Player Matchup
VS
Match Stats
Heraldry
Presence
Hitting an enemy with Presence reduces its Cooldown by 5s.
Level 5
Superiority
Armor
Increase your maximum Ammo by 1.
Level 1
Shining Topaz
Valor
Reduce the Cooldown of Presence by 0.4s for each enemy hit by Valor.
Level 1
Noble Crest
Armor
Increase your maximum Health by 250.
Level 5
Present Arms
Presence
Heal for 300 after using Presence.
Level 3
Eminence
Presence
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
Level 1
Guerrilla Tactics
Stealth
Generate 45 Energy after getting an Elimination.
Level 3
Relentless
Weapon
Reduce the Movement Speed penalty of Scope by 60%.
Level 3
Grizzled
Armor
Increase your maximum Health by 100.
Level 2
Tactical Retreat
Stealth
Increase your Movement Speed by 50% for 2s after entering Stealth.
Level 5
Infused Crystals
Weapon
Increase the maximum Ammo count of both your weapons by 2.
Level 2
Nocturnal
Stealth
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
Level 1
Lifegiver
Protection
Heal the target of your Protection for 300.
Level 4
Glyph of Health
Armor
Increase your maximum Health by 300.
Level 2
Glyph of Freedom
Armor
Reduce your active Cooldowns by 32% after getting an Elimination.
Level 4
Eldritch Speed
Recharge
Increase your Movement Speed by 40% during Recharge and for 3s after it ends.
Level 4
Timeshaper
Protection
Generate 2 Ammo for the target of your Protection.
Level 1
Thanks, Grandpa
Protection
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
Level 1
Crackle
Healing Totem
Increase the duration of Healing Totem by 1s.
Level 5
Gale
Ghost Walk
Decrease the Cooldown of Healing Totem by 0.6s after activating Ghost Walk.
Level 1
Shamanic Might
Armor
Increase your maximum Health by 150.
Level 3
Spirit's Grace
Healing Totem
Allies inside your Healing Totem gain 18% increased Movement Speed for 1s.
Level 3
Outreach
Healing Totem
Increase the deploy range of Healing Totem by 45%.
Level 3
Totemic Ward
Healing Totem
Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)
Level 1
Persistence
Armor
Reduce the damage you take by 20% while at or below 40% Health.
Level 5
Sixth Sense
Pounce
Reduce your damage taken by 20% for 2s after using Pounce.
Level 5
Cut and Run
Armor
Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.
Level 1
Chase
Prowl
Increase the Movement Speed bonus while using Prowl by 20%.
Level 2
Scar Tissue
Nine Lives
Reduce your damage taken by 12% for 2s after using Nine Lives.
Level 2
Street Justice
Pounce
Pounce Executes targets at or below 35% Health.
Level 1
Team 1 Score
3
VS
Team 2 Score
4
Twilight
Dead Zone
Reduce the Cooldown of Dead Zone by 3.2s.
Level 4
Shenanigans
Dead Zone
Increase your Movement Speed by 24% for 3s after activating Dead Zone.
Level 3
Pixie Dust
Dead Zone
Heal for 225 every 1s while standing in Dead Zone.
Level 3
Just Believe!
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3
Flitter
Flutter
Reduce the Cooldown of Flutter by 1.2s.
Level 2
Nightshade
Dead Zone
Dead Zone damage is increased to 650.
Level 1
Battlement
Siege Shield
Increase the duration of Siege Shield by 2.4s.
Level 4
Furious Charge
Shoulder Bash
Increase the Knockback distance of Shoulder Bash by 8%.
Level 1
Percussion
Kinetic Burst
Increase the Knockback distance of Kinetic Burst by 8%.
Level 1
Watchtower
Siege Shield
Increase the Health of Siege Shield by 1250.
Level 5
Ramparts
Siege Shield
Reduce the Cooldown of Siege Shield by 3.2s.
Level 4
Fortress Breaker
Siege Shield
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
Level 1
Charisma
Armor
Increase your maximum Health by 200.
Level 4
Primal Haste
Combat Trance
Gain a 300-Health Shield for 4s after activating Combat Trance.
Level 5
Flying Chakrams
Weapon
Increase your maximum Ammo by 1.
Level 1
Rising Stardom
Crouching Tigron
Gain a 300-Health Shield for 3s after activating Crouching Tigron.
Level 4
Test of Strength
Combat Trance
Heal for 45 every 1s while Combat Trance is active.
Level 1
Tigron's Fury
Heavy Blade
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
Level 1
Watchful
Armor
Reduce all active Cooldowns by 50% after getting an Elimination.
Level 5
Through the Warp
Nether Step
Increase the distance of each Nether Step dash by 15%.
Level 3
Marksman
Defiance
Generate 2 Ammo after hitting an enemy with Defiance.
Level 2
Sleight of Hand
Nether Step
Generate 2 Ammo after activating Nether Step.
Level 2
Elusive
Nether Step
Increase your Movement Speed by 30% for 3s after activating Nether Step.
Level 3
Defiant Fist
Defiance
Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.
Level 1
Many Gourds
Gourd
Reduce the Cooldown of Gourd by 1.6s.
Level 2
Pungent Gourd
Gourd
Increase your Allies' and your Movement Speed by 20% while in your Gourd .
Level 4
Possession
Mending Spirits
Reduce your damage taken by 16% while Healing an ally with Mending Spirits.
Level 4
Ritual Magic
Mending Spirits
Heal for 15 every 1s while Healing an ally with Mending Spirits.
Level 1
Swift Spirits
Mending Spirits
Increase the Movement Speed of allies affected by Mending Spirits by 20%.
Level 4
Spirit's Chosen
Mending Spirits
Mending Spirits immediately Heals your target for an additional 350.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Level 1
Level 2
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Master Riding
Armor
Increase your Mount Speed by 30%.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Level 2
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Level 2
Level 2
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Level 2
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2
Master Riding
Armor
Increase your Mount Speed by 30%.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Level 1
Nimble
Armor
Gain 7% Movement Speed.