Player Matchup

Vatu
Vatu
Gold IV
GaRDienS36
Vatu
Gold IV
Level 135
Champion Stats
12W - 4L
1,662 SR
Queue Stats
38W - 28L
1,572 Elo+
Solo
Ying
Ying
Platinum IV
Seethe More
Ying
Platinum IV
Level 280
Champion Stats
23W - 20L
1,522 SR
Queue Stats
203W - 207L
1,540 Elo+
Solo
Yagorath
Yagorath
Silver IV
endevercat
Yagorath
Silver IV
Level 83
Champion Stats
4W - 0L
1,736 SR
Queue Stats
12W - 11L
1,457 Elo+
Solo
Lillith
Lillith
Gold IV
juanlandinez1
Lillith
Gold IV
Level 183
Champion Stats
10W - 6L
1,644 SR
Queue Stats
34W - 27L
1,487 Elo+
Solo
Barik
Barik
Gold V
kalltis27
Barik
Gold V
Level 999
Champion Stats
45W - 31L
1,665 SR
Queue Stats
641W - 665L
1,463 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 336
1,646 SR
1,504 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 736
1,529 SR
1,456 Elo+
Ash
Ash
Gold III
Ashen Fog
Ash
Gold III
Level 800
Champion Stats
21W - 11L
1,664 SR
Queue Stats
120W - 113L
1,481 Elo+
Solo
Zhin
Zhin
Gold I
Iron_MaidenCALI
Zhin
Gold I
Level 999
Champion Stats
59W - 88L
1,443 SR
Queue Stats
691W - 680L
1,463 Elo+
Party 1
Tyra
Tyra
Gold III
Mazorca_00
Tyra
Gold III
Level 999
Champion Stats
105W - 72L
1,683 SR
Queue Stats
453W - 413L
1,547 Elo+
Party 1
Ruckus
Ruckus
Silver V
TabooCrane5
Ruckus
Silver V
Level 68
Champion Stats
0W - 3L
1,333 SR
Queue Stats
44W - 75L
1,313 Elo+
Solo
Rei
Rei
Gold II
iDanielPaisaS2
Rei
Gold II
Level 813
Champion Stats
15W - 20L
1,523 SR
Queue Stats
699W - 664L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
39
7 / 1 / 7
2,017
336
39,385
22,277
0
Contemplation

Contemplation

Dash

Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 5

Deadly Dash

Deadly Dash

Dash

Generate 7% Ultimate charge after activating Dash once every -40s.

Level 5

Extraction

Extraction

Dash

Increase your Movement Speed by 5% for 2s after Dash ends.

Level 1

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 120.

Level 3

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 6% for 2s after activating Shadow Bombs.

Level 1

Level 1

58
7 / 0 / 13
2,147
358
43,284
10,137
0
Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Yagorath
endevercat
Yagorath
32
5 / 1 / 10
2,143
357
18,997
25,255
5,297
The Great Worm

The Great Worm

Form Swap

Gain a 80-Health Shield for 2s after swapping into Travel Form.

Level 1

Futile Efforts

Futile Efforts

Weapon

Reduce the Cooldown of Piercing Quills by 0.1s each time you hit an enemy with Caustic Spray.

Level 2

Dreadful Compact

Dreadful Compact

Piercing Quills

Reduce the Cooldown of Hardening by 1.2s after hitting an enemy with Piercing Quills.

Level 4

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 80% but reduce its duration by {scale=10|10}%.

Level 4

Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 32%.

Level 4

Sight Begets Strength

Sight Begets Strength

Primal Vision

Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.

Level 1

Lillith
58
1 / 0 / 19
2,124
354
14,272
4,676
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Blood Sense

Blood Sense

Blood Hex

Hitting an enemy with Blood Hex will Reveal them to your team for 0.5s.

Level 1

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 12%, but reduce its duration by {scale=0.35|0.35}s.

Level 3

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 16%, but increase its cost by {scale=4|4}%.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Barik
kalltis27
Barik
58
8 / 0 / 11
2,591
432
30,653
34,862
42,909
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 2s.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Field Deploy

Field Deploy

Turret

Heal for 20 each time one of your base Turrets hits an enemy.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Bans
AndroxusWillo
Team 1 Score

4

VS

Team 2 Score

0

Bans
TorvaldKoga
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
0 / 5 / 1
1,150
192
12,291
38,911
24,331
Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 0.8s.

Level 1

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 3s for each enemy hit with Kinetic Burst.

Level 3

War Machine

War Machine

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

59
0 / 5 / 1
974
162
20,324
25,931
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 60% after successfully hitting an enemy with Counter.

Level 4

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 42% after getting an Elimination.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 30% for 3s after activating Counter.

Level 3

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

59
1 / 8 / 1
1,224
204
42,447
28,349
0
Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 24% for 4s after using Fire Bomb.

Level 3

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 400 over 2s.

Level 4

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.2s.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 20%.

Level 1

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Ruckus
39
0 / 7 / 2
1,113
186
21,097
37,450
15,161
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

59
1 / 3 / 0
1,157
193
1,048
15,950
0
Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 3% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 3

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.5s.

Level 5

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 100.

Level 2

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 9s
Objective Time
1m 2s
88
Kill Participation
7
28
Kills
2
2
Deaths
28
60
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
7
1
7
10.5
L
0
5
1
0.1
L
1
8
1
0.19
W
7
0
13
13.5
L
Ruckus
0
7
2
0.14
W
Yagorath
endevercat
Yagorath
5
1
10
10
L
1
3
0
0.33
W
Lillith
1
0
19
10.5
W
Barik
kalltis27
Barik
8
0
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

146,591
Damage
97,207
97,207
Taken
146,591
48,206
Shielding
39,492
77,069
Healing
50,211
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
12,291
12,291
0
0
38,911
24,331
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

W
39,385
29,508
0
8,433
22,277
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
20,324
17,928
0
1,605
25,931
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

L
42,447
22,950
0
1,685
28,349
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
43,284
39,284
17,073
5,020
10,137
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Ruckus
21,097
17,899
0
0
37,450
15,161
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Yagorath
endevercat
Yagorath
18,997
13,888
0
1,865
25,255
5,297
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Level 1

L
1,048
381
38,331
8,590
15,950
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Lillith
14,272
8,389
42,759
24
4,676
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Barik
kalltis27
Barik
30,653
30,653
0
1,895
34,862
42,909
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role