Player Matchup

Imani
Imani
DeuzHocho
Imani
Level 351
Champion Stats
11W - 11L
1,642 SR
Queue Stats
665W - 340L
1,735 Elo+
Party 2
Koga
Koga
GattsuChilli
Koga
Level 717
Champion Stats
16W - 9L
1,744 SR
Queue Stats
146W - 133L
1,541 Elo+
Solo
Dredge
Dredge
Razdey
Dredge
Level 406
Champion Stats
39W - 39L
1,623 SR
Queue Stats
61W - 67L
1,548 Elo+
Solo
Atlas
Atlas
TheUltrok
Atlas
Level 298
Champion Stats
6W - 8L
1,555 SR
Queue Stats
627W - 325L
1,726 Elo+
Party 2
Jenos
Jenos
Viruz70
Jenos
Level 118
Champion Stats
157W - 64L
1,695 SR
Queue Stats
262W - 134L
1,725 Elo+
Party 2
Team Averages
Level 378
1,652 SR
1,655 Elo+

VS

Team Averages
Level 382
1,723 SR
1,657 Elo+
Fernando
Fernando
KillerQueenCode
Fernando
Level 999
Champion Stats
10W - 7L
1,672 SR
Queue Stats
38W - 31L
1,662 Elo+
Solo
Grover
Grover
KingZachTTV
Grover
Level 287
Champion Stats
122W - 69L
1,719 SR
Queue Stats
449W - 303L
1,679 Elo+
Party 1
Ruckus
Ruckus
ReTeX5312
Ruckus
Level 115
Champion Stats
166W - 116L
1,676 SR
Queue Stats
436W - 299L
1,642 Elo+
Party 1
Terminus
Terminus
SWVYX
Terminus
Level 301
Champion Stats
8W - 4L
1,775 SR
Queue Stats
288W - 193L
1,647 Elo+
Party 1
Azaan
Azaan
ShookBubble
Azaan
Level 206
Champion Stats
43W - 20L
1,775 SR
Queue Stats
370W - 235L
1,658 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Imani
DeuzHocho
Imani
60
8 / 9 / 12
4,475
497
91,676
33,628
0
Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.

Level 4

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 30%.

Level 2

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 20%.

Level 1

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.7999999999999998s.

Level 3

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 2.5s.

Level 5

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

59
8 / 7 / 10
4,278
475
82,707
37,669
3,265
Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 4%.

Level 1

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Dredge
Razdey
Dredge
59
5 / 7 / 6
3,866
430
50,957
27,377
1,500
Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 70 for each enemy hit with Harpoon.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 150-Health Shield after dropping to or below 50% Health.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 20% while at or below 50% Health.

Level 4

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Atlas
TheUltrok
Atlas
48
6 / 7 / 5
4,392
488
42,403
89,868
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Jenos
Viruz70
Jenos
32
3 / 8 / 15
4,312
479
24,584
30,577
0
Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Eclipse

Eclipse

Void Grip

Heal for 50 every 1s while using Void Grip.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
60
9 / 8 / 9
4,068
452
45,200
53,718
26,237
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 1.6s. This card also increases the rate of Shield gain when using Aegis.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Grover
43
2 / 5 / 20
4,793
533
29,242
42,692
2,300
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 8%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Ruckus
ReTeX5312
Ruckus
35
7 / 3 / 10
5,156
573
55,331
46,781
60,761
Warden

Warden

Emitter

Increase the duration of Emitter by 5s.

Level 5

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.

Level 3

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Level 1

Terminus
SWVYX
Terminus
59
6 / 8 / 2
3,746
416
27,728
78,264
0
Devastation

Devastation

Calamity Blast

Heal for 180 for each enemy hit by Calamity Blast.

Level 3

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 30%.

Level 2

Abomination

Abomination

Calamity Blast

Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.

Level 5

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 400.

Level 4

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

53
14 / 4 / 8
4,837
537
61,618
70,872
51,202
Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Piety

Piety

Heal for 375 after activating Conviction.

Level 5

Gathering Power

Gathering Power

Heal for 70 for each enemy hit with Reckoning.

Level 1

Ad Eternum

Ad Eternum

Reduce the damage you take by 3% while at least one wall segment of Sanctuary is active.

Level 1

Grim Deliverance

Grim Deliverance

Heal for 15 for every percentage point of Ire consumed by abilities.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 44s
Objective Time
9m 45s
78
Kill Participation
87
30
Kills
38
38
Deaths
28
48
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Imani
DeuzHocho
Imani
8
9
12
1.56
L
8
7
10
1.86
W
Fernando
9
8
9
1.69
W
Grover
2
5
20
2.4
L
Dredge
Razdey
Dredge
5
7
6
1.14
W
Ruckus
ReTeX5312
Ruckus
7
3
10
4
W
Terminus
SWVYX
Terminus
6
8
2
0.88
W
14
4
8
4.5
L
Atlas
TheUltrok
Atlas
6
7
5
1.21
L
Jenos
Viruz70
Jenos
3
8
15
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

292,327
Damage
219,119
219,119
Taken
292,327
4,765
Shielding
140,500
97,695
Healing
167,354
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Imani
DeuzHocho
Imani
91,676
50,860
0
720
33,628
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 2

Level 1

L
82,707
73,506
0
4,017
37,669
3,265
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Fernando
45,200
28,085
0
3,695
53,718
26,237
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

W
Grover
29,242
24,992
97,049
28,009
42,692
2,300
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Dredge
Razdey
Dredge
50,957
45,801
0
4,783
27,377
1,500
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 2

Level 1

W
Ruckus
ReTeX5312
Ruckus
55,331
43,874
508
2,045
46,781
60,761
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Terminus
SWVYX
Terminus
27,728
18,365
0
17,906
78,264
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 2

W
61,618
50,000
0
18,142
70,872
51,202
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Atlas
TheUltrok
Atlas
42,403
42,403
0
7,686
89,868
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Jenos
Viruz70
Jenos
24,584
16,284
67,905
12,584
30,577
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Level 1

Damage Done by Role

Damage Taken by Role