Player Matchup

Ruckus
Ruckus
Diamond III
Foreiiignn
Ruckus
Diamond III
Level 289
Champion Stats
10W - 7L
1,803 SR
Queue Stats
97W - 69L
1,750 Elo+
Party 3
Octavia
Octavia
Masters
SMORClife
Octavia
Masters
Level 999
Champion Stats
0W - 1L
1,781 SR
Queue Stats
396W - 390L
1,704 Elo+
Party 2
Grover
Grover
Platinum II
kobeisthegoat
Grover
Platinum II
Level 276
Champion Stats
0W - 2L
1,283 SR
Queue Stats
44W - 34L
1,646 Elo+
Solo
Vora
Vora
Masters
sWzTTV
Vora
Masters
Level 568
Champion Stats
54W - 31L
1,778 SR
Queue Stats
231W - 204L
1,714 Elo+
Party 2
Barik
Barik
Diamond I
Äscenciøn
Barik
Diamond I
Level 89
Champion Stats
3W - 1L
2,074 SR
Queue Stats
120W - 86L
1,707 Elo+
Party 3
Team Averages
Diamond II
Diamond II
Average Tier
Level 444
1,744 SR
1,704 Elo+

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 571
1,659 SR
1,700 Elo+
Atlas
Atlas
Masters
Benesaver
Atlas
Masters
Level 110
Champion Stats
4W - 2L
1,768 SR
Queue Stats
163W - 141L
1,713 Elo+
Party 4
Fernando
Fernando
Masters
HachimitsuYudok
Fernando
Masters
Level 248
Champion Stats
4W - 8L
1,474 SR
Queue Stats
319W - 268L
1,727 Elo+
Party 1
Mal'Damba
Mal'Damba
Diamond I
Logoryuthm
Mal'Damba
Diamond I
Level 999
Champion Stats
9W - 15L
1,741 SR
Queue Stats
553W - 493L
1,703 Elo+
Party 4
Cassie
Cassie
Diamond V
Viva81
Cassie
Diamond V
Level 497
Champion Stats
5W - 4L
1,600 SR
Queue Stats
131W - 119L
1,655 Elo+
Party 1
Androxus
Androxus
Masters
drunkschmuck
Androxus
Masters
Level 999
Champion Stats
227W - 150L
1,712 SR
Queue Stats
816W - 731L
1,703 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
Foreiiignn
Ruckus
58
0 / 7 / 2
1,178
168
21,678
44,483
17,840
Metal March

Metal March

Missile Launcher

Reduce your damage taken by 3% for 2s after using Missile Launcher.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.

Level 3

At The Ready

At The Ready

Missile Launcher

Generate 10 Ammo for each enemy hit by Missile Launcher.

Level 1

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 15% for 3s after activating Advance.

Level 5

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Octavia
SMORClife
Octavia
59
2 / 4 / 1
1,343
192
47,182
21,274
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

59
0 / 5 / 7
1,690
241
29,172
28,147
1,600
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Vora
sWzTTV
Vora
56
5 / 6 / 2
1,809
258
48,196
29,962
600
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

48
2 / 8 / 4
1,737
248
45,367
45,600
29,978
Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 1.2s.

Level 4

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.8s.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Bans
EvieWillo
Team 1 Score

0

VS

Team 2 Score

4

Bans
KogaLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
Benesaver
Atlas
37
10 / 0 / 11
3,428
490
45,767
60,478
0
Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 35% for 3s.

Level 5

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Fernando
59
1 / 2 / 12
2,560
366
21,486
50,570
43,670
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Mal'Damba
Logoryuthm
Mal'Damba
59
1 / 1 / 21
2,916
417
13,640
18,094
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 5%.

Level 1

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 150.

Level 3

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Cassie
Viva81
Cassie
58
9 / 2 / 7
2,262
323
43,816
29,113
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Intense Training

Intense Training

Dodge Roll

Increase your Movement Speed by 20% for 1.5s after using Dodge Roll.

Level 2

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 20%.

Level 2

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 300.

Level 4

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Androxus
drunkschmuck
Androxus
58
9 / 4 / 9
2,942
420
44,757
33,340
0
Featherweight

Featherweight

Armor

Heal for 200 every 1s while drifting.

Level 4

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 42s
Objective Time
6m 14s
25
Kill Participation
90
9
Kills
30
30
Deaths
9
16
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Atlas
Benesaver
Atlas
10
0
11
15.5
L
Ruckus
Foreiiignn
Ruckus
0
7
2
0.14
W
Fernando
1
2
12
3.5
W
Mal'Damba
Logoryuthm
Mal'Damba
1
1
21
11.5
L
Octavia
SMORClife
Octavia
2
4
1
0.63
W
Cassie
Viva81
Cassie
9
2
7
6.25
W
Androxus
drunkschmuck
Androxus
9
4
9
3.38
L
0
5
7
0.7
L
Vora
sWzTTV
Vora
5
6
2
1
L
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

191,595
Damage
169,466
169,466
Taken
191,595
50,018
Shielding
43,670
77,439
Healing
145,893
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Atlas
Benesaver
Atlas
45,767
45,767
0
3,545
60,478
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Ruckus
Foreiiignn
Ruckus
21,678
14,453
0
1,725
44,483
17,840
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Fernando
21,486
14,712
0
3,643
50,570
43,670
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Mal'Damba
Logoryuthm
Mal'Damba
13,640
4,911
110,924
15,084
18,094
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Octavia
SMORClife
Octavia
47,182
45,732
0
3,013
21,274
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Cassie
Viva81
Cassie
43,816
38,540
0
6,107
29,113
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Androxus
drunkschmuck
Androxus
44,757
38,458
0
6,590
33,340
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

L
29,172
25,662
48,256
16,660
28,147
1,600
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Vora
sWzTTV
Vora
48,196
29,884
0
7,322
29,962
600

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
45,367
45,367
0
463
45,600
29,978
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role