Player Matchup

Barik
Barik
Gold I
Abolfazl7777
Barik
Gold I
Level 577
Champion Stats
16W - 13L
1,699 SR
Queue Stats
1,137W - 1,098L
1,427 Elo+
Party 1
Koga
Koga
Gold I
DontReadPlease
Koga
Gold I
Level 512
Champion Stats
43W - 42L
1,615 SR
Queue Stats
1,174W - 1,209L
1,549 Elo+
Party 1
Willo
Willo
Platinum II
Tanks4carry
Willo
Platinum II
Level 999
Champion Stats
10W - 11L
1,639 SR
Queue Stats
929W - 885L
1,604 Elo+
Party 1
Atlas
Atlas
Gold V
kmi63153
Atlas
Gold V
Level 999
Champion Stats
11W - 8L
1,686 SR
Queue Stats
747W - 765L
1,442 Elo+
Party 1
Grover
Grover
Platinum IV
Зкщвшпн
Grover
Platinum IV
Level 999
Champion Stats
21W - 36L
1,531 SR
Queue Stats
957W - 905L
1,511 Elo+
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 817
1,634 SR
1,507 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 370
1,492 SR
1,498 Elo+
Vora
Vora
Platinum III
Wokcer
Vora
Platinum III
Level 999
Champion Stats
277W - 256L
1,651 SR
Queue Stats
1,057W - 1,002L
1,551 Elo+
Solo
Seris
Seris
Gold IV
caadagan
Seris
Gold IV
Level 29
Champion Stats
2W - 2L
1,509 SR
Queue Stats
10W - 11L
1,417 Elo+
Solo
Inara
Inara
Gold II
g1alex703
Inara
Gold II
Level 107
Champion Stats
1W - 1L
1,500 SR
Queue Stats
102W - 101L
1,462 Elo+
Solo
Tiberius
Tiberius
Platinum V
gloom25
Tiberius
Platinum V
Level 477
Champion Stats
169W - 133L
1,608 SR
Queue Stats
583W - 559L
1,545 Elo+
Solo
Ruckus
Ruckus
Gold IV
rishokodes55
Ruckus
Gold IV
Level 238
Champion Stats
1W - 1L
1,190 SR
Queue Stats
167W - 151L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
7 / 12 / 21
4,463
263
76,461
111,122
123,870
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

57
12 / 19 / 8
3,836
226
113,369
68,859
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Something to Prove

Something to Prove

Armor

Generate 50% Energy after falling to or below 50% Health.

Level 5

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

60
16 / 9 / 17
4,388
258
123,785
70,544
0
Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 2.4000000000000004s.

Level 3

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.2s.

Level 2

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 3s.

Level 5

Hijinks

Hijinks

Flutter

Heal for 100 after activating Flutter.

Level 2

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

Atlas
kmi63153
Atlas
60
6 / 10 / 15
5,565
327
55,525
124,910
1,384
Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Lessons of the Past

Lessons of the Past

Setback

Gain a 100-Health Shield for 3s after hitting an enemy with Setback.

Level 1

Life Unlived

Life Unlived

Second Chance

Heal for an additional 300 when using Second Chance.

Level 2

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

57
9 / 12 / 28
4,728
278
50,408
63,647
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 1s after hitting an enemy with Crippling Throw.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 0.6s.

Level 1

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 45% Health.

Level 3

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Bans
KhanAzaan
Team 1 Score

3

VS

Team 2 Score

4

Bans
TorvaldMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
Wokcer
Vora
59
12 / 12 / 12
3,779
222
78,489
48,571
0
False Idol

False Idol

Armor

Increase your Movement Speed by 5% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 1

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Seris
caadagan
Seris
15
5 / 7 / 28
4,336
255
55,870
49,619
0
Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 8.

Level 4

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 3 Ammo.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 100 every 1s while using Shadow Travel.

Level 2

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Inara
g1alex703
Inara
41
13 / 8 / 18
4,427
260
83,293
151,135
41,152
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Tiberius
gloom25
Tiberius
57
23 / 6 / 16
4,634
273
130,811
50,627
0
Charisma

Charisma

Armor

Increase your maximum Health by 250.

Level 5

Honed Senses

Honed Senses

Combat Trance

Generate 0.6% Ultimate charge every 1s while Combat Trance is active.

Level 1

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 45% Health.

Level 3

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Ruckus
59
9 / 17 / 27
3,979
234
90,619
119,596
48,998
Air-Cooled

Air-Cooled

Advance

Heal for 400 after activating Advance.

Level 5

Opulence

Opulence

Missile Launcher

Heal 180 health for each player hit by Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Extended Magazines

Extended Magazines

Advance

Generate 30 Ammo after using Advance.

Level 2

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 35s
Objective Time
6m 22s
139
Kill Participation
163
50
Kills
62
62
Deaths
50
89
Assists
101
Player
Kills
Deaths
Assists
KDA
L
7
12
21
1.46
L
12
19
8
0.84
L
16
9
17
2.72
W
Vora
Wokcer
Vora
12
12
12
1.5
W
Seris
caadagan
Seris
5
7
28
2.71
W
Inara
g1alex703
Inara
13
8
18
2.75
W
Tiberius
gloom25
Tiberius
23
6
16
5.17
L
Atlas
kmi63153
Atlas
6
10
15
1.35
W
Ruckus
9
17
27
1.32
L
9
12
28
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

419,548
Damage
439,082
439,082
Taken
419,548
125,254
Shielding
90,150
231,277
Healing
225,847
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
76,461
76,461
0
16,215
111,122
123,870
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
113,369
89,780
0
1,010
68,859
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
123,785
82,261
0
5,345
70,544
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Vora
Wokcer
Vora
78,489
51,437
0
11,199
48,571
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Seris
caadagan
Seris
55,870
45,050
124,128
26,834
49,619
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Inara
g1alex703
Inara
83,293
71,713
0
21,856
151,135
41,152
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Tiberius
gloom25
Tiberius
130,811
96,426
0
22,059
50,627
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

L
Atlas
kmi63153
Atlas
55,525
55,525
0
14,017
124,910
1,384

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Ruckus
90,619
66,614
0
19,771
119,596
48,998

Level 1

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
50,408
40,367
159,257
35,433
63,647
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role