Player Matchup

Vora
Vora
CIELMUSHROOM
Vora
Level 51
Champion Stats
2W - 1L
1,577 SR
Queue Stats
54W - 43L
1,646 Elo+
Solo
Inara
Inara
Teufèlchen
Inara
Level 888
Champion Stats
8W - 10L
1,504 SR
Queue Stats
1,359W - 1,153L
1,661 Elo+
Party 1
Io
Io
knutan
Io
Level 85
Champion Stats
11W - 5L
1,707 SR
Queue Stats
256W - 231L
1,681 Elo+
Solo
Tyra
Tyra
xAwsiewski
Tyra
Level 58
Champion Stats
1W - 1L
1,344 SR
Queue Stats
17W - 27L
1,420 Elo+
Solo
Saati
Saati
zùzù
Saati
Level 295
Champion Stats
39W - 28L
1,685 SR
Queue Stats
290W - 256L
1,620 Elo+
Party 1
Team Averages
Level 275
1,563 SR
1,606 Elo+

VS

Team Averages
Level 796
1,466 SR
1,643 Elo+
Lillith
Lillith
Aleeya19
Lillith
Level 999
Champion Stats
26W - 35L
1,544 SR
Queue Stats
287W - 300L
1,547 Elo+
Party 3
Dredge
Dredge
PaMaVer
Dredge
Level 857
Champion Stats
0W - 1L
1,365 SR
Queue Stats
116W - 45L
1,766 Elo+
Party 2
Makoa
Makoa
Pøltergeîst
Makoa
Level 732
Champion Stats
120W - 112L
1,597 SR
Queue Stats
1,009W - 956L
1,680 Elo+
Party 2
Koga
Koga
Yamingo192
Koga
Level 395
Champion Stats
14W - 14L
1,606 SR
Queue Stats
210W - 228L
1,512 Elo+
Party 3
Moji
Moji
lúmex
Moji
Level 999
Champion Stats
0W - 5L
1,219 SR
Queue Stats
1,917W - 1,829L
1,710 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
43
3 / 11 / 5
2,403
185
65,950
49,214
0
Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.6s after activating Tendril.

Level 4

Broken Promises

Broken Promises

Obliteration

Heal for 120 for each enemy hit with Obliteration.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.

Level 5

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.7999999999999998s.

Level 3

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

59
4 / 6 / 10
3,363
259
55,463
102,797
25,388
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Io
43
3 / 4 / 14
3,478
268
28,244
31,646
0
Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Protectors

Protectors

Guardian Spirit

Regenerate 8% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 4

Moonlight Garden

Moonlight Garden

Weapon

Generate 2% Moonlight for each enemy hit with Light Bow.

Level 1

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 3% Moonlight every 1s while not using Moonlight.

Level 3

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

38
5 / 10 / 12
3,233
249
75,338
48,813
0
Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.7999999999999998s.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 4s.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Hunting Season

Hunting Season

Hunter's Mark

Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Saati
zùzù
Saati
53
18 / 8 / 8
4,028
310
117,457
46,541
0
Closing Time

Closing Time

Increase your Movement Speed by 24% for 2.5s after activating Blast Back.

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
Aleeya19
Lillith
59
4 / 4 / 19
3,032
233
42,273
32,636
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 10%.

Level 2

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 6%.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.

Level 3

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 16%, but increase its cost by {scale=4|4}%.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Dredge
PaMaVer
Dredge
59
12 / 4 / 4
2,995
230
95,381
50,503
3,986
Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

58
8 / 8 / 14
3,182
245
66,881
155,330
58,687
Determination

Determination

Armor

Increase your Healing received from other players by 24% while at or below 50% Health.

Level 4

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 2.4s.

Level 4

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

57
8 / 10 / 11
2,566
197
50,110
48,009
0
Wanted

Wanted

Agility

Regenerate 12 Ammo every 1s while Agility is active.

Level 3

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 16%.

Level 4

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 10% while firing your SMGs.

Level 2

Level 1

Moji
lúmex
Moji
59
7 / 7 / 15
2,956
227
24,366
55,974
27,080

Level 4

Level 1

Level 1

Level 4

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 6s
Objective Time
2m 38s
82
Kill Participation
102
33
Kills
39
39
Deaths
33
49
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Lillith
Aleeya19
Lillith
4
4
19
3.38
W
3
11
5
0.5
L
Dredge
PaMaVer
Dredge
12
4
4
3.5
L
8
8
14
1.88
W
4
6
10
1.5
L
8
10
11
1.35
W
Io
3
4
14
2.5
L
Moji
lúmex
Moji
7
7
15
2.07
W
5
10
12
1.1
W
Saati
zùzù
Saati
18
8
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

342,452
Damage
279,011
279,011
Taken
342,452
25,388
Shielding
89,753
172,954
Healing
210,066
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Lillith
Aleeya19
Lillith
42,273
7,650
104,749
113
32,636
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
65,950
53,675
0
7,979
49,214
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Dredge
PaMaVer
Dredge
95,381
40,807
0
15,195
50,503
3,986

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
66,881
61,747
0
2,057
155,330
58,687
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
55,463
46,997
0
9,091
102,797
25,388
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
50,110
47,491
0
8,985
48,009
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Io
28,244
27,104
123,495
22,682
31,646
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Moji
lúmex
Moji
24,366
24,366
66,194
12,773
55,974
27,080
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

W
75,338
55,808
0
5,357
48,813
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Saati
zùzù
Saati
117,457
91,996
0
4,350
46,541
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role