Player Matchup
VS
Match Stats
![Ancient Power](https://static.paladins.guru/i/items/19603.jpg)
Ancient Power
Overcharge
Reduce the Cooldown of Blitz Upper by 1.5s for each enemy hit while Overcharge is active.
Level 3
![Evanescent](https://static.paladins.guru/i/items/19619.jpg)
Evanescent
Rune of Travel
Increase your Movement Speed by 16% while Rune of Travel is active.
Level 2
![Dark Vision](https://static.paladins.guru/i/items/19587.jpg)
Dark Vision
Blitz Upper
Generate 12% Ultimate charge after hitting an enemy with Blitz Upper.
Level 4
![Spirited](https://static.paladins.guru/i/items/19563.jpg)
Spirited
Armor
Increase your maximum Health by 250
Level 5
![Last Remnant](https://static.paladins.guru/i/items/19559.jpg)
Last Remnant
Weapon
Increase your maximum Ammo by 4.
Level 1
![Nothing Personal](https://static.paladins.guru/i/items/19706.jpg)
Nothing Personal
True Power
Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.
Level 1
![Dire Need](https://static.paladins.guru/i/items/12749.jpg)
Dire Need
Shield
Increase your Movement Speed by 40% while using Shield.
Level 5
![Brand](https://static.paladins.guru/i/items/11630.jpg)
Brand
Fireball
Heal for 100 for each enemy hit with Fireball.
Level 1
![Fearless Leader](https://static.paladins.guru/i/items/12803.jpg)
Fearless Leader
Armor
Reduce your active Cooldowns by 20% after getting an Elimination.
Level 2
![Heat Transfer](https://static.paladins.guru/i/items/13403.jpg)
Heat Transfer
Shield
Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.
Level 4
![Looks That Kill](https://static.paladins.guru/i/items/14792.jpg)
Looks That Kill
Fireball
Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.
Level 3
![Aegis](https://static.paladins.guru/i/items/16379.jpg)
Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1
![Primal Haste](https://static.paladins.guru/i/items/25174.jpg)
Primal Haste
Combat Trance
Gain a 120-Health Shield for 4s after activating Combat Trance.
Level 2
![Test of Strength](https://static.paladins.guru/i/items/25175.jpg)
Test of Strength
Combat Trance
Heal for 135 every 1s while Combat Trance is active.
Level 3
![Flying Chakrams](https://static.paladins.guru/i/items/25164.jpg)
Flying Chakrams
Weapon
Increase your maximum Ammo by 4.
Level 4
![Making the Cut](https://static.paladins.guru/i/items/25168.jpg)
Making the Cut
Heavy Blade
Heal for 160 for each enemy hit by Heavy Blade.
Level 4
![Rising Stardom](https://static.paladins.guru/i/items/25179.jpg)
Rising Stardom
Crouching Tigron
Gain a 150-Health Shield for 3s after activating Crouching Tigron.
Level 2
![Tigron's Fury](https://static.paladins.guru/i/items/25181.jpg)
Tigron's Fury
Heavy Blade
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
Level 1
![Crescent](https://static.paladins.guru/i/items/24564.jpg)
Crescent
Lunar Leap
Reset the Cooldown of Lunar Leap after dropping to or below 15% Health.
Level 1
![Feral Strength](https://static.paladins.guru/i/items/24558.jpg)
Feral Strength
Guardian Spirit
Increase Luna's Health by 450.
Level 2
![Sanctum of Faith](https://static.paladins.guru/i/items/24555.jpg)
Sanctum of Faith
Moonlight
Regenerate 3% Moonlight every 1s while not using Moonlight.
Level 3
![Restored Faith](https://static.paladins.guru/i/items/24556.jpg)
Restored Faith
Moonlight
Heal for 40 every time you Heal an ally with Moonlight.
Level 4
![Moonwalk](https://static.paladins.guru/i/items/24550.jpg)
Moonwalk
Armor
Increase your maximum Moonlight capacity by 40%.
Level 5
![Sacrifice](https://static.paladins.guru/i/items/24663.jpg)
Sacrifice
Guardian Spirit
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
Level 1
![Octoppressor](https://static.paladins.guru/i/items/13246.jpg)
Octoppressor
Oppressor Mine
Increase the number of targets affected by Oppressor Mines by 2.
Level 2
![Restore](https://static.paladins.guru/i/items/13161.jpg)
Restore
Transporter
Heal for 6% of your maximum Health after Teleporting with Transporter.
Level 1
![True Grit](https://static.paladins.guru/i/items/13345.jpg)
True Grit
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 150.
Level 3
![Quick Scope](https://static.paladins.guru/i/items/13155.jpg)
Quick Scope
Sniper Mode
Reduce scope-in and scope-out time by 100%.
Level 5
![Open Season](https://static.paladins.guru/i/items/13243.jpg)
Open Season
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot generates 4 Ammo.
Level 4
![Steady Aim](https://static.paladins.guru/i/items/16456.jpg)
Steady Aim
Sniper Mode
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
Level 1
Team 1 Score
4
VS
Team 2 Score
0
![Brittle](https://static.paladins.guru/i/items/15149.jpg)
Brittle
Shatter
Reduce the Cooldown of Shatter by 2.5s.
Level 5
![Squadron](https://static.paladins.guru/i/items/13390.jpg)
Squadron
Illusion
Increase the Health of each of your Illusions by 300.
Level 3
![Spring Bloom](https://static.paladins.guru/i/items/13391.jpg)
Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.
Level 3
![Fracture](https://static.paladins.guru/i/items/13401.jpg)
Fracture
Shatter
Heal your Illusions for 40% of their maximum Health after activating Shatter.
Level 2
![Carry On](https://static.paladins.guru/i/items/13388.jpg)
Carry On
Illusion
Increase the duration of your Illusions by 2s.
Level 2
![Life Exchange](https://static.paladins.guru/i/items/20359.jpg)
Life Exchange
Shatter
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
Level 1
![Apocalypse](https://static.paladins.guru/i/items/24999.jpg)
Apocalypse
Juggernaut
Heal for 750 for each champion hit by Juggernaut.
Level 5
![Sinister Allies](https://static.paladins.guru/i/items/24988.jpg)
Sinister Allies
Armor
Increase your maximum Health by 150.
Level 1
![Harbinger](https://static.paladins.guru/i/items/25002.jpg)
Harbinger
Soul Harvest
Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.
Level 5
![Void Lord](https://static.paladins.guru/i/items/25004.jpg)
Void Lord
Soul Harvest
Reduce your damage taken by 5% for 3s after activating Soul Harvest.
Level 1
![Subjugation](https://static.paladins.guru/i/items/25006.jpg)
Subjugation
Juggernaut
Increase the distance traveled by Juggernaut by 24%.
Level 3
![Enforcer](https://static.paladins.guru/i/items/24778.jpg)
Enforcer
Juggernaut
Reduce your damage taken by 40% while using Juggernaut.
Level 1
![Broken Promises](https://static.paladins.guru/i/items/25581.jpg)
Broken Promises
Obliteration
Heal for 300 for each enemy hit with Obliteration.
Level 5
![A Broken Path](https://static.paladins.guru/i/items/25577.jpg)
A Broken Path
Dark Siphon
Increase the Healing received from Dark Siphon by 50 health.
Level 1
![Sharpened Resolve](https://static.paladins.guru/i/items/25574.jpg)
Sharpened Resolve
Weapon
Consuming Darkness stacks Heals you for an additional 40 per stack.
Level 4
![Unified in Purpose](https://static.paladins.guru/i/items/25580.jpg)
Unified in Purpose
Dark Siphon
Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.
Level 1
![False Idol](https://static.paladins.guru/i/items/25575.jpg)
False Idol
Armor
Increase your Movement Speed by 20% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.
Level 4
![Unyielding Pressure](https://static.paladins.guru/i/items/25572.jpg)
Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1
![Memento](https://static.paladins.guru/i/items/23466.jpg)
Memento
Weapon
Increase your maximum Ammo by 25.
Level 5
![Trigger Happy](https://static.paladins.guru/i/items/23465.jpg)
Trigger Happy
Weapon
Increase your Healing received by 5% while firing your SMGs.
Level 1
![Something to Prove](https://static.paladins.guru/i/items/23491.jpg)
Something to Prove
Armor
Generate 50% Energy after falling to or below 50% Health.
Level 5
![Wind's Embrace](https://static.paladins.guru/i/items/23478.jpg)
Wind's Embrace
Agility
Heal for 40 every 1s while Agility is active.
Level 2
![Surprise!](https://static.paladins.guru/i/items/23467.jpg)
Surprise!
Shadow Step
Generate 10 Ammo after activating Shadow Step.
Level 2
![Blood Reaper](https://static.paladins.guru/i/items/23481.jpg)
Blood Reaper
Cyclone Strike
Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.
Level 1
![Excitement](https://static.paladins.guru/i/items/12716.jpg)
Excitement
Disengage
Reduce the Cooldown of Dodge Roll by 3s after hitting an enemy with Disengage.
Level 3
![Quiver](https://static.paladins.guru/i/items/11335.jpg)
Quiver
Weapon
Increase your maximum Ammo by 2.
Level 2
![Somersault](https://static.paladins.guru/i/items/14687.jpg)
Somersault
Armor
Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.
Level 3
![Lunge](https://static.paladins.guru/i/items/12765.jpg)
Lunge
Dodge Roll
Increase the distance traveled when using Dodge Roll by 20%.
Level 2
![Incitement](https://static.paladins.guru/i/items/12736.jpg)
Incitement
Dodge Roll
Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.
Level 5
![Exaction](https://static.paladins.guru/i/items/16384.jpg)
Exaction
Dodge Roll
For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
![Bulldozer](https://static.paladins.guru/i/items/13079.jpg)
Bulldozer
Weapon
Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Deft Hands](https://static.paladins.guru/i/items/13235.jpg)
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
![Rejuvenate](https://static.paladins.guru/i/items/14633.jpg)
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Wrecker](https://static.paladins.guru/i/items/13071.jpg)
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Wrecker](https://static.paladins.guru/i/items/13071.jpg)
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 14% Movement Speed.
Level 2
![Veteran](https://static.paladins.guru/i/items/13224.jpg)
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
![Guardian](https://static.paladins.guru/i/items/13228.jpg)
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Rejuvenate](https://static.paladins.guru/i/items/14633.jpg)
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
![Veteran](https://static.paladins.guru/i/items/13224.jpg)
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 2
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 14% Movement Speed.
Level 2
![Morale Boost](https://static.paladins.guru/i/items/13165.jpg)
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
![Deft Hands](https://static.paladins.guru/i/items/13235.jpg)
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
![Veteran](https://static.paladins.guru/i/items/13224.jpg)
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
![Deft Hands](https://static.paladins.guru/i/items/13235.jpg)
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 2
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Bulldozer](https://static.paladins.guru/i/items/13079.jpg)
Bulldozer
Weapon
Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.