Player Matchup

Fernando
Fernando
BruceWayne86
Fernando
Level 601
Champion Stats
2W - 2L
1,515 SR
Queue Stats
68W - 72L
1,515 Elo+
Solo
Maeve
Maeve
Jularia
Maeve
Level 55
Champion Stats
4W - 1L
1,581 SR
Queue Stats
6W - 2L
1,629 Elo+
Solo
Kinessa
Kinessa
Popohaqi
Kinessa
Level 675
Champion Stats
12W - 13L
1,538 SR
Queue Stats
447W - 409L
1,516 Elo+
Solo
Vora
Vora
VINEXR
Vora
Level 37
Champion Stats
1W - 1L
1,517 SR
Queue Stats
6W - 5L
1,469 Elo+
Solo
Jenos
Jenos
catboysmylove
Jenos
Level 34
Champion Stats
2W - 4L
1,464 SR
Queue Stats
6W - 7L
1,410 Elo+
Solo
Team Averages
Level 280
1,523 SR
1,508 Elo+

VS

Team Averages
Level 240
1,646 SR
1,575 Elo+
Grover
Grover
Celestim_73
Grover
Level 999
Champion Stats
2W - 2L
1,773 SR
Queue Stats
27W - 38L
1,509 Elo+
Solo
Kasumi
Kasumi
QueenLiIith
Kasumi
Level 61
Champion Stats
2W - 1L
1,654 SR
Queue Stats
7W - 3L
1,914 Elo+
Solo
Vivian
Vivian
coprolito1711
Vivian
Level 39
Champion Stats
0W - 1L
1,885 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Koga
Koga
secret_Untidy649
Koga
Level 40
Champion Stats
1W - 1L
1,700 SR
Queue Stats
10W - 11L
1,465 Elo+
Solo
Barik
Barik
yutamini
Barik
Level 62
Champion Stats
0W - 1L
1,220 SR
Queue Stats
85W - 99L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
BruceWayne86
Fernando
60
11 / 1 / 10
3,056
509
25,834
31,726
21,365
Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 16% for 3s after hitting an enemy with Fireball.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Maeve
Jularia
Maeve
44
11 / 2 / 13
2,998
500
29,686
18,384
0
Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Featherlite

Featherlite

Prowl

Reduce your damage taken by 10% while Prowl is active.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Kinessa
Popohaqi
Kinessa
59
4 / 1 / 14
2,576
429
31,785
9,952
0
Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 3 Ammo.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 250.

Level 5

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 30%.

Level 3

Restore

Restore

Transporter

Heal for 18% of your maximum Health after Teleporting with Transporter.

Level 3

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

Vora
VINEXR
Vora
37
12 / 1 / 15
3,162
527
48,895
24,697
0
The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 0.6s.

Level 1

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

17
7 / 1 / 19
3,683
614
17,143
9,151
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
59
1 / 3 / 1
2,338
390
13,025
18,750
1,200
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Kasumi
39
3 / 12 / 1
2,909
485
22,790
32,729
0
Deadly Prey

Deadly Prey

Increase your Movement Speed by 40% for 2s after Body and Soul ends.

Level 4

Limitless

Limitless

Decrease the Cooldown of Body and Soul by 2.4s.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Moonlit Haunting

Moonlit Haunting

Heal for 68 every 0.25s during Body and Soul.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

19
1 / 13 / 1
2,545
424
19,377
33,283
12,843
Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 125.

Level 1

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 20%.

Level 5

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 48% chance to not consume Ammo.

Level 4

Runic Ammunition

Runic Ammunition

Weapon

Gain 16% Lifesteal.

Level 4

Hidden Reserves

Hidden Reserves

Precision Sights

Every weapon shot made while Precision Sights is active has an 8% chance to not consume Ammo.

Level 1

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

40
0 / 8 / 0
2,150
358
18,463
20,874
0
Guild Tactics

Guild Tactics

Skewer

Heal for 320 after hitting at least one enemy with Skewer.

Level 2

Wanted

Wanted

Agility

Regenerate 12 Ammo every 1s while Agility is active.

Level 3

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Barik
yutamini
Barik
35
1 / 9 / 1
2,829
472
20,255
47,707
23,128
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 46s
Objective Time
2m 19s
116
Kill Participation
10
45
Kills
6
6
Deaths
45
71
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fernando
BruceWayne86
Fernando
11
1
10
16
L
Grover
1
3
1
0.5
W
Maeve
Jularia
Maeve
11
2
13
8.75
W
Kinessa
Popohaqi
Kinessa
4
1
14
11
L
Kasumi
3
12
1
0.29
W
Vora
VINEXR
Vora
12
1
15
19.5
W
7
1
19
16.5
L
1
13
1
0.12
L
0
8
0
0
L
Barik
yutamini
Barik
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

153,343
Damage
93,910
93,910
Taken
153,343
21,365
Shielding
37,171
70,867
Healing
33,865
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
BruceWayne86
Fernando
25,834
15,689
0
10,141
31,726
21,365
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
Grover
13,025
10,475
13,659
9,163
18,750
1,200
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Maeve
Jularia
Maeve
29,686
28,263
1,604
4,720
18,384
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Kinessa
Popohaqi
Kinessa
31,785
22,075
0
4,252
9,952
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Kasumi
22,790
19,431
0
1,576
32,729
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
Vora
VINEXR
Vora
48,895
36,967
0
8,669
24,697
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
17,143
7,332
34,528
6,953
9,151
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
19,377
19,077
0
400
33,283
12,843
L
18,463
16,813
0
2,238
20,874
0

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Barik
yutamini
Barik
20,255
20,255
0
6,829
47,707
23,128
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role