Player Matchup

Rei
Rei
ElaborationTR
Rei
Level 495
Champion Stats
65W - 59L
1,571 SR
Queue Stats
574W - 569L
1,538 Elo+
Solo
Torvald
Torvald
HeadHuntress350
Torvald
Level 538
Champion Stats
1W - 0L
1,500 SR
Queue Stats
380W - 386L
1,502 Elo+
Party 1
Vivian
Vivian
Kazer67
Vivian
Level 49
Champion Stats
10W - 5L
1,666 SR
Queue Stats
76W - 63L
1,580 Elo+
Solo
Kinessa
Kinessa
Reaper350z
Kinessa
Level 568
Champion Stats
16W - 11L
1,599 SR
Queue Stats
364W - 355L
1,586 Elo+
Party 1
Moji
Moji
harumunji
Moji
Level 168
Champion Stats
3W - 2L
1,461 SR
Queue Stats
180W - 174L
1,550 Elo+
Solo
Team Averages
Level 364
1,559 SR
1,551 Elo+

VS

Team Averages
Level 195
1,701 SR
1,548 Elo+
Fernando
Fernando
AErysm
Fernando
Level 141
Champion Stats
72W - 55L
1,623 SR
Queue Stats
156W - 164L
1,511 Elo+
Solo
Sha Lin
Sha Lin
Dasminecraftler
Sha Lin
Level 82
Champion Stats
11W - 13L
1,602 SR
Queue Stats
79W - 82L
1,483 Elo+
Solo
Moji
Moji
ShizaLime
Moji
Level 351
Champion Stats
6W - 4L
1,749 SR
Queue Stats
192W - 203L
1,629 Elo+
Solo
Grover
Grover
thetoxicvanya
Grover
Level 42
Champion Stats
11W - 4L
1,812 SR
Queue Stats
48W - 50L
1,516 Elo+
Solo
Ying
Ying
ПотеклаМояПусси
Ying
Level 357
Champion Stats
11W - 5L
1,720 SR
Queue Stats
59W - 55L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
4 / 4 / 26
3,879
259
76,698
51,541
0
Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 16%.

Level 4

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 1.5s.

Level 5

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 4% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 4

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

58
6 / 12 / 14
3,947
263
39,494
60,806
81,543
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 20% during Recharge and for 3s after it ends.

Level 2

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Hearthwarder

Hearthwarder

Protection

Generate 225 Shield after using Protection.

Level 3

Vital Grasp

Vital Grasp

Recharge

Heal for 150 after activating Recharge.

Level 2

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Vivian
Kazer67
Vivian
34
21 / 8 / 18
5,441
363
178,885
54,644
26,877
One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 12%.

Level 3

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 60% chance to not consume Ammo.

Level 5

Hidden Reserves

Hidden Reserves

Precision Sights

Every weapon shot made while Precision Sights is active has an 40% chance to not consume Ammo.

Level 5

Runic Ammunition

Runic Ammunition

Weapon

Gain 4% Lifesteal.

Level 1

Numbed Heart

Numbed Heart

Armor

Increase your maximum Health by 50.

Level 1

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

Kinessa
Reaper350z
Kinessa
59
14 / 4 / 24
4,752
317
162,415
36,553
0
Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 6s.

Level 5

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.15s.

Level 1

Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 6 Ammo.

Level 2

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 3.

Level 3

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 80%.

Level 4

Oppression

Oppression

Oppressor Mine

You can have two additional Oppressor Mines out at one time and you throw out two Mines per use of the ability instead of one, but your Mines have a lifetime of 6s and the Cooldown of Oppressor Mine is increased by 2s.

Level 1

Moji
55
9 / 7 / 21
4,274
285
56,149
52,482
23,844

Level 3

Level 3

Level 3

Level 2

Level 4

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
AErysm
Fernando
52
6 / 14 / 11
4,206
280
43,890
188,478
172,941
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

29
7 / 14 / 11
2,901
193
71,495
85,902
0
Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 30% when you get an Elimination.

Level 3

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 3%.

Level 1

Grounded

Grounded

Rapid Shot

Regenerate 60 Health every 1s during while using Rapid Shot.

Level 1

Master Archer

Master Archer

Rapid Shot

Reduce the Cooldown of Rapid Shot by 3s.

Level 5

Swagger

Swagger

Armor

Increase your maximum Health by 250.

Level 5

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

Moji
59
4 / 12 / 19
3,569
238
29,229
76,781
19,809

Level 3

Level 5

Level 2

Level 2

Level 3

Level 1

32
11 / 9 / 18
4,004
267
87,468
111,878
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Rebound

Rebound

Armor

Increase your Healing received by 10% while at or below 50% Health.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

55
7 / 6 / 17
3,527
235
23,944
50,602
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 3.75s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 58s
Objective Time
7m 22s
157
Kill Participation
111
54
Kills
35
35
Deaths
55
103
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Fernando
AErysm
Fernando
6
14
11
0.82
L
7
14
11
0.89
W
4
4
26
4.25
W
6
12
14
1.08
W
Vivian
Kazer67
Vivian
21
8
18
3.75
W
Kinessa
Reaper350z
Kinessa
14
4
24
6.5
L
Moji
4
12
19
1.13
W
Moji
9
7
21
2.79
L
11
9
18
2.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

513,641
Damage
256,026
256,026
Taken
513,641
132,264
Shielding
192,750
147,402
Healing
340,601
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
AErysm
Fernando
43,890
31,033
210
2,171
188,478
172,941

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
71,495
71,495
1,363
2,397
85,902
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
76,698
45,253
41,878
26,740
51,541
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
39,494
27,873
5,419
1,457
60,806
81,543
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

W
Vivian
Kazer67
Vivian
178,885
163,350
0
682
54,644
26,877
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 2

W
Kinessa
Reaper350z
Kinessa
162,415
96,538
0
7,674
36,553
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Moji
29,229
29,229
89,229
14,722
76,781
19,809
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Moji
56,149
56,149
53,968
9,584
52,482
23,844
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
87,468
78,250
68,020
40,644
111,878
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
23,944
23,944
105,434
16,411
50,602
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role