
Inara
Bits360
Inara
Level 48
Champion Stats
2W - 4L
1,224 SR
Queue Stats
36W - 34L
1,522 Elo+
Party 3
Fernando
Fernando
HazelCord225109
Fernando
Level 20
Champion Stats
3W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 4
Seris
Seris
STEFANHM
Seris
Level 10
Champion Stats
0W - 1L
1,319 SR
Queue Stats
8W - 9L
1,250 Elo+
Party 3
Grohk
Grohk
roosterswrath
Grohk
Level 60
Champion Stats
1W - 2L
1,701 SR
Queue Stats
7W - 9L
1,419 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
39
10 / 8 / 46
6,498
295
111,464
109,770
0
Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 75%.

Level 5

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 1.2s.

Level 2

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.2s.

Level 1

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

15
14 / 5 / 36
5,629
256
229,986
40,499
0
Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

On The Move

On The Move

Frag Grenade

Gain 16% Movement Speed for 2s after using Frag Grenade.

Level 2

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

21
6 / 10 / 29
6,473
294
79,556
201,468
145,013
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

10
42 / 10 / 24
6,940
315
240,223
91,489
8,150
New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

Broken Promises

Broken Promises

Obliteration

Heal for 180 for each enemy hit with Obliteration.

Level 3

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

10
8 / 6 / 41
5,537
252
104,815
72,510
0
Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 3% for 4s, up to a maximum of 15%.

Level 3

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 28%.

Level 4

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
Arrtcy
Saati
48
9 / 18 / 15
5,267
239
124,187
96,901
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 750hp.

Level 5

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Inara
Bits360
Inara
19
7 / 11 / 23
10,029
456
135,896
209,481
301,780
Plateau

Plateau

Impasse

Gain a 375-Health Shield for 3s after activating Impasse.

Level 3

Cloudbreaker

Cloudbreaker

Impasse

Increase the Health of Impasse by 1250.

Level 5

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 5% while standing in Warder's Field.

Level 1

Crag

Crag

Impasse

Heal for 750 after activating Impasse.

Level 5

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

Fernando
11
8 / 16 / 9
6,518
296
40,997
189,152
253,792
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Seris
STEFANHM
Seris
4
3 / 19 / 18
6,803
309
57,444
105,420
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 6%.

Level 1

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 150 every 1s while using Shadow Travel.

Level 3

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 32% while Shadow Travel is active.

Level 4

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 4s.

Level 5

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

29
12 / 16 / 16
7,126
324
157,212
165,090
0
Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 50.

Level 1

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 150.

Level 1

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 45%.

Level 3

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 1s.

Level 5

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Match Insights

Player Kills, Deaths, and Assists

31m 34s
Objective Time
34m 52s
256
Kill Participation
120
80
Kills
39
39
Deaths
80
176
Assists
81
Player
Kills
Deaths
Assists
KDA
W
10
8
46
4.13
L
Saati
Arrtcy
Saati
9
18
15
0.92
L
Inara
Bits360
Inara
7
11
23
1.68
L
Fernando
8
16
9
0.78
W
14
5
36
6.4
W
6
10
29
2.05
L
Seris
STEFANHM
Seris
3
19
18
0.63
W
42
10
24
5.4
L
12
16
16
1.25
W
8
6
41
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

766,044
Damage
515,736
515,736
Taken
766,044
153,163
Shielding
555,572
361,145
Healing
458,845
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
111,464
58,310
158,863
64,930
109,770
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Saati
Arrtcy
Saati
124,187
93,902
0
6,345
96,901
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
Inara
Bits360
Inara
135,896
96,994
882
34,333
209,481
301,780

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Level 2

L
Fernando
40,997
40,997
0
2,382
189,152
253,792
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 2

W
229,986
136,481
0
5,241
40,499
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
79,556
68,307
7,233
21,789
201,468
145,013

Level 2

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Seris
STEFANHM
Seris
57,444
48,736
162,190
25,619
105,420
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
240,223
146,029
0
30,696
91,489
8,150
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
157,212
71,493
156,041
71,053
165,090
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
104,815
85,978
59,434
12,959
72,510
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Damage Done by Role

Damage Taken by Role