Player Matchup

Ruckus
Ruckus
Diamond IV
Häytäm
Ruckus
Diamond IV
Level 116
Champion Stats
7W - 5L
1,579 SR
Queue Stats
287W - 254L
1,655 Elo+
Solo
Diamond II
JohnofElijah
Unknown
Diamond II
Level 298
Champion Stats
50W - 47L
1,685 SR
Queue Stats
114W - 94L
1,643 Elo+
Party 2
Fernando
Fernando
Gold III
Killer41234
Fernando
Gold III
Level 100
Champion Stats
4W - 4L
1,543 SR
Queue Stats
21W - 10L
1,564 Elo+
Solo
Grover
Grover
Gold III
Smithboys21
Grover
Gold III
Level 460
Champion Stats
4W - 0L
1,732 SR
Queue Stats
24W - 27L
1,564 Elo+
Solo
Vora
Vora
Diamond IV
samsolean
Vora
Diamond IV
Level 363
Champion Stats
10W - 3L
1,556 SR
Queue Stats
144W - 121L
1,658 Elo+
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 267
1,619 SR
1,617 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 609
1,659 SR
1,598 Elo+
Androxus
Androxus
Diamond IV
AngrySingleDad
Androxus
Diamond IV
Level 106
Champion Stats
41W - 38L
1,756 SR
Queue Stats
263W - 208L
1,662 Elo+
Party 1
Lian
Lian
Platinum V
CallMeRodriguez-
Lian
Platinum V
Level 654
Champion Stats
6W - 7L
1,657 SR
Queue Stats
124W - 107L
1,566 Elo+
Solo
Corvus
Corvus
Diamond II
Corvist
Corvus
Diamond II
Level 286
Champion Stats
131W - 103L
1,739 SR
Queue Stats
549W - 513L
1,653 Elo+
Party 1
Barik
Barik
Platinum IV
lI-ViKiNG-II
Barik
Platinum IV
Level 999
Champion Stats
102W - 112L
1,649 SR
Queue Stats
1,160W - 1,111L
1,554 Elo+
Solo
Atlas
Atlas
Platinum III
Ðøçîš
Atlas
Platinum III
Level 999
Champion Stats
1W - 3L
1,495 SR
Queue Stats
309W - 296L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
Häytäm
Ruckus
48
7 / 7 / 10
3,760
342
56,690
71,752
31,851
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 9% for 3s after activating Advance.

Level 3

Extended Magazines

Extended Magazines

Advance

Generate 15 Ammo after using Advance.

Level 1

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

JohnofElijah
Unknown
59
16 / 5 / 8
3,557
323
90,334
34,455
5,345

Level 1

Level 1

Level 3

Level 5

Level 5

Level 1

Fernando
Killer41234
Fernando
49
4 / 2 / 16
3,943
358
41,622
71,878
126,253
Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Grover
58
3 / 4 / 27
3,875
352
26,352
42,497
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Vora
58
10 / 4 / 17
3,257
296
72,070
47,690
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 2s after hitting an enemy with Dark Siphon.

Level 2

False Idol

False Idol

Armor

Increase your Movement Speed by 25% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Bans
TorvaldWillo
Team 1 Score

4

VS

Team 2 Score

1

Bans
KhanVatu
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
41
10 / 10 / 5
3,032
276
90,347
61,868
0
Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

55
6 / 11 / 7
2,289
208
85,427
37,331
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.6s for each enemy hit by Valor.

Level 4

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 2.4s.

Level 4

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 50.

Level 1

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Corvus
Corvist
Corvus
53
2 / 1 / 15
2,704
246
14,453
20,731
0
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 0.5s. This effect can only occur once every 5s.

Level 1

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 0.8s after being Healed.

Level 1

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 7.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 3

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 400 over 1s after Healing an ally with Abyssal Reconstruction.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

58
2 / 9 / 7
2,307
210
51,406
79,442
73,975
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 40% Health.

Level 4

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.6s.

Level 2

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Atlas
60
2 / 9 / 5
1,787
162
26,639
87,696
0
Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 21% for 3s.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Infinity Engine

Infinity Engine

Stasis Field

Your weapon doesn't consume Ammo for 1.6s after activating Stasis Field.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 80 every 1s for 3s after activating Stasis Field.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 43s
Objective Time
2m 52s
118
Kill Participation
61
40
Kills
22
22
Deaths
40
78
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Androxus
10
10
5
1.25
L
6
11
7
0.86
L
Corvus
Corvist
Corvus
2
1
15
9.5
W
Ruckus
Häytäm
Ruckus
7
7
10
1.71
W
JohnofElijah
Unknown
16
5
8
4
W
Fernando
Killer41234
Fernando
4
2
16
6
W
Grover
3
4
27
4.13
L
2
9
7
0.61
W
Vora
10
4
17
4.63
L
Atlas
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

287,068
Damage
268,272
268,272
Taken
287,068
163,449
Shielding
73,975
186,622
Healing
141,047
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Androxus
90,347
60,012
0
144
61,868
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

L
85,427
84,342
0
0
37,331
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Corvus
Corvist
Corvus
14,453
8,644
120,064
13,973
20,731
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
Ruckus
Häytäm
Ruckus
56,690
32,908
0
5,149
71,752
31,851
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
JohnofElijah
Unknown
90,334
67,812
0
1,893
34,455
5,345

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
Killer41234
Fernando
41,622
32,326
0
4,939
71,878
126,253
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Grover
26,352
21,103
133,016
33,020
42,497
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
51,406
51,406
0
5,087
79,442
73,975
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Vora
72,070
55,603
0
8,605
47,690
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Atlas
26,639
26,639
0
1,779
87,696
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role