Player Matchup

Ying
Ying
Helenitsa
Ying
Level 55
Champion Stats
2W - 2L
1,905 SR
Queue Stats
5W - 4L
1,708 Elo+
Party 3
Fernando
Fernando
Reauy
Fernando
Level 221
Champion Stats
41W - 33L
1,713 SR
Queue Stats
114W - 103L
1,601 Elo+
Solo
Buck
Buck
Ruuin3
Buck
Level 869
Champion Stats
16W - 18L
1,617 SR
Queue Stats
546W - 511L
1,595 Elo+
Party 2
Saati
Saati
Solphia
Saati
Level 37
Champion Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,708 Elo+
Party 3
Inara
Inara
humburgsource
Inara
Level 999
Champion Stats
85W - 64L
1,652 SR
Queue Stats
870W - 857L
1,621 Elo+
Party 2
Team Averages
Level 436
1,677 SR
1,647 Elo+

VS

Team Averages
Level 392
1,565 SR
1,621 Elo+
Strix
Strix
Fárt
Strix
Level 164
Champion Stats
4W - 4L
1,550 SR
Queue Stats
269W - 236L
1,564 Elo+
Party 1
Evie
Evie
Ph03n11x
Evie
Level 287
Champion Stats
8W - 7L
1,599 SR
Queue Stats
698W - 506L
1,702 Elo+
Party 1
Barik
Barik
Poovious
Barik
Level 999
Champion Stats
1,549W - 925L
1,664 SR
Queue Stats
1,606W - 965L
1,676 Elo+
Party 1
Jenos
Jenos
Suspogg
Jenos
Level 106
Champion Stats
8W - 5L
1,356 SR
Queue Stats
88W - 92L
1,526 Elo+
Solo
Io
Io
scoobs1
Io
Level 404
Champion Stats
580W - 450L
1,656 SR
Queue Stats
1,294W - 1,160L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
36
0 / 6 / 3
1,227
205
16,693
25,512
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Fernando
Reauy
Fernando
39
1 / 3 / 1
1,242
207
21,572
34,634
33,007
Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 600-Health Shield for 3s after you use Charge.

Level 4

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Buck
Ruuin3
Buck
60
4 / 7 / 0
1,422
237
31,888
31,841
0
Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Saati
Solphia
Saati
25
0 / 4 / 0
873
146
12,330
10,783
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

60
0 / 7 / 3
1,175
196
22,200
40,971
2,130
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Strix
Fárt
Strix
60
8 / 2 / 9
2,212
369
42,989
24,347
0
Grizzled

Grizzled

Armor

Increase your maximum Health by 250.

Level 5

Trigger Control

Trigger Control

Weapon

Reduce the maximum inaccuracy of your Pistol by 8%.

Level 1

Cooled Mags

Cooled Mags

Quick Switch

Your inactive weapon generates 4 Ammo every 2s.

Level 2

Dexterous

Dexterous

Quick Switch

Reduce the time it takes to Quick Switch to your Pistol by 50%.

Level 5

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Unauthorized Use

Unauthorized Use

Flare

Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.

Level 1

Evie
58
12 / 1 / 5
2,290
382
50,653
22,488
0
Impact

Impact

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Great Distance

Great Distance

Soar

Increase the duration of Soar by 1.1s.

Level 2

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 12%.

Level 2

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 60% after getting an Elimination

Level 3

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Barik
Poovious
Barik
58
3 / 1 / 8
2,282
380
17,168
26,619
9,185
Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.6s.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Jenos
Suspogg
Jenos
32
2 / 1 / 12
2,062
344
19,060
19,803
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 14%.

Level 1

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 30%.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

54
2 / 0 / 16
2,264
377
13,871
11,426
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Sky-Walker

Sky-Walker

Armor

Lower your gravity and increase your air control by 10% while firing your Light Bow.

Level 1

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 15% Health.

Level 1

Protectors

Protectors

Guardian Spirit

Regenerate 8% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 4

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 27s
Objective Time
7m 2s
12
Kill Participation
77
5
Kills
27
27
Deaths
5
7
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Strix
Fárt
Strix
8
2
9
6.25
L
Ying
0
6
3
0.25
W
Evie
12
1
5
14.5
W
Barik
Poovious
Barik
3
1
8
7
L
Fernando
Reauy
Fernando
1
3
1
0.5
L
Buck
Ruuin3
Buck
4
7
0
0.57
L
Saati
Solphia
Saati
0
4
0
0
W
Jenos
Suspogg
Jenos
2
1
12
8
L
0
7
3
0.21
W
2
0
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,683
Damage
143,741
143,741
Taken
104,683
35,137
Shielding
9,185
56,568
Healing
88,920
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Strix
Fárt
Strix
42,989
32,777
0
0
24,347
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Ying
16,693
7,893
25,386
12,027
25,512
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Evie
50,653
49,429
0
2,249
22,488
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Barik
Poovious
Barik
17,168
17,168
0
0
26,619
9,185
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Fernando
Reauy
Fernando
21,572
13,887
0
6,785
34,634
33,007
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Buck
Ruuin3
Buck
31,888
26,088
0
8,697
31,841
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Saati
Solphia
Saati
12,330
2,956
0
0
10,783
0

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Jenos
Suspogg
Jenos
19,060
14,377
26,097
7,794
19,803
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
22,200
19,690
0
3,673
40,971
2,130
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
13,871
13,171
45,293
7,487
11,426
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role