Player Matchup

Fernando
Fernando
AhFafaBohNobobo
Fernando
Level 51
Champion Stats
4W - 5L
1,494 SR
Queue Stats
111W - 120L
1,528 Elo+
Party 1
Dredge
Dredge
TISHKADRONT
Dredge
Level 668
Champion Stats
67W - 47L
1,601 SR
Queue Stats
145W - 126L
1,603 Elo+
Solo
Ying
Ying
YxFOXYxY
Ying
Level 632
Champion Stats
50W - 45L
1,637 SR
Queue Stats
226W - 200L
1,693 Elo+
Party 1
Torvald
Torvald
milosun99
Torvald
Level 381
Champion Stats
2W - 0L
1,787 SR
Queue Stats
76W - 81L
1,654 Elo+
Party 1
Caspian
Caspian
mortalend254
Caspian
Level 178
Champion Stats
2W - 2L
1,392 SR
Queue Stats
172W - 162L
1,527 Elo+
Solo
Team Averages
Level 382
1,582 SR
1,601 Elo+

VS

Team Averages
Level 293
1,621 SR
1,595 Elo+
Inara
Inara
Arran Fool
Inara
Level 400
Champion Stats
0W - 1L
1,598 SR
Queue Stats
73W - 70L
1,576 Elo+
Solo
Vora
Vora
Chrisman-972
Vora
Level 139
Champion Stats
3W - 7L
1,442 SR
Queue Stats
197W - 209L
1,573 Elo+
Party 2
Willo
Willo
Mathblue
Willo
Level 134
Champion Stats
0W - 1L
1,957 SR
Queue Stats
58W - 46L
1,598 Elo+
Party 2
Grover
Grover
Ticoca
Grover
Level 139
Champion Stats
20W - 24L
1,540 SR
Queue Stats
350W - 326L
1,642 Elo+
Party 2
Seris
Seris
karekaa
Seris
Level 655
Champion Stats
14W - 17L
1,565 SR
Queue Stats
895W - 915L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
10
4 / 7 / 10
4,096
273
42,356
123,196
201,922
Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 32% while using Shield.

Level 4

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Dredge
54
7 / 12 / 5
3,243
216
108,345
62,235
9,211
Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Plank Walker

Plank Walker

Shortcut

Heal for 100 after exiting a Shortcut.

Level 1

Abyss Cannon

Abyss Cannon

Broadside

Generate 1 Ammo for each enemy hit by Broadside.

Level 1

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 3.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Ying
54
5 / 4 / 18
3,947
263
37,822
30,377
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Shuffle

Shuffle

Dimensional Link

Increase your Movement Speed by 30% while Dimensional Link is active.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Torvald
milosun99
Torvald
57
7 / 7 / 10
3,371
225
57,788
36,831
127,132
Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 600.

Level 4

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 1.6s.

Level 4

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 50% during Recharge and for 3s after it ends.

Level 5

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Hearthwarder

Hearthwarder

Protection

Generate 75 Shield after using Protection.

Level 1

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Caspian
mortalend254
Caspian
59
9 / 17 / 2
3,268
218
59,265
64,789
0
Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 48%.

Level 4

Both Sides Of The Coin

Both Sides Of The Coin

Weapon

Heal for 15 after hitting an enemy with War.

Level 1

Casual Competency

Casual Competency

Rogue's Tempo

Hitting an enemy with Rogue's Tempo grants you 3 stacks of Piercing Momentum and Sharp Momentum.

Level 3

Flurry

Flurry

Deadly Momentum

Reduce the Cooldown of Deadly Momentum by 2.0999999999999996s for each enemy hit by it.

Level 3

He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 48%.

Level 4

It's Got Some Heft

It's Got Some Heft

War

Increase the Range and Damage of War, but decrease its rate of fire. War's attacks now deal an additional 20% damage to each enemy hit for each enemy hit in total with your attack.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
57
5 / 5 / 6
2,467
164
31,037
91,742
4,540
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

49
7 / 8 / 9
2,940
196
62,214
55,950
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.4s after activating Tendril.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Willo
Mathblue
Willo
54
28 / 8 / 9
4,137
276
115,211
51,374
0
Flora

Flora

Armor

Increase your maximum Health by 250.

Level 5

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Germination

Germination

Seedling

Generate 1 Ammo after using Seedling.

Level 1

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Grover
Ticoca
Grover
40
2 / 6 / 26
5,073
338
38,356
47,780
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 6% for 4s after using Blossom.

Level 1

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Seris
karekaa
Seris
59
5 / 5 / 18
3,583
239
70,610
58,730
0
Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 21%.

Level 3

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 100 every 1s while using Shadow Travel.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 0.7s.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 56s
Objective Time
7m 11s
77
Kill Participation
115
32
Kills
47
47
Deaths
32
45
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Fernando
4
7
10
1.29
L
Inara
5
5
6
1.6
L
7
8
9
1.44
L
Willo
Mathblue
Willo
28
8
9
4.06
W
Dredge
7
12
5
0.79
L
Grover
Ticoca
Grover
2
6
26
2.5
W
Ying
5
4
18
3.5
L
Seris
karekaa
Seris
5
5
18
2.8
W
Torvald
milosun99
Torvald
7
7
10
1.71
W
Caspian
mortalend254
Caspian
9
17
2
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

305,576
Damage
317,428
317,428
Taken
305,576
338,265
Shielding
4,540
173,874
Healing
202,584
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
42,356
30,148
0
1,362
123,196
201,922
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Inara
31,037
23,912
0
2,456
91,742
4,540

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
62,214
49,802
0
7,429
55,950
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Willo
Mathblue
Willo
115,211
105,565
0
3,255
51,374
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Dredge
108,345
83,587
60
12,193
62,235
9,211
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
Grover
Ticoca
Grover
38,356
31,040
100,777
31,330
47,780
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Ying
37,822
37,822
138,000
20,214
30,377
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Seris
karekaa
Seris
70,610
63,373
44,170
13,167
58,730
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Torvald
milosun99
Torvald
57,788
44,275
0
610
36,831
127,132
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

W
Caspian
mortalend254
Caspian
59,265
55,540
0
1,435
64,789
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role