Player Matchup

Pip
Pip
Caret1
Pip
Level 580
Champion Stats
4W - 6L
1,673 SR
Queue Stats
75W - 68L
1,648 Elo+
Solo
Moji
Moji
One Techno
Moji
Level 262
Champion Stats
3W - 0L
1,500 SR
Queue Stats
111W - 94L
1,589 Elo+
Party 2
Grover
Grover
ancamo3
Grover
Level 69
Champion Stats
1W - 1L
1,530 SR
Queue Stats
119W - 116L
1,570 Elo+
Solo
Yagorath
Yagorath
fivebuckle
Yagorath
Level 72
Champion Stats
13W - 7L
1,669 SR
Queue Stats
30W - 33L
1,536 Elo+
Party 2
Viktor
Viktor
hobowizard42
Viktor
Level 52
Champion Stats
4W - 2L
1,879 SR
Queue Stats
25W - 21L
1,591 Elo+
Party 2
Team Averages
Level 207
1,650 SR
1,587 Elo+

VS

Team Averages
Level 58
1,685 SR
1,578 Elo+
Ying
Ying
DEPRESSO505
Ying
Level 38
Champion Stats
1W - 1L
1,896 SR
Queue Stats
43W - 38L
1,572 Elo+
Party 1
Octavia
Octavia
FlySpawnBreak
Octavia
Level 92
Champion Stats
13W - 14L
1,594 SR
Queue Stats
127W - 124L
1,604 Elo+
Solo
Skye
Skye
ImKiZaa
Skye
Level 25
Champion Stats
10W - 9L
1,673 SR
Queue Stats
16W - 12L
1,595 Elo+
Party 1
Jenos
Jenos
sanmiguelangel
Jenos
Level 83
Champion Stats
12W - 6L
1,705 SR
Queue Stats
60W - 61L
1,551 Elo+
Solo
Seris
Seris
strawberryrat
Seris
Level 54
Champion Stats
23W - 22L
1,557 SR
Queue Stats
47W - 44L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Pip
Caret1
Pip
60
9 / 3 / 12
3,156
316
59,171
24,107
0
Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 3s.

Level 5

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 10% while using Weightless.

Level 1

Sturdy

Sturdy

Weapon

Gain 15% Movement Speed.

Level 5

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.2s after hitting an enemy with your weapon.

Level 2

Acumen

Acumen

Explosive Flask

Gain 20% Lifesteal against enemies Slowed by your Explosive Flask.

Level 2

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

60
10 / 5 / 8
3,271
327
40,525
45,129
0
Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.4% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 1

Greater Good

Greater Good

Familiar Spit

Gain 30% Lifesteal against enemies with the maximum number of Magic Marks.

Level 5

Glimmer

Glimmer

Magic Barrier

Increase your Movement Speed by 30% for 2s after being hit while Magic Barrier is active.

Level 3

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 21% while at or below 50% Health.

Level 3

Snack Attack

Snack Attack

Armor

When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.

Level 1

Grover
ancamo3
Grover
52
4 / 5 / 16
3,429
343
16,986
45,714
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 20% for 4s after they are Healed by Blossom.

Level 4

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Yagorath
fivebuckle
Yagorath
42
3 / 7 / 12
4,093
409
31,632
88,343
0
Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 1000.

Level 5

Dreadful Compact

Dreadful Compact

Piercing Quills

Reduce the Cooldown of Hardening by 0.6s after hitting an enemy with Piercing Quills.

Level 2

Violent Birth

Violent Birth

Hardening

Reduce the Cooldown of Acceleration by 0.8s after activating Hardening.

Level 1

Out of Time

Out of Time

Hardening

Reduce the additional Damage Reduction given by Hardening by half. For 2s after using Hardening, gain its benefits.

Level 4

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 60% but reduce its duration by {scale=10|10}%.

Level 3

Corrosive Acid

Corrosive Acid

Caustic Spray

Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.

Level 1

Viktor
25
5 / 9 / 7
2,788
279
54,738
39,745
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
39
5 / 6 / 10
1,832
183
50,800
39,331
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Octavia
44
9 / 7 / 9
2,170
217
59,810
45,426
19,787
Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 12%.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 2.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 20%.

Level 4

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Skye
ImKiZaa
Skye
4
9 / 4 / 10
2,196
220
75,474
39,350
0
Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 1.6s.

Level 2

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 10% for 4s after getting an Elimination.

Level 1

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 2s for each enemy hit by Poison Bolts.

Level 4

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 24% for 2s after entering Smoke Screen.

Level 3

Smoke and Dagger

Smoke and Dagger

Smoke Screen

Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.

Level 1

23
2 / 8 / 17
1,895
190
31,102
36,893
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

16
4 / 6 / 10
1,871
187
27,169
42,052
0
Nether Siphon

Nether Siphon

Shadow Travel

Heal for 100 every 1s while using Shadow Travel.

Level 2

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Agony

Agony

Restore Soul

For each stack of Soul Orb detonated by Rend Soul, your next Restore Soul ignores 5% of Antihealing (excluding Healing disable effects) up to 25% (5 stacks) for up to 10s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 24s
Objective Time
2m 24s
86
Kill Participation
85
31
Kills
29
29
Deaths
31
55
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Pip
Caret1
Pip
9
3
12
5
L
5
6
10
1.67
L
Octavia
9
7
9
1.93
L
Skye
ImKiZaa
Skye
9
4
10
3.5
W
10
5
8
2.8
W
Grover
ancamo3
Grover
4
5
16
2.4
W
Yagorath
fivebuckle
Yagorath
3
7
12
1.29
W
Viktor
5
9
7
0.94
L
2
8
17
1.31
L
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

203,052
Damage
244,355
243,038
Taken
203,052
0
Shielding
19,787
135,758
Healing
136,448
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Pip
Caret1
Pip
59,171
54,001
20,895
6,104
24,107
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
50,800
47,589
23,729
9,917
39,331
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Octavia
59,810
57,081
442
4,608
45,426
19,787
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

L
Skye
ImKiZaa
Skye
75,474
52,784
8,097
19,161
39,350
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
40,525
40,525
3,329
2,422
45,129
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Grover
ancamo3
Grover
16,986
13,954
62,935
26,900
45,714
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Yagorath
fivebuckle
Yagorath
31,632
22,051
0
4,576
88,343
0

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
Viktor
54,738
34,027
0
8,597
39,745
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
31,102
20,036
23,601
6,205
36,893
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
27,169
22,338
27,684
13,004
42,052
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Damage Done by Role

Damage Taken by Role