Player Matchup

Fernando
Fernando
Gold V
Drone1690
Fernando
Gold V
Level 54
Champion Stats
6W - 15L
1,580 SR
Queue Stats
56W - 58L
1,481 Elo+
Solo
Moji
Moji
Platinum II
MiteFuS
Moji
Platinum II
Level 26
Champion Stats
1W - 0L
1,500 SR
Queue Stats
27W - 25L
1,564 Elo+
Party 2
Rei
Rei
Qualifying
NuhGZ-27
Rei
Qualifying
Level 91
Champion Stats
2W - 0L
1,458 SR
Queue Stats
38W - 32L
1,512 Elo+
Solo
Khan
Khan
Gold V
batfleck8
Khan
Gold V
Level 177
Champion Stats
14W - 10L
1,683 SR
Queue Stats
284W - 269L
1,523 Elo+
Party 2
Koga
Koga
Gold IV
vitalbeast476
Koga
Gold IV
Level 90
Champion Stats
8W - 14L
1,488 SR
Queue Stats
208W - 211L
1,488 Elo+
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 88
1,542 SR
1,514 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 293
1,554 SR
1,458 Elo+
Willo
Willo
Silver II
HD3M1
Willo
Silver II
Level 192
Champion Stats
2W - 2L
1,500 SR
Queue Stats
23W - 33L
1,361 Elo+
Party 3
Seris
Seris
Qualifying
HightEagle
Seris
Qualifying
Level 74
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Caspian
Caspian
Qualifying
Tentacule-Samaaa
Caspian
Qualifying
Level 26
Champion Stats
0W - 1L
1,697 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Buck
Buck
Platinum II
iquitcsgo
Buck
Platinum II
Level 702
Champion Stats
886W - 793L
1,590 SR
Queue Stats
1,669W - 1,594L
1,526 Elo+
Party 3
Inara
Inara
Gold V
ебанаяпсина
Inara
Gold V
Level 473
Champion Stats
1W - 2L
1,482 SR
Queue Stats
36W - 49L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Drone1690
Fernando
42
4 / 0 / 9
2,658
380
33,552
41,955
42,701
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Moji
MiteFuS
Moji
22
10 / 1 / 13
2,631
376
23,685
14,391
10,196

Level 5

Level 3

Level 1

Level 1

Level 5

Level 1

43
3 / 2 / 10
2,162
309
14,905
16,005
0
Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.4s.

Level 4

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Threat and Subject

Threat and Subject

Armor

Increase your Movement Speed by 8% for 5s after earning a Killing Blow or Elimination.

Level 1

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 5% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Khan
37
5 / 0 / 18
2,431
347
49,101
58,207
13,032
Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Open Fire!

Open Fire!

Battle Shout

Generate 8 Ammo after activating Battle Shout.

Level 2

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 16% for 3s after activating Battle Shout.

Level 2

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

33
11 / 3 / 10
2,336
334
48,787
18,658
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Level 1

Bans
KinessaYing
Team 1 Score

4

VS

Team 2 Score

0

Bans
StrixTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Willo
HD3M1
Willo
48
2 / 3 / 1
1,424
203
44,042
14,896
0
Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.2s.

Level 2

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 12%.

Level 2

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2s for each enemy hit by it.

Level 4

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 2.4000000000000004s.

Level 3

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

Seris
45
0 / 5 / 1
1,330
190
9,483
18,033
0
Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 3% for 4s, up to a maximum of 15%.

Level 3

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 28%.

Level 4

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

22
0 / 9 / 1
1,299
186
30,715
28,551
0
In The Thick of It

In The Thick of It

Rogue's Tempo

Generate 12 Ammo after hitting at least one enemy with Rogue's Tempo.

Level 4

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 24%.

Level 3

Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 10%.

Level 2

Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 36%.

Level 3

He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 36%.

Level 3

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

Buck
41
4 / 8 / 1
1,533
219
50,599
36,277
0
Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

52
0 / 8 / 1
1,213
173
14,377
72,273
7,311
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 6s
Objective Time
2m 4s
93
Kill Participation
11
33
Kills
6
6
Deaths
33
60
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fernando
Drone1690
Fernando
4
0
9
8.5
L
Willo
HD3M1
Willo
2
3
1
0.83
L
Seris
0
5
1
0.1
W
Moji
MiteFuS
Moji
10
1
13
16.5
W
3
2
10
4
L
0
9
1
0.06
W
Khan
5
0
18
14
L
Buck
4
8
1
0.56
W
11
3
10
5.33
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

170,030
Damage
149,216
149,216
Taken
170,030
65,929
Shielding
7,311
132,992
Healing
67,962
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
Drone1690
Fernando
33,552
26,570
0
123
41,955
42,701

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Willo
HD3M1
Willo
44,042
23,171
0
2,933
14,896
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Seris
9,483
7,933
48,060
6,198
18,033
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Moji
MiteFuS
Moji
23,685
23,685
61,617
7,412
14,391
10,196
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
14,905
14,805
46,531
7,042
16,005
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
30,715
21,175
0
0
28,551
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

W
Khan
49,101
45,471
2,156
7,618
58,207
13,032
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Buck
50,599
42,759
0
8,151
36,277
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
48,787
43,887
0
493
18,658
0

Level 1

Level 1

L
14,377
11,489
0
2,620
72,273
7,311
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role