Player Matchup

Inara
Inara
Platinum III
ASGØREφLD
Inara
Platinum III
Level 999
Champion Stats
36W - 39L
1,616 SR
Queue Stats
880W - 822L
1,568 Elo+
Solo
Lian
Lian
Masters
BossGTX
Lian
Masters
Level 999
Champion Stats
4W - 3L
1,817 SR
Queue Stats
208W - 152L
1,707 Elo+
Party 2
Ash
Ash
Diamond V
BrucyWayne
Ash
Diamond V
Level 563
Champion Stats
24W - 18L
1,740 SR
Queue Stats
734W - 696L
1,630 Elo+
Solo
Ying
Ying
Diamond IV
Tobí
Ying
Diamond IV
Level 832
Champion Stats
30W - 34L
1,697 SR
Queue Stats
127W - 107L
1,649 Elo+
Party 2
Evie
Evie
Platinum III
ءLEXPOCKETERء
Evie
Platinum III
Level 40
Champion Stats
3W - 5L
1,629 SR
Queue Stats
33W - 31L
1,593 Elo+
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 687
1,700 SR
1,630 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 998
1,771 SR
1,657 Elo+
Sha Lin
Sha Lin
Masters
Cynvic
Sha Lin
Masters
Level 994
Champion Stats
3W - 2L
1,798 SR
Queue Stats
149W - 88L
1,736 Elo+
Party 1
Vatu
Vatu
Diamond II
Kaythxo
Vatu
Diamond II
Level 999
Champion Stats
11W - 0L
1,873 SR
Queue Stats
222W - 117L
1,751 Elo+
Party 1
Atlas
Atlas
Platinum III
Mïlkshäkë
Atlas
Platinum III
Level 999
Champion Stats
46W - 26L
1,757 SR
Queue Stats
1,275W - 1,235L
1,601 Elo+
Party 3
Nyx
Nyx
Platinum I
Såntånå
Nyx
Platinum I
Level 999
Champion Stats
155W - 128L
1,718 SR
Queue Stats
1,132W - 1,126L
1,614 Elo+
Party 3
Corvus
Corvus
Platinum I
eIpăhíŋØ
Corvus
Platinum I
Level 999
Champion Stats
14W - 9L
1,709 SR
Queue Stats
200W - 186L
1,582 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
3 / 7 / 5
1,653
184
28,014
71,042
4,010
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Lian
BossGTX
Lian
59
3 / 8 / 7
1,931
215
66,466
39,958
0
Highborn

Highborn

Armor

Increase your Movement Speed by 15%.

Level 5

Bloodline

Bloodline

Grace

Generate 1 Ammo after using Grace.

Level 1

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

53
2 / 8 / 4
1,712
190
38,582
66,351
17,949
Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 24% for 2s after using Shoulder Bash.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 3.2s.

Level 4

Level 1

Ying
Tobí
Ying
60
1 / 5 / 6
1,842
205
6,720
27,769
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

31
3 / 8 / 2
1,480
164
40,377
34,505
0
Cantrip

Cantrip

Soar

Generate 2 Ammo after activating Soar.

Level 2

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 12%.

Level 2

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 60% after getting an Elimination

Level 3

Impact

Impact

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

Bans
SkyeKoga
Team 1 Score

1

VS

Team 2 Score

4

Bans
KhanTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Sha Lin
Cynvic
Sha Lin
60
10 / 1 / 13
3,160
351
77,180
38,315
0
Swagger

Swagger

Armor

Increase your maximum Health by 100.

Level 2

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 20%.

Level 1

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 12%.

Level 4

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Vatu
Kaythxo
Vatu
60
16 / 4 / 9
3,077
342
66,397
39,428
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 18% for 2s after activating Shadow Bombs.

Level 3

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 5

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

59
4 / 3 / 15
2,733
304
43,967
59,501
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 6% while Stasis Field is active.

Level 1

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

59
0 / 3 / 15
2,945
327
39,433
33,144
22,295
Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 100%.

Level 5

Forever Changed

Forever Changed

Increase your maximum Health by 150.

Level 1

Frontline Commander

Frontline Commander

Increase allies and decrease enemies' Movement Speed by 7% for 4 seconds when passing through Abyssal Fortress.

Level 1

All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 36%.

Level 3

Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 10%.

Level 5

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Corvus
59
6 / 1 / 22
3,454
384
12,648
9,771
0
Magistrate's Might

Magistrate's Might

Armor

Gain a 520-Health Shield for 3s after dropping to or below 35% Health.

Level 4

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 6%.

Level 2

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 7.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 3

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 29s
Objective Time
6m 54s
36
Kill Participation
110
12
Kills
36
36
Deaths
12
24
Assists
74
Player
Kills
Deaths
Assists
KDA
L
3
7
5
0.79
L
Lian
BossGTX
Lian
3
8
7
0.81
L
2
8
4
0.5
W
Sha Lin
Cynvic
Sha Lin
10
1
13
16.5
W
Vatu
Kaythxo
Vatu
16
4
9
5.13
W
4
3
15
3.83
W
0
3
15
2.5
L
Ying
Tobí
Ying
1
5
6
0.8
W
Corvus
6
1
22
17
L
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

180,159
Damage
239,625
239,625
Taken
180,159
21,959
Shielding
22,295
107,665
Healing
122,782
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
28,014
24,897
0
7,107
71,042
4,010

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Lian
BossGTX
Lian
66,466
63,266
0
279
39,958
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
38,582
35,288
0
1,380
66,351
17,949
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Sha Lin
Cynvic
Sha Lin
77,180
67,772
0
0
38,315
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Vatu
Kaythxo
Vatu
66,397
48,905
0
10,219
39,428
0

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
43,967
43,967
0
5,537
59,501
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
39,433
19,726
0
1,808
33,144
22,295
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Ying
Tobí
Ying
6,720
6,720
80,254
15,847
27,769
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Corvus
12,648
9,285
99,047
6,171
9,771
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
40,377
35,177
0
2,798
34,505
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role