Player Matchup

Corvus
Corvus
SillyGalMcgee
Corvus
Level 218
Champion Stats
2W - 0L
1,589 SR
Queue Stats
15W - 16L
1,505 Elo+
Party 2
Octavia
Octavia
SillyGuyMcgee
Octavia
Level 48
Champion Stats
2W - 2L
1,593 SR
Queue Stats
14W - 13L
1,520 Elo+
Party 2
Ruckus
Ruckus
SirJasperWicked
Ruckus
Level 684
Champion Stats
3W - 5L
1,533 SR
Queue Stats
34W - 34L
1,550 Elo+
Solo
Fernando
Fernando
punksnott
Fernando
Level 47
Champion Stats
1W - 1L
1,323 SR
Queue Stats
14W - 13L
1,517 Elo+
Solo
Maeve
Maeve
zantaXs
Maeve
Level 110
Champion Stats
17W - 22L
1,459 SR
Queue Stats
185W - 180L
1,565 Elo+
Solo
Team Averages
Level 221
1,500 SR
1,531 Elo+

VS

Team Averages
Level 347
1,523 SR
1,507 Elo+
Kinessa
Kinessa
QuietTHEKID
Kinessa
Level 999
Champion Stats
8W - 7L
1,532 SR
Queue Stats
204W - 155L
1,652 Elo+
Solo
Fernando
Fernando
Terminator489
Fernando
Level 226
Champion Stats
7W - 10L
1,554 SR
Queue Stats
61W - 53L
1,577 Elo+
Party 1
Ying
Ying
ZaSc0
Ying
Level 249
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,311 Elo+
Solo
Moji
Moji
bigcharlesjr88
Moji
Level 114
Champion Stats
11W - 9L
1,511 SR
Queue Stats
153W - 197L
1,492 Elo+
Solo
johnwickdm
Unknown
Level 148
Champion Stats
2W - 3L
1,516 SR
Queue Stats
10W - 14L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
4 / 7 / 24
5,297
530
20,772
34,024
0
The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Condemnation

Condemnation

Armor

Increase the Healing you do by 15% while at or below 70% Health.

Level 3

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 2.4000000000000004s after being Healed.

Level 3

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 7.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 3

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

Octavia
47
19 / 5 / 13
5,066
507
85,780
28,691
0
Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 30% for 2.5s after getting a Killing Blow or Elimination.

Level 5

Overwhelming Force

Overwhelming Force

Generate 3% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Clean Shots

Clean Shots

Reduce your weapon recoil by 60% while using Commanding Leap.

Level 3

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

60
14 / 6 / 16
5,910
591
78,127
82,686
26,198
Air-Cooled

Air-Cooled

Advance

Heal for 400 after activating Advance.

Level 5

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Extended Magazines

Extended Magazines

Advance

Generate 30 Ammo after using Advance.

Level 2

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 25%.

Level 5

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 1.4s.

Level 2

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Fernando
punksnott
Fernando
12
1 / 7 / 10
5,479
548
16,108
79,117
170,778
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Maeve
zantaXs
Maeve
57
15 / 8 / 13
5,098
510
47,596
34,440
0
Scamper

Scamper

Pounce

Increase your Movement Speed by 30% for 3s after using Pounce.

Level 3

Fight or Flight

Fight or Flight

Nine Lives

Increase your Movement Speed by 30% for 4s after you activate Nine Lives.

Level 3

Patch Up

Patch Up

Nine Lives

Heal for an additional 240 with Nine Lives.

Level 3

Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kinessa
QuietTHEKID
Kinessa
53
5 / 9 / 13
4,680
468
56,560
32,167
0
Restore

Restore

Transporter

Heal for 30% of your maximum Health after Teleporting with Transporter.

Level 5

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 40%.

Level 2

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 40%.

Level 4

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 2.

Level 2

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 2.4s.

Level 2

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

Fernando
Terminator489
Fernando
59
7 / 9 / 11
6,064
606
43,283
78,231
123,675
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Ying
ZaSc0
Ying
47
5 / 9 / 15
5,380
538
43,930
34,451
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 2.0999999999999996s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

57
3 / 16 / 4
3,963
396
22,222
50,712
0
Cozy

Cozy

Magic Barrier

Heal for 250 every 1s while Magic Barrier is active.

Level 5

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 2.4000000000000004s.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 6% Lifesteal against enemies with the maximum number of Magic Marks.

Level 1

Shimmering

Shimmering

Magic Barrier

Reduce the Cooldown of Magic Barrier by 1.5s.

Level 3

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

johnwickdm
Unknown
45
13 / 10 / 10
5,825
583
92,963
52,822
0

Level 2

Level 3

Level 3

Level 4

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

14m 28s
Objective Time
13m 39s
129
Kill Participation
86
53
Kills
33
33
Deaths
53
76
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Kinessa
QuietTHEKID
Kinessa
5
9
13
1.28
W
4
7
24
2.29
W
Octavia
19
5
13
5.1
W
14
6
16
3.67
L
Fernando
Terminator489
Fernando
7
9
11
1.39
L
Ying
ZaSc0
Ying
5
9
15
1.39
L
3
16
4
0.31
L
johnwickdm
Unknown
13
10
10
1.8
W
Fernando
punksnott
Fernando
1
7
10
0.86
W
Maeve
zantaXs
Maeve
15
8
13
2.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

248,383
Damage
258,958
258,958
Taken
248,383
196,976
Shielding
123,675
141,928
Healing
107,261
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Kinessa
QuietTHEKID
Kinessa
56,560
16,370
465
8,741
32,167
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
20,772
16,860
84,607
16,930
34,024
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Octavia
85,780
78,305
0
2,489
28,691
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
78,127
62,918
0
16,385
82,686
26,198

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Fernando
Terminator489
Fernando
43,283
30,584
240
3,755
78,231
123,675
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

L
Ying
ZaSc0
Ying
43,930
21,602
62,671
14,443
34,451
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
22,222
21,840
375
6,784
50,712
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
johnwickdm
Unknown
92,963
67,829
909
8,878
52,822
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 2

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Fernando
punksnott
Fernando
16,108
15,308
0
7,569
79,117
170,778
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Level 2

W
Maeve
zantaXs
Maeve
47,596
42,040
1,411
12,537
34,440
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

Damage Done by Role

Damage Taken by Role