Player Matchup

Fernando
Fernando
Dark Omen2338
Fernando
Level 35
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Saati
Saati
NekoSenpaix
Saati
Level 44
Champion Stats
1W - 2L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Zhin
Zhin
merashi32
Zhin
Level 43
Champion Stats
0W - 2L
1,474 SR
Queue Stats
20W - 12L
1,634 Elo+
Party 1
Tiberius
Tiberius
moekooo1963
Tiberius
Level 50
Champion Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,586 Elo+
Solo
Mal'Damba
Mal'Damba
xXShaVoXx
Mal'Damba
Level 152
Champion Stats
6W - 4L
1,777 SR
Queue Stats
49W - 56L
1,579 Elo+
Solo
Team Averages
Level 65
1,550 SR
1,560 Elo+

VS

Team Averages
Level 134
1,494 SR
1,585 Elo+
Ash
Ash
BoahNoa
Ash
Level 28
Champion Stats
4W - 0L
1,259 SR
Queue Stats
8W - 4L
1,543 Elo+
Solo
Dredge
Dredge
GreenArch3r
Dredge
Level 489
Champion Stats
169W - 84L
1,775 SR
Queue Stats
1,737W - 1,358L
1,625 Elo+
Solo
Kasumi
Kasumi
Kindrin01
Kasumi
Level 32
Champion Stats
1W - 0L
1,309 SR
Queue Stats
14W - 15L
1,442 Elo+
Solo
Lian
Lian
SIMPINforNAARAN
Lian
Level 27
Champion Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,787 Elo+
Solo
Corvus
Corvus
king Destroyer
Corvus
Level 96
Champion Stats
8W - 9L
1,628 SR
Queue Stats
25W - 29L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Dark Omen2338
Fernando
21
2 / 9 / 12
4,158
416
40,195
66,445
53,832
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

21
2 / 11 / 7
3,453
345
33,085
32,768
0
Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 20%.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Designer Armor

Designer Armor

Increase your maximum Health by 80.

Level 2

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 3% for 2.5s after Ricochet is deployed.

Level 1

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Zhin
25
7 / 10 / 5
3,688
369
31,406
35,228
0
Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 5.

Level 5

Perfect Block

Perfect Block

Counter

Heal for 200 after using Counter.

Level 2

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 1s for each enemy it hits.

Level 2

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 45% after successfully hitting an enemy with Counter.

Level 3

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Tiberius
moekooo1963
Tiberius
51
5 / 7 / 6
3,615
362
41,233
28,936
1,000
The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.8s for each enemy hit by Heavy Blade.

Level 2

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 3s.

Level 5

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Charisma

Charisma

Armor

Increase your maximum Health by 50.

Level 1

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Mal'Damba
xXShaVoXx
Mal'Damba
52
20 / 9 / 8
4,928
493
59,133
45,220
450
Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 16% Lifesteal.

Level 2

Otherworldly

Otherworldly

Slither

Gain a 75-health Shield for 3s after Slither ends.

Level 1

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 20%.

Level 5

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 30 every 1s while Healing an ally with Mending Spirits.

Level 2

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ash
38
10 / 7 / 8
4,662
466
46,014
78,599
28,099
War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Level 1

Dredge
59
15 / 3 / 7
4,422
442
54,675
28,897
3,525
Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 150.

Level 1

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Kasumi
Kindrin01
Kasumi
24
6 / 8 / 10
3,562
356
25,823
28,782
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Blood Mist

Blood Mist

Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Soulfire

Soulfire

Heal for 50 each time one of your Spirit Lures triggers.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

22
9 / 10 / 13
4,040
404
45,917
38,673
0
Divine Right

Divine Right

Grace

Gain 20% Movement Speed for 3s after using Grace.

Level 4

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.7999999999999998s.

Level 3

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 3

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

25
6 / 8 / 14
4,148
415
36,168
30,101
1,340
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Abyssal Shift

Abyssal Shift

Projection

Reduce your damage taken by 12% while Projection is out.

Level 2

Magistrate's Might

Magistrate's Might

Armor

Gain a 260-Health Shield for 3s after dropping to or below 35% Health.

Level 2

By My Will

By My Will

Weapon

Increase your maximum Ammo by 12.

Level 3

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 7.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 3

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 48s
Objective Time
7m 39s
74
Kill Participation
98
36
Kills
46
46
Deaths
36
38
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Ash
10
7
8
2
L
Fernando
Dark Omen2338
Fernando
2
9
12
0.89
W
Dredge
15
3
7
6.17
W
Kasumi
Kindrin01
Kasumi
6
8
10
1.38
L
2
11
7
0.5
W
9
10
13
1.55
W
6
8
14
1.63
L
Zhin
7
10
5
0.95
L
Tiberius
moekooo1963
Tiberius
5
7
6
1.14
L
Mal'Damba
xXShaVoXx
Mal'Damba
20
9
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

205,052
Damage
208,597
208,597
Taken
205,052
55,282
Shielding
32,964
75,716
Healing
83,820
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ash
46,014
42,014
0
3,109
78,599
28,099
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

L
Fernando
Dark Omen2338
Fernando
40,195
24,845
0
8,254
66,445
53,832

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Dredge
54,675
38,627
824
15,172
28,897
3,525
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Level 1

W
Kasumi
Kindrin01
Kasumi
25,823
21,214
735
7,459
28,782
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
33,085
13,382
1,230
6,416
32,768
0

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
45,917
42,792
2,689
3,198
38,673
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
36,168
32,734
44,874
5,760
30,101
1,340
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Zhin
31,406
25,726
0
5,907
35,228
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Tiberius
moekooo1963
Tiberius
41,233
36,983
0
9,258
28,936
1,000

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Mal'Damba
xXShaVoXx
Mal'Damba
59,133
20,523
23,321
21,330
45,220
450
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role