Player Matchup

Saati
Saati
AlexMomo5009
Saati
Level 999
Champion Stats
56W - 53L
1,588 SR
Queue Stats
530W - 521L
1,512 Elo+
Party 1
Nyx
Nyx
KawaiiBeca
Nyx
Level 364
Champion Stats
1W - 1L
1,500 SR
Queue Stats
71W - 70L
1,529 Elo+
Solo
Ying
Ying
Morghymomo
Ying
Level 648
Champion Stats
9W - 5L
1,642 SR
Queue Stats
465W - 467L
1,531 Elo+
Party 1
Rei
Rei
The codeson
Rei
Level 999
Champion Stats
176W - 127L
1,670 SR
Queue Stats
923W - 885L
1,555 Elo+
Solo
Inara
Inara
ÆndrÆ
Inara
Level 999
Champion Stats
50W - 41L
1,607 SR
Queue Stats
343W - 325L
1,529 Elo+
Party 1
Team Averages
Level 802
1,602 SR
1,531 Elo+

VS

Team Averages
Level 298
1,561 SR
1,570 Elo+
Fernando
Fernando
Firebolt2675
Fernando
Level 150
Champion Stats
17W - 15L
1,587 SR
Queue Stats
174W - 149L
1,594 Elo+
Solo
Androxus
Androxus
Lishianthus
Androxus
Level 999
Champion Stats
11W - 22L
1,393 SR
Queue Stats
267W - 270L
1,559 Elo+
Solo
Talus
Talus
WhaleAcademy
Talus
Level 42
Champion Stats
20W - 11L
1,677 SR
Queue Stats
62W - 44L
1,569 Elo+
Solo
Io
Io
firemonkey8080
Io
Level 150
Champion Stats
73W - 54L
1,607 SR
Queue Stats
295W - 317L
1,511 Elo+
Solo
Octavia
Octavia
romidoeiro
Octavia
Level 148
Champion Stats
29W - 31L
1,540 SR
Queue Stats
815W - 808L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
52
26 / 4 / 14
3,845
320
82,945
47,942
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

55
4 / 7 / 15
3,422
285
49,239
88,119
30,126
Unchecked Power

Unchecked Power

Rift Slash

Increase the slow strength of the rift's pulses by 25%.

Level 5

Devastating Blows

Devastating Blows

Weapon

Increase the trigger distance of Realm Breaker's bonus damage by 5 units.

Level 1

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 1s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 5

Frontline Commander

Frontline Commander

Increase allies and decrease enemies' Movement Speed by 7% for 4 seconds when passing through Abyssal Fortress.

Level 1

All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 36%.

Level 3

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

50
11 / 5 / 27
3,586
299
54,035
32,210
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Harmony

Harmony

Shatter

Heal for 13% of the damage dealt by Shatter.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 40%.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 250.

Level 5

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

59
3 / 4 / 22
3,399
283
19,561
28,865
0
Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 3% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 3

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 8%.

Level 2

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Arcane Focus

Arcane Focus

Spirit Link

Heal for 80 every 1s while Spirit Linked to an ally.

Level 4

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Inara
ÆndrÆ
Inara
59
8 / 5 / 20
3,535
295
63,583
103,371
11,777
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Caretaker

Caretaker

Warder's Field

Heal for 44 every 1s while standing in Warder's Field.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Firebolt2675
Fernando
45
1 / 8 / 9
3,746
312
45,843
99,758
103,616
Brand

Brand

Fireball

Heal for 100 for each enemy hit with Fireball.

Level 1

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Androxus
Lishianthus
Androxus
60
5 / 14 / 5
2,749
229
44,993
41,680
1,050
Abyss Walker

Abyss Walker

Nether Step

Heal for 120 after activating Nether Step.

Level 3

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Quick Draw

Quick Draw

Weapon

Hitting a player with Revolver Heals you for 30.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

27
9 / 15 / 1
3,710
309
68,344
56,734
0
Guts

Guts

Armor

Reduce your damage taken by 25% while at or below 40% Health.

Level 5

Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 1s.

Level 1

Perseverance

Perseverance

Weapon

Gain 20% Lifesteal while at or below 40% Health.

Level 2

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 24% while Rune of Travel is active.

Level 3

Faustian Bargain

Faustian Bargain

Rune of Travel

Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.

Level 1

32
2 / 10 / 6
3,199
267
29,231
46,320
2,002
Restored Faith

Restored Faith

Moonlight

Heal for 50 every time you Heal an ally with Moonlight.

Level 5

Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 450.

Level 2

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Full Moon

Full Moon

Lunar Leap

Gain a 300-Health Shield for 3s after activating Lunar Leap.

Level 3

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 24%.

Level 3

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Octavia
romidoeiro
Octavia
38
8 / 5 / 6
3,390
283
112,096
24,871
450
Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 40%.

Level 4

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 47s
Objective Time
7m 37s
150
Kill Participation
52
52
Kills
25
25
Deaths
52
98
Assists
27
Player
Kills
Deaths
Assists
KDA
W
26
4
14
8.25
L
Fernando
Firebolt2675
Fernando
1
8
9
0.69
W
4
7
15
1.64
L
Androxus
Lishianthus
Androxus
5
14
5
0.54
W
11
5
27
4.9
W
3
4
22
3.5
L
9
15
1
0.63
L
2
10
6
0.5
L
Octavia
romidoeiro
Octavia
8
5
6
2.2
W
Inara
ÆndrÆ
Inara
8
5
20
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

269,363
Damage
300,507
300,507
Taken
269,363
41,903
Shielding
107,118
203,820
Healing
119,111
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
82,945
65,648
0
2,522
47,942
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
Fernando
Firebolt2675
Fernando
45,843
31,153
0
8,263
99,758
103,616
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

W
49,239
36,458
0
1,735
88,119
30,126
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Androxus
Lishianthus
Androxus
44,993
33,815
0
6,225
41,680
1,050

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
54,035
46,218
72,602
15,463
32,210
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
19,561
18,393
94,452
11,858
28,865
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
68,344
65,965
0
4,672
56,734
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

L
29,231
26,109
70,977
23,321
46,320
2,002
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Level 1

L
Octavia
romidoeiro
Octavia
112,096
105,019
385
5,268
24,871
450
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 2

Level 1

W
Inara
ÆndrÆ
Inara
63,583
41,346
0
5,188
103,371
11,777
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role