Player Matchup

Moji
Moji
Dragons_creed69
Moji
Level 112
Champion Stats
5W - 5L
1,611 SR
Queue Stats
146W - 137L
1,506 Elo+
Solo
Fernando
Fernando
Lechuga Azesina
Fernando
Level 108
Champion Stats
24W - 27L
1,565 SR
Queue Stats
321W - 334L
1,497 Elo+
Party 2
Bomb King
Bomb King
Microforo
Bomb King
Level 29
Champion Stats
1W - 6L
1,449 SR
Queue Stats
33W - 21L
1,615 Elo+
Party 2
Rei
Rei
RatchetB
Rei
Level 958
Champion Stats
86W - 79L
1,563 SR
Queue Stats
270W - 258L
1,582 Elo+
Solo
Sha Lin
Sha Lin
sushisushi001
Sha Lin
Level 999
Champion Stats
325W - 338L
1,819 SR
Queue Stats
1,366W - 1,372L
1,599 Elo+
Solo
Team Averages
Level 441
1,602 SR
1,560 Elo+

VS

Team Averages
Level 317
1,546 SR
1,559 Elo+
Seris
Seris
FireNAsh
Seris
Level 811
Champion Stats
23W - 11L
1,688 SR
Queue Stats
770W - 720L
1,592 Elo+
Party 1
Moji
Moji
JeIIyfizh
Moji
Level 81
Champion Stats
1W - 5L
1,341 SR
Queue Stats
58W - 61L
1,519 Elo+
Solo
Raum
Raum
TakYella
Raum
Level 89
Champion Stats
22W - 19L
1,591 SR
Queue Stats
121W - 120L
1,511 Elo+
Solo
Vora
Vora
Umineko8
Vora
Level 511
Champion Stats
29W - 43L
1,433 SR
Queue Stats
786W - 713L
1,590 Elo+
Party 1
Buck
Buck
vidavieja
Buck
Level 95
Champion Stats
25W - 7L
1,678 SR
Queue Stats
113W - 90L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
3 / 8 / 1
1,999
222
10,862
34,918
20,238

Level 1

Level 5

Level 1

Level 5

Level 3

Level 1

Fernando
36
0 / 5 / 3
2,306
256
33,982
76,958
120,584
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Launch

Launch

Charge

Increase the travel distance of Charge by 45%.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 600 to enemies hit by Charge.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Bomb King
Microforo
Bomb King
16
2 / 7 / 1
1,800
200
34,263
36,095
30
King's Court

King's Court

Detonate

Heal for 45 for each Sticky Bomb you Detonate.

Level 3

Fallout

Fallout

Grumpy Bomb

Increase Grumpy Bomb’s Stun duration by 0.30000000000000004s.

Level 3

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 4s.

Level 5

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 8% for 3s after using Detonate.

Level 2

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

59
1 / 5 / 6
2,231
248
26,233
25,935
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.4s.

Level 4

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Sha Lin
58
3 / 6 / 2
1,927
214
31,014
26,459
0
Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 1.7999999999999998s.

Level 3

Swagger

Swagger

Armor

Increase your maximum Health by 50.

Level 1

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 10% when you get an Elimination.

Level 1

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 15%.

Level 5

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 100%.

Level 5

Desert Silence

Desert Silence

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 1s. Crippling Arrow now Silences and Slows enemies by 15% for 2s instead.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
FireNAsh
Seris
60
3 / 1 / 20
2,291
255
40,059
14,661
0
Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 16% while any enemy is marked with a Soul Orb stack.

Level 2

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Moji
46
3 / 1 / 9
2,245
249
25,947
16,051
7,478

Level 5

Level 3

Level 1

Level 1

Level 5

Level 1

Raum
39
2 / 2 / 20
2,631
292
28,496
42,146
2,740
Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 2.4s.

Level 4

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 200 after activating Soul Harvest.

Level 2

Abyssal Connections

Abyssal Connections

Ignition

Gain a 300-Health Shield for 3s after activating Ignition.

Level 3

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Vora
59
13 / 1 / 11
2,636
293
62,939
35,834
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Buck
43
10 / 4 / 6
2,375
264
42,924
27,662
0
Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 28s
Objective Time
4m 46s
22
Kill Participation
97
9
Kills
31
31
Deaths
9
13
Assists
66
Player
Kills
Deaths
Assists
KDA
L
3
8
1
0.44
W
Seris
FireNAsh
Seris
3
1
20
13
W
Moji
3
1
9
7.5
L
Fernando
0
5
3
0.3
L
Bomb King
Microforo
Bomb King
2
7
1
0.36
L
1
5
6
0.8
W
Raum
2
2
20
6
W
Vora
13
1
11
18.5
L
Sha Lin
3
6
2
0.67
W
Buck
10
4
6
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,354
Damage
200,365
200,365
Taken
136,354
140,852
Shielding
10,218
114,756
Healing
88,024
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
10,862
10,862
21,940
5,988
34,918
20,238

Level 1

W
Seris
FireNAsh
Seris
40,059
33,502
24,846
4,875
14,661
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Moji
25,947
25,947
25,693
5,729
16,051
7,478
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Fernando
33,982
22,374
0
0
76,958
120,584
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Bomb King
Microforo
Bomb King
34,263
26,503
0
2,789
36,095
30

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
26,233
25,738
70,759
12,572
25,935
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
Raum
28,496
24,624
12,722
5,471
42,146
2,740

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Vora
62,939
49,913
0
5,023
35,834
0

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Sha Lin
31,014
31,014
0
708
26,459
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Buck
42,924
29,845
0
3,665
27,662
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role