Player Matchup

Seris
Seris
BebraBobra
Seris
Level 20
Champion Stats
5W - 2L
1,746 SR
Queue Stats
6W - 3L
1,677 Elo+
Solo
Tiberius
Tiberius
GingerBell13
Tiberius
Level 12
Champion Stats
11W - 2L
1,696 SR
Queue Stats
13W - 5L
1,482 Elo+
Solo
Jenos
Jenos
ImpairedReaper
Jenos
Level 16
Champion Stats
2W - 0L
1,873 SR
Queue Stats
3W - 2L
1,718 Elo+
Solo
Atlas
Atlas
Thatminer1
Atlas
Level 16
Champion Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,548 Elo+
Solo
Talus
Talus
sadfe2291337
Talus
Level 18
Champion Stats
1W - 0L
1,279 SR
Queue Stats
2W - 3L
1,303 Elo+
Solo
Team Averages
Level 16
1,619 SR
1,545 Elo+

VS

Team Averages
Level 12
1,500 SR
1,442 Elo+
Koga
Koga
Amorimgomes1984
Koga
Level 16
Champion Stats
2W - 10L
1,500 SR
Queue Stats
2W - 12L
1,284 Elo+
Party 1
Kinessa
Kinessa
DaPolice143
Kinessa
Level 19
Champion Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,568 Elo+
Solo
Moji
Moji
Hackrix
Moji
Level 12
Champion Stats
13W - 19L
1,500 SR
Queue Stats
17W - 25L
1,136 Elo+
Party 1
Lex
Lex
Veiz_34
Lex
Level 5
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,723 Elo+
Solo
Ying
Ying
sagfasfasf
Ying
Level 7
Champion Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
11
11 / 1 / 10
2,505
626
42,546
15,256
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Tiberius
GingerBell13
Tiberius
4
5 / 2 / 9
2,450
613
20,386
11,826
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

23
5 / 1 / 14
2,415
604
14,138
10,721
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Atlas
21
7 / 1 / 14
2,425
606
21,213
45,319
0
Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 1.5s.

Level 3

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 0.8999999999999999s further into the past.

Level 3

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 21% for 3s.

Level 3

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

8
11 / 1 / 11
2,528
632
24,249
11,397
0
Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 16% while Rune of Travel is active.

Level 2

Dark Vision

Dark Vision

Blitz Upper

Generate 9% Ultimate charge after hitting an enemy with Blitz Upper.

Level 3

Reclamation

Reclamation

Overcharge

Reduce the Cooldown of Overcharge by 2.5s.

Level 5

Revitalize

Revitalize

Rune of Travel

Heal for 200 after Teleporting to your Rune of Travel.

Level 2

Last Remnant

Last Remnant

Weapon

Increase your maximum Ammo by 12.

Level 3

Nothing Personal

Nothing Personal

True Power

Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.

Level 1

Team 1 Score

4

VS

Team 2 Score

-30

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
21
2 / 10 / 0
2,076
519
22,057
27,466
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Kinessa
DaPolice143
Kinessa
8
1 / 11 / 1
1,180
295
20,523
29,017
0
True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.

Level 4

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 40%.

Level 4

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Moji
Hackrix
Moji
12
1 / 7 / 0
2,030
508
16,417
22,093
9,500

Level 1

Level 4

Level 3

Level 2

Level 5

Level 1

Lex
5
0 / 7 / 1
2,035
509
16,307
19,928
0
Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 12% while using In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

7
1 / 5 / 1
2,265
566
19,215
24,028
300
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
97
Kill Participation
8
39
Kills
5
6
Deaths
40
58
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
10
0
0.2
W
Seris
11
1
10
16
L
Kinessa
DaPolice143
Kinessa
1
11
1
0.14
W
Tiberius
GingerBell13
Tiberius
5
2
9
4.75
L
Moji
Hackrix
Moji
1
7
0
0.14
W
5
1
14
12
W
Atlas
7
1
14
14
L
Lex
0
7
1
0.07
W
11
1
11
16.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,532
Damage
94,519
94,519
Taken
122,532
0
Shielding
9,800
67,427
Healing
35,807
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
22,057
22,057
0
2,565
27,466
0

Level 1

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Seris
42,546
37,057
7,799
6,726
15,256
0

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
Kinessa
DaPolice143
Kinessa
20,523
19,298
0
1,519
29,017
0
W
Tiberius
GingerBell13
Tiberius
20,386
18,768
885
4,167
11,826
0

Level 1

Level 1

L
Moji
Hackrix
Moji
16,417
16,417
3,397
3,888
22,093
9,500

Level 1

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
14,138
11,559
31,661
7,091
10,721
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Atlas
21,213
21,213
0
5,576
45,319
0
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Lex
16,307
15,707
0
0
19,928
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
24,249
23,705
0
3,522
11,397
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
19,215
19,215
13,914
10,524
24,028
300
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Damage Done by Role

Damage Taken by Role