Player Matchup

Rei
Rei
Syenn
Rei
Level 31
Champion Stats
13W - 7L
1,606 SR
Queue Stats
23W - 14L
1,568 Elo+
Solo
Maeve
Maeve
TogashiRen
Maeve
Level 47
Champion Stats
6W - 4L
1,532 SR
Queue Stats
9W - 6L
1,629 Elo+
Party 2
Ruckus
Ruckus
eduardosoares336
Ruckus
Level 30
Champion Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,731 Elo+
Solo
Koga
Koga
elchanclas26
Koga
Level 33
Champion Stats
6W - 3L
1,706 SR
Queue Stats
14W - 5L
1,818 Elo+
Solo
Fernando
Fernando
soupcrou
Fernando
Level 5
Champion Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 29
1,569 SR
1,649 Elo+

VS

Team Averages
Level 33
1,589 SR
1,581 Elo+
Cassie
Cassie
FlowingBoat220
Cassie
Level 38
Champion Stats
3W - 1L
1,500 SR
Queue Stats
8W - 2L
1,881 Elo+
Party 1
Seris
Seris
NotoriousBLT53
Seris
Level 35
Champion Stats
6W - 10L
1,548 SR
Queue Stats
51W - 81L
1,420 Elo+
Solo
Lillith
Lillith
alpha_gamer4532
Lillith
Level 25
Champion Stats
1W - 1L
1,500 SR
Queue Stats
23W - 29L
1,331 Elo+
Solo
Grover
Grover
qalijudehygt
Grover
Level 37
Champion Stats
5W - 1L
1,897 SR
Queue Stats
9W - 2L
1,881 Elo+
Party 1
Vatu
Vatu
thebigIZman
Vatu
Level 31
Champion Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Rei
Syenn
Rei
24
7 / 0 / 20
3,850
550
35,276
14,229
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 3% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 3

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.17% Ultimate Charge to each player to which Chain Heal bounces.

Level 1

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Maeve
27
12 / 8 / 9
3,632
519
68,036
40,190
0
On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Scamper

Scamper

Pounce

Increase your Movement Speed by 40% for 3s after using Pounce.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Savagery

Savagery

Pounce

Heal for 280 after using Pounce.

Level 4

Patch Up

Patch Up

Nine Lives

Heal for an additional 160 with Nine Lives.

Level 2

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

25
7 / 2 / 11
3,235
462
37,352
30,319
13,113
Opulence

Opulence

Missile Launcher

Heal 240 health for each player hit by Missile Launcher.

Level 4

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 10%.

Level 2

Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 12% for 2s after using Missile Launcher.

Level 4

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

20
9 / 7 / 13
3,468
495
62,041
36,335
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 25% while firing your SMGs.

Level 5

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 6%.

Level 1

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Memento

Memento

Weapon

Increase your maximum Ammo by 25.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Fernando
soupcrou
Fernando
4
5 / 5 / 14
3,665
524
44,923
65,606
73,384
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Team 1 Score

4

VS

Team 2 Score

-14

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
21
8 / 7 / 6
3,635
519
58,169
49,279
0
Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 50%.

Level 5

Megaton

Megaton

Blast Shot

Increase the radius of Blast Shot's explosion by 10%.

Level 2

Tumble

Tumble

Armor

Increase your maximum Health by 100.

Level 2

Quiver

Quiver

Weapon

Increase your maximum Ammo by 3.

Level 3

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

16
2 / 6 / 5
1,200
171
27,415
44,040
0
Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 3% for 4s, up to a maximum of 15%.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

15
3 / 8 / 7
3,175
454
22,750
40,017
3,559
Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 12%, but increase its cost by {scale=4|4}%.

Level 3

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 4% while they are marked by Blood Hex.

Level 1

Gloomy Nook

Gloomy Nook

Armor

Gain a 600 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 4

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Grover
27
6 / 5 / 12
3,780
540
52,790
71,795
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

32
3 / 14 / 4
2,900
414
25,555
42,497
0
Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 30%.

Level 3

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 40.

Level 1

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 25% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 5

Final Sight

Final Sight

Armor

Reset the Cooldown of Ambush after falling to or below 30% Health.

Level 3

Retribution

Retribution

Ambush

Increase the Radius and Effective Radius of the damage from Ambush by 45%.

Level 3

Omnipresence

Omnipresence

Ambush

Your Ambush gains an additional charge and can now be used on allies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
107
Kill Participation
56
40
Kills
22
22
Deaths
40
67
Assists
34
Player
Kills
Deaths
Assists
KDA
L
8
7
6
1.57
L
2
6
5
0.75
W
Rei
Syenn
Rei
7
0
20
17
W
Maeve
12
8
9
2.06
L
3
8
7
0.81
W
7
2
11
6.25
W
9
7
13
2.21
L
Grover
6
5
12
2.4
W
Fernando
soupcrou
Fernando
5
5
14
2.4
L
3
14
4
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

247,628
Damage
186,679
186,679
Taken
247,628
86,497
Shielding
3,559
114,370
Healing
135,686
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
58,169
48,146
0
93
49,279
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
27,415
22,588
27,244
10,071
44,040
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Rei
Syenn
Rei
35,276
27,406
83,709
13,992
14,229
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Maeve
68,036
67,576
0
6,985
40,190
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
22,750
9,739
24,038
578
40,017
3,559

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

W
37,352
22,505
0
6,492
30,319
13,113
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Level 1

W
62,041
51,554
0
993
36,335
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

L
Grover
52,790
44,408
39,705
33,957
71,795
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Fernando
soupcrou
Fernando
44,923
34,017
0
2,199
65,606
73,384
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
25,555
19,379
0
0
42,497
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role