Player Matchup
VS
Match Stats
Verdant Expanse
Blossom
Increase the radius of Blossom by 20%.
Level 5
Gentle Breeze
Blossom
Increase your allies' Movement Speed by 10% for 4s after they are Healed by Blossom.
Level 2
Unstoppable
Blossom
Reduce your damage taken by 6% for 4s after using Blossom.
Level 1
Heavenly Agility
Vine
Gain a 200 Shield for 3s after using Vine.
Level 2
Perennial
Blossom
Reduce the Cooldown of Blossom by 2s.
Level 5
Rampant Blooming
Vine
Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)
Level 1
Relentless
Weapon
Reduce the Movement Speed penalty of Scope by 20%.
Level 1
Cooled Mags
Quick Switch
Your inactive weapon generates 6 Ammo every 2s.
Level 3
White Knuckle
Weapon
Reduce the recoil of your Pistol by 18%.
Level 3
Infused Crystals
Weapon
Increase the maximum Ammo count of both your weapons by 3.
Level 3
Trigger Control
Weapon
Reduce the maximum inaccuracy of your Pistol by 40%.
Level 5
Nocturnal
Stealth
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
Level 1
Inheritance
Armor
Reduce your active Cooldowns by 32% after getting an Elimination.
Level 4
Royal Seal
Presence
Each enemy hit by Presence reduces Valor’s Cooldown by 1.2s.
Level 2
Signet Ring
Presence
Increase your Movement Speed by 14% for 3s after using Presence.
Level 2
Shining Topaz
Valor
Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.
Level 3
Heraldry
Presence
Hitting an enemy with Presence reduces its Cooldown by 4s.
Level 4
Eminence
Presence
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
Level 1
Harmonious
Magic Barrier
Reduce your damage taken by 3% for 2s after Magic Barrier ends.
Level 1
Greater Good
Familiar Spit
Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.
Level 4
Symbiotic
Armor
Increase the Healing you receive by 28% while at or below 50% Health.
Level 4
Peppy
Armor
Reduce your active Cooldowns by 30% after getting an Elimination.
Level 3
Fluffy
Armor
Increase your maximum Health by 150.
Level 3
Boom Boom
Weapon
Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.
Level 1
Steadfast
Armor
Increase your maximum Health by 600.
Level 4
Stone Bulwark
Earthen Guard
Heal for 112 every 1s while Earthen Guard is active.
Level 4
Insurmountable
Armor
Increase your maximum Ammo by 1.
Level 1
Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 2.5s.
Level 5
Lodestone
Warder's Field
Generate 2 Ammo after activating Warder's Field.
Level 1
Mother's Grace
Earthen Guard
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
Level 1
Team 1 Score
2
VS
Team 2 Score
4
World Torn Asunder
Rift Slash
Increase the speed Rift Slash travels at by 20%.
Level 1
The Little Things
Reduce the Cooldown of Rift Slash by 0.6000000000000001s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.
Level 3
Devastating Blows
Weapon
Increase the trigger distance of Realm Breaker's bonus damage by 5 units.
Level 1
Forever Changed
Increase your maximum Health by 750.
Level 5
Abyssal Authority
Increase the radius of Royal Presence's Poison aura by 100%.
Level 5
Subjugation
Royal Presence's reactivation now only hits the first enemy in its path, and instead Roots them for 2.25s. Increase the Range of the reactivation by 50%.
Level 1
Napalm
Fire Bomb
Activating Fire Bomb heals you for 300 over 2s.
Level 3
Volatile
Fire Bomb
Reduce the Cooldown of Fire Bomb by 2.4s.
Level 4
Survivalist
Armor
Increase your maximum Health by 50.
Level 1
Primal Might
Armor
Reduce your active Cooldowns by 30% after getting an Elimination.
Level 3
Incensed
Fire Bomb
Increase your Movement Speed by 32% for 4s after using Fire Bomb.
Level 4
Burn, Monster!
Fire Bomb
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
Level 1
Costly Physics
Increase the time and health that Ricochet is out when deployed by 0.6s.
Level 2
Grab and Go
Generate 4 Ammo for each enemy hit with Blast Back.
Level 4
Steel Coin Purse
Reduce damage taken by 6% for 2.5s after Ricochet is deployed.
Level 2
Bullet Hopper
Increase your maximum Ammo by 3.
Level 3
Aggressive Tip
Increase the projectile speed of Ricochet by 40%.
Level 4
Heads or Tails
Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.
Level 1
Burning Oath
Kindle Soul
Heal for 525 over 3s after Healing an ally with Kindle Soul.
Level 5
Hallowed Sight
Pyre Strike
Generate 15% Wrath after hitting an enemy with Pyre Strike.
Level 1
Solar Flare
Pyre Strike
Increase the radius of Pyre Strike by 50%.
Level 5
Stoke the Fire
Wings of Wrath
Reduce the Cooldown of Pyre Strike by 0.8s for each successful hit by Wings of Wrath.
Level 1
Incandescent Being
Armor
Increase your maximum Health by 150.
Level 3
Solar Blessing
Pyre Strike
Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)
Level 1
Lunge
Dodge Roll
Increase the distance traveled when using Dodge Roll by 50%.
Level 5
Intense Training
Dodge Roll
Increase your Movement Speed by 10% for 1.5s after using Dodge Roll.
Level 1
Quiver
Weapon
Increase your maximum Ammo by 1.
Level 1
Somersault
Armor
Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.
Level 3
Incitement
Dodge Roll
Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.
Level 5
Exaction
Dodge Roll
For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Level 1
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 1
Level 1
Level 2
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Level 1
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Master Riding
Armor
Increase your Mount Speed by 30%.