Player Matchup
VS
Match Stats
Falling Star
Void Grip
Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.
Level 5
Inner Peace
Void Grip
Reduce the Cooldown of Void Grip by 2.4s.
Level 2
Lightyears
Astral Mark
Increase the range of Astral Mark by 4%.
Level 1
Relativity
Astral Mark
Heal for 120 every 1s for 10s after applying Astral Mark.
Level 3
Heavenly Pull
Void Grip
Increase the range at which you can use Void Grip by 40%.
Level 4
The Power Cosmeum
Void Grip
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
Level 1
Wings of Terror
Death Wings
Increase the lateral movement of Death Wings by 12%.
Level 2
Enriched Blood
Swarm
Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.
Level 5
Unholy Flight
Death Wings
Reduce your damage taken by 15% for 1.5s after activating Death Wings.
Level 3
Tainted Form
Weapon
Gain 3% of Max Health when hitting a marked enemy.
Level 3
Sheer Ascent
Death Wings
Increase vertical movement of Death Wings by 10%.
Level 2
Maelstrom of Carnage
Swarm
Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.
Level 1
Quick Smoker
Smoke Screen
Reduce the Cooldown of Smoke Screen by 3s.
Level 5
Confound
Poison Bolts
Reduce the Cooldown of Smoke Screen by 1s for each enemy hit by Poison Bolts.
Level 2
Decrepify
Poison Bolts
You do not consume Ammo for 1s after hitting an enemy with Poison Bolts.
Level 2
Cloak
Hidden
Increase the duration of Hidden by 2s.
Level 2
Healing Vapors
Smoke Screen
Heal for 500 over 2s while in Smoke Screen.
Level 4
Smoke and Dagger
Smoke Screen
Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.
Level 1
Acumen
Explosive Flask
Gain 30% Lifesteal against enemies Slowed by your Explosive Flask.
Level 3
Sturdy
Weapon
Gain 9% Movement Speed.
Level 3
Shrewd Move
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3
Side Tanks
Explosive Flask
Reduce the Cooldown of Explosive Flask by 1.7999999999999998s.
Level 3
Graviton
Explosive Flask
Increase the duration of Explosive Flask's Slow by 0.75s.
Level 3
Catalyst
Explosive Flask
Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)
Level 1
Broken Deity
Guardian Spirit
Increase Luna's deploy range by 20%.
Level 1
Restored Faith
Moonlight
Heal for 10 every time you Heal an ally with Moonlight.
Level 1
Moonwalk
Armor
Increase your maximum Moonlight capacity by 40%.
Level 5
Sanctum of Faith
Moonlight
Regenerate 5% Moonlight every 1s while not using Moonlight.
Level 5
Protectors
Guardian Spirit
Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Level 3
Goddess' Blessing
Moonlight
Allies being Healed by Moonlight take 15% reduced damage.
Level 1
Team 1 Score
3
VS
Team 2 Score
4
Infernal Reload
Weapon
Increase your Reload Speed by 35%.
Level 5
Shattered Essence
Soul Harvest
Each Soul Fragment gathered Heals you for 15.
Level 1
Abhorrent Vista
Ignition
Reduce the Cooldown of Ignition by 0.6s.
Level 1
Tormented Fissure
Ignition
Generate 125 Ammo after activating Ignition.
Level 5
War-torn Plains
Weapon
Reduce the time it takes to spin up your Hellfire Gatling by 12%.
Level 3
Earthsplitter
Cataclysm
Increase your Ultimate charge rate by 60%.
Level 1
Primal Haste
Combat Trance
Gain a 180-Health Shield for 4s after activating Combat Trance.
Level 3
Charisma
Armor
Increase your maximum Health by 150.
Level 3
Bragging Rights
Weapon
Hitting enemies with Bladed Chakrams Heals you for 45.
Level 3
Crowd-Pleaser
Combat Trance
Generate 3 Ammo after activating Combat Trance.
Level 3
Test of Strength
Combat Trance
Heal for 135 every 1s while Combat Trance is active.
Level 3
Predatory Instincts
Weapon
Bladed Chakrams are able to bounce 2 additional times before disappearing.
Level 1
Harsh Training
Armor
Increase your maximum Health by 200.
Level 4
Wanted
Agility
Regenerate 16 Ammo every 1s while Agility is active.
Level 4
Trespasser
Agility
Increase your jump height by 20% while Agility is active.
Level 1
Something to Prove
Armor
Generate 30% Energy after falling to or below 50% Health.
Level 3
Raw Talent
Agility
Increase the Movement Speed boost of Agility by 12%.
Level 3
Adrenaline Junkie
Weapon
Generate 1 Energy for every 80 damage done with your Submachine Guns.
Level 1
Quick Loader
Weapon
Increase your Reload Speed by 50%.
Level 5
Warden
Emitter
Increase the duration of Emitter by 3s.
Level 3
Regenerative Alloy
Emitter
Generate 25 Ammo every 1s while Emitter is active.
Level 5
Extended Magazines
Advance
Generate 15 Ammo after using Advance.
Level 1
At The Ready
Missile Launcher
Generate 10 Ammo for each enemy hit by Missile Launcher.
Level 1
Level 1
Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 2s.
Level 5
Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 1.6s.
Level 4
Solar Sails
Stellar Wind
Regenerate 4 Ammo every 1s while Stellar Wind is active.
Level 2
Penumbra
Weapon
Gain 10% Lifesteal.
Level 2
Relativity
Astral Mark
Heal for 80 every 1s for 10s after applying Astral Mark.
Level 2
Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Level 1
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 40%.