Player Matchup

Tiberius
Tiberius
ExuMeAma
Tiberius
Level 214
Champion Stats
0W - 1L
1,315 SR
Queue Stats
20W - 15L
1,562 Elo+
Solo
Evie
Evie
Lizeu
Evie
Level 146
Champion Stats
1W - 3L
1,720 SR
Queue Stats
56W - 58L
1,531 Elo+
Solo
Grohk
Grohk
MisfitNeko
Grohk
Level 43
Champion Stats
0W - 4L
1,285 SR
Queue Stats
71W - 57L
1,552 Elo+
Solo
VII
VII
SeñorPuma
VII
Level 464
Champion Stats
26W - 38L
1,435 SR
Queue Stats
1,447W - 1,428L
1,504 Elo+
Solo
Jenos
Jenos
SnoopDog20Fumar
Jenos
Level 273
Champion Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Team Averages
Level 228
1,451 SR
1,530 Elo+

VS

Team Averages
Level 357
1,538 SR
1,499 Elo+
Tyra
Tyra
AmansaPorco
Tyra
Level 821
Champion Stats
5W - 10L
1,413 SR
Queue Stats
1,385W - 1,339L
1,572 Elo+
Party 1
Fernando
Fernando
Julyet_157_
Fernando
Level 170
Champion Stats
29W - 31L
1,527 SR
Queue Stats
501W - 464L
1,602 Elo+
Solo
Kasumi
Kasumi
Ryurry
Kasumi
Level 458
Champion Stats
459W - 414L
1,592 SR
Queue Stats
2,107W - 2,065L
1,555 Elo+
Solo
Koga
Koga
TSM_Lusinotom
Koga
Level 24
Champion Stats
2W - 1L
1,500 SR
Queue Stats
27W - 38L
1,194 Elo+
Solo
Rei
Rei
catnïp
Rei
Level 313
Champion Stats
36W - 26L
1,660 SR
Queue Stats
860W - 788L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
ExuMeAma
Tiberius
58
15 / 11 / 20
4,047
253
119,602
72,584
2,205
Honed Senses

Honed Senses

Combat Trance

Generate 2.4% Ultimate charge every 1s while Combat Trance is active.

Level 4

Rising Stardom

Rising Stardom

Crouching Tigron

Gain a 150-Health Shield for 3s after activating Crouching Tigron.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Charisma

Charisma

Armor

Increase your maximum Health by 200.

Level 4

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Evie
Lizeu
Evie
52
20 / 10 / 10
3,644
228
70,464
58,020
0
Teleport

Teleport

Blink

Increase the distance traveled by Blink by 24%.

Level 4

Great Distance

Great Distance

Soar

Increase the duration of Soar by 1.6500000000000001s.

Level 3

Keep Moving

Keep Moving

Armor

Increase maximum Health by 120.

Level 4

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

Grohk
39
13 / 3 / 31
4,289
268
70,681
70,281
3,273
Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 75%.

Level 5

Totemic Rescue

Totemic Rescue

Armor

Gain a 450-Health Shield for 3s after dropping to or below 30% Health.

Level 3

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 12% increased Movement Speed for 1s.

Level 2

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 450.

Level 3

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

60
13 / 11 / 21
3,768
236
73,710
67,109
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Never Look

Never Look

Armor

Increase your maximum Health by 150.

Level 3

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 10%.

Level 1

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

46
2 / 1 / 44
4,132
258
31,036
25,750
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
12 / 14 / 7
3,834
240
86,832
78,446
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 100 over 2s.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 4% for 3s after using Nade Launcher.

Level 1

Hunting Season

Hunting Season

Hunter's Mark

Heal for 800 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 4

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Fernando
Julyet_157_
Fernando
47
2 / 10 / 14
3,903
244
74,123
125,087
119,351
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Kasumi
Ryurry
Kasumi
46
15 / 14 / 6
3,750
234
65,814
50,236
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 2.5s.

Level 5

Blood Mist

Blood Mist

Increase your Movement speed by 10% for 2s after one of your Spirit Lures triggers.

Level 1

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

24
1 / 15 / 9
2,620
164
32,957
56,298
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Gale Storm

Gale Storm

Skewer

Generate 37.5% Energy after earning a Killing Blow with Skewer.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Rei
58
6 / 10 / 13
3,970
248
34,018
55,426
0
Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.30000000000000004s.

Level 3

Arcane Focus

Arcane Focus

Spirit Link

Heal for 20 every 1s while Spirit Linked to an ally.

Level 1

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 3% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 3

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 27s
Objective Time
6m 17s
189
Kill Participation
85
63
Kills
36
36
Deaths
63
126
Assists
49
Player
Kills
Deaths
Assists
KDA
W
12
14
7
1.11
L
Tiberius
ExuMeAma
Tiberius
15
11
20
2.27
W
Fernando
Julyet_157_
Fernando
2
10
14
0.9
L
Evie
Lizeu
Evie
20
10
10
2.5
L
Grohk
13
3
31
9.5
W
Kasumi
Ryurry
Kasumi
15
14
6
1.29
L
13
11
21
2.14
L
2
1
44
24
W
1
15
9
0.37
W
Rei
6
10
13
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

365,493
Damage
293,744
293,744
Taken
365,493
5,478
Shielding
119,351
206,438
Healing
186,411
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
86,832
70,112
0
1,067
78,446
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Tiberius
ExuMeAma
Tiberius
119,602
82,401
0
5,060
72,584
2,205
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
Julyet_157_
Fernando
74,123
28,484
0
1,236
125,087
119,351
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Evie
Lizeu
Evie
70,464
62,578
0
3,091
58,020
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Grohk
70,681
48,992
41,235
21,017
70,281
3,273

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

W
Kasumi
Ryurry
Kasumi
65,814
48,462
0
8,598
50,236
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
73,710
68,756
0
3,537
67,109
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
31,036
21,731
120,179
12,319
25,750
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
32,957
28,199
0
4,572
56,298
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Rei
34,018
31,988
138,505
32,433
55,426
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role