Player Matchup

Mal'Damba
Mal'Damba
Alexplayz41
Mal'Damba
Level 759
Champion Stats
18W - 19L
1,345 SR
Queue Stats
169W - 159L
1,543 Elo+
Solo
Tyra
Tyra
Nickd3224
Tyra
Level 177
Champion Stats
33W - 24L
1,701 SR
Queue Stats
371W - 379L
1,579 Elo+
Solo
Ying
Ying
XxFading_CrowxX
Ying
Level 739
Champion Stats
10W - 9L
1,554 SR
Queue Stats
61W - 51L
1,628 Elo+
Party 2
Dredge
Dredge
eenlkoekje
Dredge
Level 782
Champion Stats
2W - 1L
1,873 SR
Queue Stats
57W - 51L
1,627 Elo+
Party 2
Skye
Skye
jacoblc777
Skye
Level 999
Champion Stats
142W - 117L
1,518 SR
Queue Stats
827W - 784L
1,553 Elo+
Solo
Team Averages
Level 691
1,598 SR
1,586 Elo+

VS

Team Averages
Level 505
1,632 SR
1,647 Elo+
Corvus
Corvus
BiscuitsRtasty
Corvus
Level 549
Champion Stats
28W - 19L
1,727 SR
Queue Stats
1,137W - 1,083L
1,689 Elo+
Solo
Grohk
Grohk
Dhoubt
Grohk
Level 587
Champion Stats
3W - 1L
1,674 SR
Queue Stats
118W - 119L
1,632 Elo+
Party 1
Grover
Grover
Dwlfe
Grover
Level 54
Champion Stats
3W - 1L
1,483 SR
Queue Stats
35W - 31L
1,609 Elo+
Party 1
Ying
Ying
Enperry
Ying
Level 337
Champion Stats
16W - 16L
1,541 SR
Queue Stats
884W - 847L
1,661 Elo+
Solo
Jenos
Jenos
ILioNard_
Jenos
Level 999
Champion Stats
23W - 9L
1,735 SR
Queue Stats
219W - 226L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
Alexplayz41
Mal'Damba
57
7 / 10 / 17
4,615
243
64,964
107,134
0
Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 40% Lifesteal.

Level 5

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 50.

Level 1

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Lighter Gourd

Lighter Gourd

Gourd

Increase the Projectile Speed of Gourd by 30%.

Level 3

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Level 1

Tyra
58
10 / 16 / 13
4,625
243
105,526
102,196
900
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Hunting Season

Hunting Season

Hunter's Mark

Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 1

Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.2s.

Level 2

Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 100%.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

43
3 / 10 / 20
4,371
230
83,724
90,218
0
Mesmerism

Mesmerism

Illusion

Generate 5 Ammo after activating Illusion.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Dredge
eenlkoekje
Dredge
55
19 / 9 / 8
4,550
239
108,075
74,588
9,824
Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Haul on the Bowline

Haul on the Bowline

Shortcut

Increase your Movement Speed by 10% for 2s after exiting a Shortcut.

Level 1

Abyss Cannon

Abyss Cannon

Broadside

Generate 3 Ammo for each enemy hit by Broadside.

Level 3

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

59
15 / 12 / 12
4,384
231
75,134
53,065
0
Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 2s after hitting an enemy with Poison Bolts.

Level 4

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 250 over 2s while in Smoke Screen.

Level 2

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 1.5s for each enemy hit by Poison Bolts.

Level 3

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
5 / 11 / 16
3,109
164
55,790
64,495
0
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Unexpected Complications

Unexpected Complications

Projection

Regenerate 10 Ammo every 0.5s for 1s after using Projection.

Level 2

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 2s. This effect can only occur once every 5s.

Level 4

Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 2s for each enemy hit by it.

Level 4

Stunning Visage

Stunning Visage

Projection

Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.

Level 1

Grohk
Dhoubt
Grohk
59
10 / 13 / 27
4,088
215
147,940
137,147
0
Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 100.

Level 2

Thunderstruck

Thunderstruck

Shock Pulse

Generate 18% of your Ammo for each unique enemy hit by Shock Pulse.

Level 3

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 90 for each enemy hit with Shock Pulse.

Level 3

Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 24% for 3s after hitting an enemy with Shock Pulse.

Level 4

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 24%.

Level 3

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Grover
Dwlfe
Grover
27
4 / 16 / 19
3,280
173
48,601
97,485
4,132
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Force of Nature

Force of Nature

Armor

Gain a 300-Health Shield for 3s after dropping to or below 50% Health.

Level 2

Chopper

Chopper

Crippling Throw

Heal for 150 after hitting an enemy with Crippling Throw.

Level 3

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 3s.

Level 5

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

Ying
Enperry
Ying
60
16 / 10 / 19
4,090
215
95,019
85,734
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 1.25s.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Mesmerism

Mesmerism

Illusion

Generate 3 Ammo after activating Illusion.

Level 3

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Jenos
ILioNard_
Jenos
59
22 / 4 / 19
4,283
225
79,851
52,562
0
Penumbra

Penumbra

Weapon

Gain 20% Lifesteal.

Level 4

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Sidereal

Sidereal

Weapon

Increase your maximum Health by 200.

Level 4

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 50%.

Level 5

Binary Star

Binary Star

Weapon

Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 52s
Objective Time
2m 58s
124
Kill Participation
157
54
Kills
57
57
Deaths
54
70
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Mal'Damba
Alexplayz41
Mal'Damba
7
10
17
1.55
W
5
11
16
1.18
W
Grohk
Dhoubt
Grohk
10
13
27
1.81
W
Grover
Dwlfe
Grover
4
16
19
0.84
W
Ying
Enperry
Ying
16
10
19
2.55
W
Jenos
ILioNard_
Jenos
22
4
19
7.88
L
Tyra
10
16
13
1.03
L
3
10
20
1.3
L
Dredge
eenlkoekje
Dredge
19
9
8
2.56
L
15
12
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

437,423
Damage
427,201
427,201
Taken
437,423
10,724
Shielding
4,132
280,007
Healing
294,614
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Mal'Damba
Alexplayz41
Mal'Damba
64,964
54,504
59,211
53,917
107,134
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
55,790
45,865
38,568
2,904
64,495
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Grohk
Dhoubt
Grohk
147,940
67,644
12,818
54,886
137,147
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Grover
Dwlfe
Grover
48,601
44,141
32,852
20,228
97,485
4,132
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Ying
Enperry
Ying
95,019
78,584
51,157
23,446
85,734
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Jenos
ILioNard_
Jenos
79,851
64,120
48,292
9,463
52,562
0

Level 1

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Tyra
105,526
69,420
0
4,224
102,196
900
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

L
83,724
76,024
79,075
45,955
90,218
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
Dredge
eenlkoekje
Dredge
108,075
60,011
0
27,671
74,588
9,824
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
75,134
54,397
0
9,954
53,065
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role