Player Matchup

Atlas
Atlas
Silver IV
Dragonette_SIREN
Atlas
Silver IV
Level 65
Champion Stats
11W - 14L
1,559 SR
Queue Stats
17W - 22L
1,427 Elo+
Solo
Ruckus
Ruckus
Qualifying
Flameport
Ruckus
Qualifying
Level 748
Champion Stats
6W - 8L
1,492 SR
Queue Stats
172W - 170L
1,505 Elo+
Solo
Koga
Koga
Gold II
THiZzFREAK
Koga
Gold II
Level 148
Champion Stats
79W - 42L
1,684 SR
Queue Stats
524W - 472L
1,497 Elo+
Solo
Dredge
Dredge
Bronze I
canelon23
Dredge
Bronze I
Level 353
Champion Stats
2W - 1L
1,583 SR
Queue Stats
203W - 234L
1,377 Elo+
Solo
Corvus
Corvus
Silver IV
darkïdo7
Corvus
Silver IV
Level 134
Champion Stats
38W - 23L
1,603 SR
Queue Stats
116W - 102L
1,478 Elo+
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 290
1,584 SR
1,457 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 110
1,744 SR
1,482 Elo+
Jenos
Jenos
Silver II
Danielmp
Jenos
Silver II
Level 188
Champion Stats
7W - 5L
1,625 SR
Queue Stats
65W - 79L
1,403 Elo+
Solo
Moji
Moji
Silver II
IDRINGGUM
Moji
Silver II
Level 93
Champion Stats
0W - 3L
1,798 SR
Queue Stats
63W - 78L
1,379 Elo+
Party 1
Makoa
Makoa
Gold V
Zabouza18
Makoa
Gold V
Level 70
Champion Stats
1W - 1L
1,764 SR
Queue Stats
4W - 4L
1,641 Elo+
Solo
Imani
Imani
Silver II
rinescent
Imani
Silver II
Level 109
Champion Stats
61W - 49L
1,607 SR
Queue Stats
197W - 174L
1,528 Elo+
Solo
Fernando
Fernando
Gold IV
shrekdad
Fernando
Gold IV
Level 92
Champion Stats
15W - 10L
1,926 SR
Queue Stats
81W - 90L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
16
4 / 10 / 15
3,638
260
43,604
95,151
680
Infinity Engine

Infinity Engine

Stasis Field

Your weapon doesn't consume Ammo for 4.800000000000001s after activating Stasis Field.

Level 3

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Life Unlived

Life Unlived

Second Chance

Heal for an additional 450 when using Second Chance.

Level 3

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.2000000000000002s further into the past.

Level 3

Lessons of the Past

Lessons of the Past

Setback

Gain a 100-Health Shield for 3s after hitting an enemy with Setback.

Level 1

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Ruckus
Flameport
Ruckus
55
18 / 4 / 10
3,857
276
76,160
79,723
18,206
Regenerative Alloy

Regenerative Alloy

Emitter

Generate 15 Ammo every 1s while Emitter is active.

Level 3

Quick Loader

Quick Loader

Weapon

Increase your Reload Speed by 10%.

Level 1

Air-Cooled

Air-Cooled

Advance

Heal for 400 after activating Advance.

Level 5

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Warden

Warden

Emitter

Increase the duration of Emitter by 1s.

Level 1

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

56
22 / 8 / 17
4,749
339
160,549
71,944
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Criminal Record

Criminal Record

Dragon Stance

Gain 14% Lifesteal while in Dragon Stance.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Dredge
canelon23
Dredge
53
11 / 12 / 19
4,178
298
96,952
60,841
0
Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 750.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 1 Ammo for each enemy hit by Harpoon.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Dark Bargain

Dark Bargain

Shortcut

Heal for 100 every 1s while standing near a Shortcut.

Level 2

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 1s for each enemy hit by Broadside.

Level 5

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Corvus
darkïdo7
Corvus
45
2 / 5 / 33
4,638
331
25,467
27,390
350
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 15%.

Level 5

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 2.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Bans
TerminusTorvald
Team 1 Score

4

VS

Team 2 Score

2

Bans
WilloTyra
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
Danielmp
Jenos
54
9 / 5 / 13
3,368
241
44,290
26,322
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Moji
47
10 / 15 / 7
2,841
203
92,592
82,623
0
Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 35% while at or below 50% Health.

Level 5

Glimmer

Glimmer

Magic Barrier

Increase your Movement Speed by 10% for 2s after being hit while Magic Barrier is active.

Level 1

Wobbles

Wobbles

Scamper

Reduce your damage taken by 8% while using Scamper.

Level 1

Cozy

Cozy

Magic Barrier

Heal for 250 every 1s while Magic Barrier is active.

Level 5

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Makoa
Zabouza18
Makoa
37
5 / 12 / 10
2,582
184
47,729
127,100
26,322
Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 600.

Level 3

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.7999999999999998s.

Level 3

Sea Legs

Sea Legs

Dredge Anchor

Heal for 120 after hitting an enemy with Dredge Anchor.

Level 1

Spring Tide

Spring Tide

Shell Spin

Heal for 750 for each enemy hit with Shell Spin.

Level 3

Tidal Grace

Tidal Grace

Shell Shield

Heal for 275 every 1s while Shell Shield is active.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Imani
rinescent
Imani
33
13 / 16 / 4
2,897
207
95,294
52,866
0
Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 3s.

Level 5

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 15%.

Level 1

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 0.5s.

Level 1

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Mana Rift

Mana Rift

Armor

Remaining still for 1s creates a Mana Rift around you that generates Mana every 1s. Leaving the Mana Rift destroys it.

Level 1

Fernando
shrekdad
Fernando
54
2 / 9 / 15
3,347
239
55,144
113,821
212,298
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 4s
Objective Time
4m 14s
151
Kill Participation
88
57
Kills
39
39
Deaths
57
94
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Jenos
Danielmp
Jenos
9
5
13
3.1
W
4
10
15
1.15
W
Ruckus
Flameport
Ruckus
18
4
10
5.75
L
Moji
10
15
7
0.9
W
22
8
17
3.81
L
Makoa
Zabouza18
Makoa
5
12
10
0.83
W
Dredge
canelon23
Dredge
11
12
19
1.71
W
Corvus
darkïdo7
Corvus
2
5
33
3.7
L
Imani
rinescent
Imani
13
16
4
0.94
L
Fernando
shrekdad
Fernando
2
9
15
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

402,732
Damage
335,049
335,049
Taken
402,732
19,236
Shielding
238,620
171,274
Healing
186,578
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Jenos
Danielmp
Jenos
44,290
21,273
135,630
13,731
26,322
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
43,604
43,604
0
7,479
95,151
680
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Ruckus
Flameport
Ruckus
76,160
57,152
0
20,252
79,723
18,206

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Moji
92,592
87,464
0
14,897
82,623
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
160,549
145,502
0
3,980
71,944
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
Makoa
Zabouza18
Makoa
47,729
46,029
0
12,744
127,100
26,322

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Dredge
canelon23
Dredge
96,952
67,888
0
584
60,841
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
Corvus
darkïdo7
Corvus
25,467
18,165
124,069
14,910
27,390
350
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Imani
rinescent
Imani
95,294
22,684
0
3,219
52,866
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
Fernando
shrekdad
Fernando
55,144
33,644
0
6,357
113,821
212,298
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role