Player Matchup

Barik
Barik
Cavé
Barik
Level 478
Champion Stats
26W - 34L
1,631 SR
Queue Stats
2,261W - 1,505L
1,722 Elo+
Solo
Kinessa
Kinessa
ChefChance
Kinessa
Level 972
Champion Stats
186W - 195L
1,609 SR
Queue Stats
1,635W - 1,623L
1,613 Elo+
Solo
Cassie
Cassie
decí
Cassie
Level 654
Champion Stats
98W - 86L
1,639 SR
Queue Stats
1,186W - 962L
1,708 Elo+
Solo
Moji
Moji
lDkPitadorl
Moji
Level 946
Champion Stats
7W - 3L
1,701 SR
Queue Stats
190W - 217L
1,617 Elo+
Solo
Jenos
Jenos
Šhïmãžåkìîí
Jenos
Level 401
Champion Stats
19W - 23L
1,597 SR
Queue Stats
1,095W - 827L
1,692 Elo+
Solo
Team Averages
Level 690
1,635 SR
1,670 Elo+

VS

Team Averages
Level 798
1,644 SR
1,795 Elo+
Corvus
Corvus
H3DG3FUND3R
Corvus
Level 999
Champion Stats
0W - 1L
1,500 SR
Queue Stats
961W - 563L
1,816 Elo+
Party 1
Atlas
Atlas
Kkoda
Atlas
Level 999
Champion Stats
31W - 13L
1,745 SR
Queue Stats
2,954W - 1,176L
1,835 Elo+
Party 1
Saati
Saati
Popî
Saati
Level 797
Champion Stats
5W - 7L
1,598 SR
Queue Stats
949W - 401L
1,844 Elo+
Party 1
Vora
Vora
TheFirstLapTop
Vora
Level 597
Champion Stats
34W - 34L
1,593 SR
Queue Stats
820W - 823L
1,659 Elo+
Solo
Moji
Moji
六叶之秋
Moji
Level 598
Champion Stats
7W - 5L
1,783 SR
Queue Stats
2,483W - 638L
1,823 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
Cavé
Barik
58
13 / 2 / 14
3,572
325
82,290
79,484
62,626
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Double-Time

Double-Time

Rocket Boots

Heal for 100 every 1s for 3s after activating Rocket Boots.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Kinessa
ChefChance
Kinessa
59
10 / 4 / 14
2,973
270
72,895
35,339
0
Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.6s.

Level 4

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 54% for 2s after Teleporting with Transporter.

Level 2

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 40%.

Level 2

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 100%.

Level 4

Restore

Restore

Transporter

Heal for 18% of your maximum Health after Teleporting with Transporter.

Level 3

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

Cassie
decí
Cassie
60
13 / 3 / 14
3,299
300
112,586
51,760
0
Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Megaton

Megaton

Blast Shot

Increase the radius of Blast Shot's explosion by 10%.

Level 2

Tumble

Tumble

Armor

Increase your maximum Health by 200.

Level 4

Kinetics

Kinetics

Blast Shot

Generate 1 Ammo for each enemy hit by Blast Shot.

Level 1

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

60
1 / 2 / 20
4,408
401
9,620
32,183
26,285

Level 5

Level 1

Level 1

Level 3

Level 5

Level 1

58
3 / 3 / 17
2,855
260
31,719
24,696
9,770
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Binary Star

Binary Star

Weapon

Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
56
4 / 9 / 3
2,406
219
42,595
47,617
3,290
Magistrate's Might

Magistrate's Might

Armor

Gain a 650-Health Shield for 3s after dropping to or below 35% Health.

Level 5

Unexpected Complications

Unexpected Complications

Projection

Regenerate 10 Ammo every 0.5s for 1.5s after using Projection.

Level 3

Abyssal Shift

Abyssal Shift

Projection

Reduce your damage taken by 6% while Projection is out.

Level 1

Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 2.5s for each enemy hit by it.

Level 5

By My Will

By My Will

Weapon

Increase your maximum Ammo by 4.

Level 1

Stunning Visage

Stunning Visage

Projection

Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.

Level 1

Atlas
Kkoda
Atlas
60
1 / 10 / 4
2,413
219
50,030
118,990
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Infinity Engine

Infinity Engine

Stasis Field

Your weapon doesn't consume Ammo for 1.6s after activating Stasis Field.

Level 1

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Saati
Popî
Saati
60
6 / 5 / 5
2,701
246
65,900
52,930
0
Hide

Hide

Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.

Level 5

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 80.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 24% for 2.5s after activating Blast Back.

Level 4

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

60
2 / 12 / 4
2,137
194
45,162
48,438
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 20 per stack.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

False Idol

False Idol

Armor

Increase your Movement Speed by 20% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

60
1 / 4 / 7
2,595
236
19,775
41,135
17,595

Level 5

Level 1

Level 1

Level 4

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 18s
Objective Time
4m 16s
119
Kill Participation
37
40
Kills
14
14
Deaths
40
79
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Barik
Cavé
Barik
13
2
14
10
W
Kinessa
ChefChance
Kinessa
10
4
14
4.25
L
Corvus
4
9
3
0.61
L
Atlas
Kkoda
Atlas
1
10
4
0.3
L
Saati
Popî
Saati
6
5
5
1.7
L
2
12
4
0.33
W
Cassie
decí
Cassie
13
3
14
6.67
W
1
2
20
5.5
W
3
3
17
3.83
L
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

309,110
Damage
223,462
223,462
Taken
309,110
98,681
Shielding
20,885
185,081
Healing
167,592
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Barik
Cavé
Barik
82,290
82,290
0
2,495
79,484
62,626
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Kinessa
ChefChance
Kinessa
72,895
66,728
0
10,527
35,339
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Corvus
42,595
30,753
33,744
5,676
47,617
3,290
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Atlas
Kkoda
Atlas
50,030
50,030
0
6,061
118,990
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Saati
Popî
Saati
65,900
56,958
0
3,939
52,930
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
45,162
28,414
0
9,261
48,438
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Cassie
decí
Cassie
112,586
85,194
0
118
51,760
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
9,620
9,620
78,108
11,877
32,183
26,285

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
31,719
28,904
73,246
8,710
24,696
9,770
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
19,775
19,775
89,804
19,107
41,135
17,595
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role