Player Matchup

Khan
Khan
IIÉDGEII
Khan
Level 375
Champion Stats
45W - 29L
1,688 SR
Queue Stats
488W - 341L
1,634 Elo+
Party 2
Rei
Rei
IceColdATM
Rei
Level 157
Champion Stats
23W - 28L
1,533 SR
Queue Stats
389W - 423L
1,536 Elo+
Solo
Viktor
Viktor
THUNDER2787
Viktor
Level 710
Champion Stats
11W - 9L
1,601 SR
Queue Stats
428W - 448L
1,504 Elo+
Solo
Moji
Moji
Tilraun
Moji
Level 102
Champion Stats
4W - 3L
1,499 SR
Queue Stats
91W - 81L
1,568 Elo+
Solo
Inara
Inara
letmeshotu
Inara
Level 999
Champion Stats
98W - 41L
1,749 SR
Queue Stats
665W - 502L
1,606 Elo+
Party 2
Team Averages
Level 469
1,614 SR
1,569 Elo+

VS

Team Averages
Level 276
1,452 SR
1,585 Elo+
Vora
Vora
BotwsPonarilia
Vora
Level 671
Champion Stats
26W - 32L
1,564 SR
Queue Stats
232W - 265L
1,532 Elo+
Solo
Viktor
Viktor
Paradomix
Viktor
Level 143
Champion Stats
1W - 6L
1,353 SR
Queue Stats
19W - 24L
1,618 Elo+
Solo
Corvus
Corvus
Rainbau
Corvus
Level 171
Champion Stats
32W - 35L
1,572 SR
Queue Stats
689W - 519L
1,632 Elo+
Party 1
Moji
Moji
Sigpiru
Moji
Level 318
Champion Stats
5W - 4L
1,591 SR
Queue Stats
1,019W - 716L
1,646 Elo+
Party 1
Ruckus
Ruckus
chaqar
Ruckus
Level 76
Champion Stats
0W - 3L
1,179 SR
Queue Stats
15W - 16L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Khan
59
15 / 3 / 9
3,040
338
61,422
73,723
17,015
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 25 every 1s while Bulwark is active.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

58
3 / 3 / 21
3,119
347
38,459
42,104
0
Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.5s.

Level 5

Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 8%.

Level 2

Arcane Focus

Arcane Focus

Spirit Link

Heal for 20 every 1s while Spirit Linked to an ally.

Level 1

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 2% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 2

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Viktor
59
11 / 4 / 13
3,510
390
89,227
37,037
0
Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 80% while using Iron Sights.

Level 4

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 6.

Level 3

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Moji
Tilraun
Moji
60
2 / 5 / 21
3,027
336
11,688
35,585
11,675

Level 4

Level 2

Level 3

Level 2

Level 4

Level 1

Inara
60
5 / 3 / 11
2,584
287
54,728
83,387
11,941
Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
5 / 4 / 3
2,046
227
76,703
42,924
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

False Idol

False Idol

Armor

Increase your Movement Speed by 5% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 12% for 1s after hitting anything with Deadly Scythe.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Viktor
Paradomix
Viktor
58
3 / 8 / 9
2,250
250
62,249
46,390
0
Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 100.

Level 2

Speed Load

Speed Load

Weapon

Generate 14 Ammo after getting a Killing Blow or Elimination.

Level 2

Predator

Predator

Iron Sights

Gain 10% Lifesteal while using Iron Sights.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 10.

Level 5

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Corvus
Rainbau
Corvus
60
5 / 11 / 4
1,920
213
56,504
33,458
0
Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 100.

Level 2

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 7.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 3

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 1.5s. This effect can only occur once every 5s.

Level 3

Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 2.5s for each enemy hit by it.

Level 5

Unexpected Complications

Unexpected Complications

Projection

Regenerate 10 Ammo every 0.5s for 1s after using Projection.

Level 2

Stunning Visage

Stunning Visage

Projection

Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.

Level 1

Moji
Sigpiru
Moji
60
1 / 6 / 11
2,403
267
20,880
41,025
35,908

Level 4

Level 1

Level 1

Level 4

Level 5

Level 1

Ruckus
chaqar
Ruckus
42
3 / 9 / 4
1,977
220
55,500
91,727
44,625
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 3s.

Level 3

Nanotechnology

Nanotechnology

Emitter

Heal for 150 every 1s while Emitter is active.

Level 3

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 3% for 2s after using Missile Launcher.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Warden

Warden

Emitter

Increase the duration of Emitter by 4s.

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 40s
Objective Time
1m 32s
111
Kill Participation
48
36
Kills
17
18
Deaths
38
75
Assists
31
Player
Kills
Deaths
Assists
KDA
L
5
4
3
1.63
W
Khan
15
3
9
6.5
W
3
3
21
4.5
L
Viktor
Paradomix
Viktor
3
8
9
0.94
L
Corvus
Rainbau
Corvus
5
11
4
0.64
L
Moji
Sigpiru
Moji
1
6
11
1.08
W
Viktor
11
4
13
4.38
W
Moji
Tilraun
Moji
2
5
21
2.5
L
Ruckus
chaqar
Ruckus
3
9
4
0.56
W
Inara
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

255,524
Damage
271,836
271,836
Taken
255,524
40,631
Shielding
80,533
216,425
Healing
146,700
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
76,703
54,708
0
7,424
42,924
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Khan
61,422
59,013
5,364
13,430
73,723
17,015

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
38,459
37,695
76,233
20,360
42,104
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Viktor
Paradomix
Viktor
62,249
45,081
0
12,113
46,390
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Corvus
Rainbau
Corvus
56,504
31,346
11,363
1,323
33,458
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Moji
Sigpiru
Moji
20,880
20,880
87,219
22,918
41,025
35,908
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Viktor
89,227
45,234
0
1,689
37,037
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Moji
Tilraun
Moji
11,688
11,688
81,101
10,862
35,585
11,675
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Ruckus
chaqar
Ruckus
55,500
44,675
0
4,340
91,727
44,625
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

W
Inara
54,728
44,298
0
7,386
83,387
11,941
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role