Player Matchup

Willo
Willo
Felizporpresions
Willo
Level 227
Champion Stats
37W - 29L
1,617 SR
Queue Stats
88W - 93L
1,531 Elo+
Solo
Koga
Koga
KeptArial
Koga
Level 103
Champion Stats
1W - 1L
1,527 SR
Queue Stats
20W - 10L
1,689 Elo+
Solo
Buck
Buck
PrezDisdain
Buck
Level 999
Champion Stats
22W - 20L
1,561 SR
Queue Stats
222W - 247L
1,574 Elo+
Solo
Jenos
Jenos
TerrrYSlw
Jenos
Level 999
Champion Stats
1W - 0L
1,344 SR
Queue Stats
21W - 16L
1,636 Elo+
Solo
Khan
Khan
iModGaming
Khan
Level 297
Champion Stats
1W - 0L
1,467 SR
Queue Stats
46W - 35L
1,646 Elo+
Solo
Team Averages
Level 525
1,503 SR
1,615 Elo+

VS

Team Averages
Level 571
1,660 SR
1,534 Elo+
Torvald
Torvald
Jonathan utp
Torvald
Level 999
Champion Stats
0W - 2L
1,772 SR
Queue Stats
25W - 25L
1,568 Elo+
Solo
Grover
Grover
Milantique
Grover
Level 89
Champion Stats
5W - 5L
1,557 SR
Queue Stats
39W - 35L
1,497 Elo+
Solo
Ying
Ying
SOLO5625786
Ying
Level 711
Champion Stats
0W - 1L
1,664 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vora
Vora
ssddsdqaw
Vora
Level 56
Champion Stats
2W - 4L
1,713 SR
Queue Stats
119W - 85L
1,668 Elo+
Solo
Lian
Lian
viktorferrari7
Lian
Level 999
Champion Stats
0W - 1L
1,593 SR
Queue Stats
25W - 30L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
36
8 / 8 / 11
3,460
494
45,386
27,305
0
Hijinks

Hijinks

Flutter

Heal for 200 after activating Flutter.

Level 4

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 0.6s.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Spritely

Spritely

Flutter

Reduce your damage taken by 10% for 3s after activating Flutter.

Level 2

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Koga
50
9 / 4 / 10
3,354
479
40,034
26,255
0
Memento

Memento

Weapon

Increase your maximum Ammo by 25.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Gale Storm

Gale Storm

Skewer

Generate 25% Energy after earning a Killing Blow with Skewer.

Level 2

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 12 Ammo every 1s.

Level 2

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

58
5 / 7 / 13
3,357
480
41,902
44,744
0
Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 24% for 2s after using Recovery.

Level 4

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Seismic Wave

Seismic Wave

Heroic Leap

Reduce the Cooldown of Heroic Leap by 0.5s.

Level 1

Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 1s.

Level 1

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 20% for 4s after using Heroic Leap.

Level 4

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Jenos
TerrrYSlw
Jenos
60
5 / 7 / 24
3,570
510
26,251
28,556
300
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

55
12 / 8 / 8
3,405
486
26,945
74,572
13,777
Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 8% for 3s after activating Battle Shout.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Bloodthirst

Bloodthirst

Armor

Gain 20% Lifesteal.

Level 5

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Team 1 Score

4

VS

Team 2 Score

-2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Torvald
Jonathan utp
Torvald
60
7 / 3 / 14
3,575
511
30,529
17,634
64,663
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 20% during Recharge and for 3s after it ends.

Level 2

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Hearthwarder

Hearthwarder

Protection

Generate 225 Shield after using Protection.

Level 3

Vital Grasp

Vital Grasp

Recharge

Heal for 150 after activating Recharge.

Level 2

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Grover
Milantique
Grover
53
0 / 8 / 24
3,420
489
20,833
46,854
4,341
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 50%.

Level 5

Nature's Quickness

Nature's Quickness

Vine

Increase your Movement Speed by 24% for 2s after using Vine.

Level 3

Heavenly Agility

Heavenly Agility

Vine

Gain a 300 Shield for 3s after using Vine.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

53
9 / 6 / 13
3,635
519
58,902
26,128
0
Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 60% Health when you swap to the spot of a dead Illusion.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 60% of their maximum Health after activating Shatter.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 2.0999999999999996s.

Level 3

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Vora
30
10 / 11 / 5
3,495
499
56,355
47,023
750
What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 20 per stack.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

60
8 / 12 / 9
3,310
473
34,813
42,879
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 20 units.

Level 4

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 50.

Level 1

Present Arms

Present Arms

Presence

Heal for 400 after using Presence.

Level 4

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
105
Kill Participation
99
39
Kills
34
34
Deaths
40
66
Assists
65
Player
Kills
Deaths
Assists
KDA
W
8
8
11
1.69
L
Torvald
Jonathan utp
Torvald
7
3
14
4.67
W
Koga
9
4
10
3.5
L
Grover
Milantique
Grover
0
8
24
1.5
W
5
7
13
1.64
L
9
6
13
2.58
W
Jenos
TerrrYSlw
Jenos
5
7
24
2.43
W
12
8
8
2
L
Vora
10
11
5
1.14
L
8
12
9
1.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

180,518
Damage
201,432
201,432
Taken
180,518
14,077
Shielding
69,754
101,198
Healing
84,378
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
45,386
25,338
0
4,276
27,305
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Torvald
Jonathan utp
Torvald
30,529
22,345
2,022
540
17,634
64,663
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Koga
40,034
34,118
0
3,641
26,255
0
L
Grover
Milantique
Grover
20,833
17,388
25,385
22,629
46,854
4,341
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
41,902
34,582
0
17,058
44,744
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Level 1

L
58,902
38,385
20,860
6,243
26,128
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Jenos
TerrrYSlw
Jenos
26,251
10,135
41,876
12,081
28,556
300
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
26,945
23,993
5,482
16,784
74,572
13,777
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Level 1

L
Vora
56,355
42,020
404
4,388
47,023
750
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
34,813
33,442
0
1,907
42,879
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 2

Damage Done by Role

Damage Taken by Role