Player Matchup

Kasumi
Kasumi
Qualifying
Blank-_-567
Kasumi
Qualifying
Level 191
Champion Stats
2W - 1L
1,576 SR
Queue Stats
4W - 4L
1,539 Elo+
Party 2
Rei
Rei
Qualifying
Espeoni
Rei
Qualifying
Level 283
Champion Stats
3W - 2L
1,570 SR
Queue Stats
6W - 5L
1,539 Elo+
Party 2
Willo
Willo
Silver I
Foxhound--bert
Willo
Silver I
Level 95
Champion Stats
2W - 1L
1,759 SR
Queue Stats
79W - 65L
1,485 Elo+
Party 1
Atlas
Atlas
Silver II
RUBEN_p-s-3
Atlas
Silver II
Level 999
Champion Stats
24W - 32L
1,489 SR
Queue Stats
959W - 949L
1,438 Elo+
Solo
Terminus
Terminus
Silver V
Ultra_extaZ
Terminus
Silver V
Level 103
Champion Stats
12W - 7L
1,666 SR
Queue Stats
82W - 75L
1,397 Elo+
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 334
1,612 SR
1,479 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 300
1,560 SR
1,399 Elo+
Ying
Ying
Silver I
FrankieGoode
Ying
Silver I
Level 75
Champion Stats
9W - 11L
1,615 SR
Queue Stats
56W - 54L
1,477 Elo+
Solo
Lian
Lian
Gold III
MDStars83
Lian
Gold III
Level 999
Champion Stats
15W - 14L
1,672 SR
Queue Stats
839W - 815L
1,444 Elo+
Solo
Koga
Koga
Silver III
Pogu
Koga
Silver III
Level 136
Champion Stats
5W - 3L
1,464 SR
Queue Stats
26W - 29L
1,422 Elo+
Solo
Azaan
Azaan
Silver II
Thibreiz29
Azaan
Silver II
Level 239
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,363 Elo+
Solo
Barik
Barik
Qualifying
ecemii
Barik
Qualifying
Level 49
Champion Stats
0W - 2L
1,551 SR
Queue Stats
1W - 5L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kasumi
50
13 / 9 / 10
3,359
258
65,208
40,008
0
Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Soul Siphon

Soul Siphon

Increase the duration of Body and Soul by 0.1s.

Level 1

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 2.4s.

Level 4

Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 1.5s.

Level 3

Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 20%.

Level 2

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Rei
59
2 / 6 / 19
3,542
272
34,648
45,763
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

54
10 / 6 / 14
3,335
257
92,761
35,109
0
Germination

Germination

Seedling

Generate 4 Ammo after using Seedling.

Level 4

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 0.6s.

Level 1

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 1s for each enemy hit by it.

Level 2

Hummingbird

Hummingbird

Flutter

Generate 3 Ammo after activating Flutter.

Level 3

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

60
6 / 1 / 6
2,640
203
38,627
67,634
2,200
No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 1.5s further into the past.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 160 every 1s for 3s after activating Stasis Field.

Level 2

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 2s further into the past.

Level 5

Lessons of the Past

Lessons of the Past

Setback

Gain a 200-Health Shield for 3s after hitting an enemy with Setback.

Level 2

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Terminus
Ultra_extaZ
Terminus
53
8 / 6 / 5
5,324
410
73,027
127,072
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 750.

Level 5

Forsaken

Forsaken

Armor

Generate 20% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 2

Playing God

Playing God

Power Siphon

Heal for 15% of the damage Absorbed by Power Siphon.

Level 3

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 200.

Level 2

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 15% increased Healing while at or below 50% Health.

Level 3

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Bans
InaraKhan
Team 1 Score

4

VS

Team 2 Score

1

Bans
SkyeTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
17
4 / 4 / 18
3,477
267
26,170
36,067
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Lian
60
7 / 12 / 8
2,845
219
88,609
43,238
0
Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Divine Right

Divine Right

Grace

Gain 20% Movement Speed for 3s after using Grace.

Level 4

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 20 units.

Level 4

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Bloodline

Bloodline

Grace

Generate 1 Ammo after using Grace.

Level 1

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Koga
Pogu
Koga
45
11 / 13 / 6
3,019
232
81,350
50,563
0
Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 12 Ammo every 1s.

Level 2

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 18%.

Level 3

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Azaan
57
9 / 3 / 10
4,407
339
70,325
90,664
80,991
Depths of Despair

Depths of Despair

Reduce the damage you take by 20% for 2s after activating Conviction.

Level 5

Indignation

Indignation

Reduce the Cooldown of Conviction by 0.4s.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 18%.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 150.

Level 1

Ad Eternum

Ad Eternum

Reduce the damage you take by 15% while at least one wall segment of Sanctuary is active.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Barik
ecemii
Barik
33
1 / 7 / 11
2,988
230
49,132
83,739
46,520
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 25s
Objective Time
10m 5s
93
Kill Participation
85
39
Kills
32
28
Deaths
39
54
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Kasumi
13
9
10
2
W
Rei
2
6
19
1.92
W
10
6
14
2.83
L
4
4
18
3.25
L
Lian
7
12
8
0.92
L
Koga
Pogu
Koga
11
13
6
1.08
W
6
1
6
9
L
Azaan
9
3
10
4.67
W
Terminus
Ultra_extaZ
Terminus
8
6
5
1.75
L
Barik
ecemii
Barik
1
7
11
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

304,271
Damage
315,586
315,586
Taken
304,271
2,200
Shielding
127,511
213,419
Healing
180,594
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Kasumi
65,208
45,773
0
3,783
40,008
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
Rei
34,648
32,422
127,080
32,140
45,763
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
92,761
41,391
0
3,749
35,109
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

L
26,170
26,170
132,126
27,532
36,067
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
Lian
88,609
83,809
0
1,416
43,238
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Koga
Pogu
Koga
81,350
76,219
0
2,453
50,563
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

W
38,627
38,627
0
16,638
67,634
2,200
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
Azaan
70,325
53,624
0
7,723
90,664
80,991
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 2

Level 1

Level 1

W
Terminus
Ultra_extaZ
Terminus
73,027
48,362
0
30,029
127,072
0

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
Barik
ecemii
Barik
49,132
49,132
0
9,344
83,739
46,520
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role