Player Matchup
VS
Match Stats
![Essence Rip](https://static.paladins.guru/i/items/16845.jpg)
Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 16%.
Level 2
![Revenant](https://static.paladins.guru/i/items/16865.jpg)
Revenant
Armor
Increase your maximum Health by 200.
Level 4
![Ebon Dynamo](https://static.paladins.guru/i/items/16876.jpg)
Ebon Dynamo
Weapon
Increase your maximum Ammo by 4.
Level 2
![Dark Sight](https://static.paladins.guru/i/items/16838.jpg)
Dark Sight
Rend Soul
Every Soul Charge you detonate generates 2 Ammo.
Level 2
![Umbral Gait](https://static.paladins.guru/i/items/16773.jpg)
Umbral Gait
Weapon
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
Level 5
![Soul Collector](https://static.paladins.guru/i/items/16610.jpg)
Soul Collector
Rend Soul
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
Level 1
![Bragging Rights](https://static.paladins.guru/i/items/25167.jpg)
Bragging Rights
Weapon
Hitting enemies with Bladed Chakrams Heals you for 75.
Level 5
![Crowd-Pleaser](https://static.paladins.guru/i/items/25173.jpg)
Crowd-Pleaser
Combat Trance
Generate 3 Ammo after activating Combat Trance.
Level 3
![Instrument of Fate](https://static.paladins.guru/i/items/25169.jpg)
Instrument of Fate
Heavy Blade
Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.
Level 2
![World-traveler](https://static.paladins.guru/i/items/25176.jpg)
World-traveler
Crouching Tigron
Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.
Level 2
![Flying Chakrams](https://static.paladins.guru/i/items/25164.jpg)
Flying Chakrams
Weapon
Increase your maximum Ammo by 3.
Level 3
![Predatory Instincts](https://static.paladins.guru/i/items/25180.jpg)
Predatory Instincts
Weapon
Bladed Chakrams are able to bounce 2 additional times before disappearing.
Level 1
![Falling Star](https://static.paladins.guru/i/items/19232.jpg)
Falling Star
Void Grip
Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.
Level 5
![Inner Peace](https://static.paladins.guru/i/items/19209.jpg)
Inner Peace
Void Grip
Reduce the Cooldown of Void Grip by 2.4s.
Level 2
![Lightyears](https://static.paladins.guru/i/items/19164.jpg)
Lightyears
Astral Mark
Increase the range of Astral Mark by 4%.
Level 1
![Relativity](https://static.paladins.guru/i/items/19226.jpg)
Relativity
Astral Mark
Heal for 120 every 1s for 10s after applying Astral Mark.
Level 3
![Heavenly Pull](https://static.paladins.guru/i/items/19177.jpg)
Heavenly Pull
Void Grip
Increase the range at which you can use Void Grip by 40%.
Level 4
![Luminary](https://static.paladins.guru/i/items/19223.jpg)
Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1
![Paradox](https://static.paladins.guru/i/items/24470.jpg)
Paradox
Second Chance
Reduce the Cooldown of Second Chance by 1.5s.
Level 3
![Distant Memory](https://static.paladins.guru/i/items/24310.jpg)
Distant Memory
Armor
Increase your Healing received from others by 10% while at or below 50% Health.
Level 2
![Lost Legacy](https://static.paladins.guru/i/items/24309.jpg)
Lost Legacy
Stasis Field
Heal for 320 every 1s for 3s after activating Stasis Field.
Level 4
![No One Escapes](https://static.paladins.guru/i/items/24478.jpg)
No One Escapes
Setback
Enemies hit by Setback are Rewound 0.8999999999999999s further into the past.
Level 3
![Beyond The Veil](https://static.paladins.guru/i/items/24506.jpg)
Beyond The Veil
Stasis Field
Passing through Stasis Field increases your allies' or your own Movement Speed by 21% for 3s.
Level 3
![Unstable Fissure](https://static.paladins.guru/i/items/27390.jpg)
Unstable Fissure
Second Chance
When you use Second Chance you also Rewind enemies within 20 units 3s into the past.
Level 1
![Evanescent](https://static.paladins.guru/i/items/19619.jpg)
Evanescent
Rune of Travel
Increase your Movement Speed by 16% while Rune of Travel is active.
Level 2
![Dark Vision](https://static.paladins.guru/i/items/19587.jpg)
Dark Vision
Blitz Upper
Generate 9% Ultimate charge after hitting an enemy with Blitz Upper.
Level 3
![Reclamation](https://static.paladins.guru/i/items/19591.jpg)
Reclamation
Overcharge
Reduce the Cooldown of Overcharge by 2.5s.
Level 5
![Revitalize](https://static.paladins.guru/i/items/19607.jpg)
Revitalize
Rune of Travel
Heal for 200 after Teleporting to your Rune of Travel.
Level 2
![Last Remnant](https://static.paladins.guru/i/items/19559.jpg)
Last Remnant
Weapon
Increase your maximum Ammo by 12.
Level 3
![Nothing Personal](https://static.paladins.guru/i/items/19706.jpg)
Nothing Personal
True Power
Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.
Level 1
Team 1 Score
4
VS
Team 2 Score
-30
![Trigger Happy](https://static.paladins.guru/i/items/23465.jpg)
Trigger Happy
Weapon
Increase your Healing received by 15% while firing your SMGs.
Level 3
![Surprise!](https://static.paladins.guru/i/items/23467.jpg)
Surprise!
Shadow Step
Generate 15 Ammo after activating Shadow Step.
Level 3
![Tenacious](https://static.paladins.guru/i/items/23468.jpg)
Tenacious
Shadow Step
Heal for 160 after activating Shadow Step.
Level 4
![Trespasser](https://static.paladins.guru/i/items/23479.jpg)
Trespasser
Agility
Increase your jump height by 20% while Agility is active.
Level 1
![Memento](https://static.paladins.guru/i/items/23466.jpg)
Memento
Weapon
Increase your maximum Ammo by 20.
Level 4
![Blood Reaper](https://static.paladins.guru/i/items/23481.jpg)
Blood Reaper
Cyclone Strike
Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.
Level 1
![True Grit](https://static.paladins.guru/i/items/13345.jpg)
True Grit
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.
Level 4
![Beam Me Up](https://static.paladins.guru/i/items/13257.jpg)
Beam Me Up
Transporter
Increase the Flight Speed of Transporter by 40%.
Level 4
![Prodigy](https://static.paladins.guru/i/items/13164.jpg)
Prodigy
Sniper Mode
Increase your Movement Speed while in Sniper Mode by 75%.
Level 3
![Open Season](https://static.paladins.guru/i/items/13243.jpg)
Open Season
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.
Level 1
![Quick Scope](https://static.paladins.guru/i/items/13155.jpg)
Quick Scope
Sniper Mode
Reduce scope-in and scope-out time by 60%.
Level 3
![Steady Aim](https://static.paladins.guru/i/items/16456.jpg)
Steady Aim
Sniper Mode
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 4
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 3
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 2
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 5
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Hardiness](https://static.paladins.guru/i/items/16799.jpg)
Hardiness
In Pursuit
Decrease your damage taken by 12% while using In Pursuit.
Level 2
![Warrants Out](https://static.paladins.guru/i/items/16716.jpg)
Warrants Out
Combat Slide
Increase your Movement Speed by 50% for 2s after Combat Slide ends.
Level 5
![Wicked Don't Rest](https://static.paladins.guru/i/items/16787.jpg)
Wicked Don't Rest
Combat Slide
Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.
Level 4
![Requip](https://static.paladins.guru/i/items/16724.jpg)
Requip
Combat Slide
Generate 4 Ammo after activating Combat Slide.
Level 2
![Juke Boots](https://static.paladins.guru/i/items/16774.jpg)
Juke Boots
Armor
Increase your maximum Health by 100.
Level 2
![Discovery](https://static.paladins.guru/i/items/16914.jpg)
Discovery
Retribution
Increase the damage you deal to your Retribution target by 25%.
Level 1
![Encouragement](https://static.paladins.guru/i/items/15068.jpg)
Encouragement
Armor
Reduce your active Cooldowns by 2s after getting an Elimination.
Level 2
![Squadron](https://static.paladins.guru/i/items/13390.jpg)
Squadron
Illusion
Increase the Health of each of your Illusions by 300.
Level 3
![Mesmerism](https://static.paladins.guru/i/items/13387.jpg)
Mesmerism
Illusion
Generate 2 Ammo after activating Illusion.
Level 2
![Tangible](https://static.paladins.guru/i/items/13411.jpg)
Tangible
Armor
Increase your maximum Health by 200.
Level 4
![Carry On](https://static.paladins.guru/i/items/13388.jpg)
Carry On
Illusion
Increase the duration of your Illusions by 4s.
Level 4
![Life Exchange](https://static.paladins.guru/i/items/20359.jpg)
Life Exchange
Shatter
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Wrecker](https://static.paladins.guru/i/items/13071.jpg)
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Bulldozer](https://static.paladins.guru/i/items/13079.jpg)
Bulldozer
Weapon
Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Wrecker](https://static.paladins.guru/i/items/13071.jpg)
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
![Morale Boost](https://static.paladins.guru/i/items/13165.jpg)
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Veteran](https://static.paladins.guru/i/items/13224.jpg)
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
![Guardian](https://static.paladins.guru/i/items/13228.jpg)
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
![Rejuvenate](https://static.paladins.guru/i/items/14633.jpg)
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)