Player Matchup

Ying
Ying
Buttjuice699970
Ying
Level 999
Champion Stats
116W - 87L
1,526 SR
Queue Stats
1,013W - 1,030L
1,503 Elo+
Solo
VII
VII
EzioAuditore729
VII
Level 84
Champion Stats
11W - 15L
1,465 SR
Queue Stats
146W - 153L
1,497 Elo+
Solo
ItsWilsonBruh
Unknown
Level 246
Champion Stats
49W - 45L
1,583 SR
Queue Stats
301W - 312L
1,429 Elo+
Solo
Maeve
Maeve
Rccik
Maeve
Level 39
Champion Stats
2W - 2L
1,500 SR
Queue Stats
3W - 6L
1,354 Elo+
Party 1
Saati
Saati
Warrior67_ksa
Saati
Level 41
Champion Stats
2W - 1L
1,500 SR
Queue Stats
40W - 40L
1,553 Elo+
Party 1
Team Averages
Level 282
1,515 SR
1,467 Elo+

VS

Team Averages
Level 63
1,608 SR
1,471 Elo+
AnonYmousMiMe
Unknown
Level 59
Champion Stats
9W - 20L
1,375 SR
Queue Stats
72W - 111L
1,362 Elo+
Solo
Octavia
Octavia
LilPapaJ
Octavia
Level 59
Champion Stats
3W - 3L
1,861 SR
Queue Stats
47W - 36L
1,522 Elo+
Party 2
Vora
Vora
LoadedlokiYT
Vora
Level 59
Champion Stats
4W - 5L
1,539 SR
Queue Stats
25W - 32L
1,459 Elo+
Solo
Lillith
Lillith
SuperMADI2010
Lillith
Level 88
Champion Stats
0W - 1L
1,500 SR
Queue Stats
160W - 135L
1,511 Elo+
Party 2
Fernando
Fernando
ssakura5_
Fernando
Level 48
Champion Stats
14W - 9L
1,768 SR
Queue Stats
191W - 200L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
4 / 3 / 35
3,142
224
19,470
10,781
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 4s after getting an Elimination.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

28
13 / 3 / 15
2,993
214
51,699
28,018
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

Never Look

Never Look

Armor

Increase your maximum Health by 50.

Level 1

Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 5% Health.

Level 1

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 20%.

Level 4

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

57
21 / 0 / 27
5,660
404
95,136
37,576
0

Level 1

Level 5

Level 1

Level 3

Level 5

Level 1

Maeve
Rccik
Maeve
29
15 / 2 / 19
3,784
270
56,955
40,697
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 0.5s.

Level 1

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

28
27 / 1 / 28
4,744
339
102,298
30,690
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
42
6 / 16 / 3
3,597
257
47,144
56,170
4,430

Level 5

Level 2

Level 2

Level 2

Level 4

Level 1

Octavia
LilPapaJ
Octavia
46
3 / 15 / 3
2,759
197
55,852
57,504
0
Entrenched

Entrenched

Reduce your damage taken by 15% while standing inside of your Distortion Field.

Level 3

Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 2s.

Level 4

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 30%.

Level 3

Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 0.8999999999999999s every 1s while standing inside of your Distortion Field.

Level 3

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 8%.

Level 2

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

52
0 / 21 / 2
1,854
132
14,585
48,997
0
A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 2.4s after hitting an enemy with Dark Siphon.

Level 4

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 1.2000000000000002s after hitting at least one enemy with Obliteration.

Level 3

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Lillith
35
0 / 12 / 5
2,791
199
17,040
61,847
0
Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 10% for 1.5s after activating Death Wings.

Level 2

Virulent

Virulent

Blood Hex

Reduce the Blood cost of Death Wings by 4% while an enemy is marked by Blood Hex.

Level 1

Blood Sense

Blood Sense

Blood Hex

Hitting an enemy with Blood Hex will Reveal them to your team for 2s.

Level 4

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 2s after activating Death Wings.

Level 4

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 24%.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Fernando
ssakura5_
Fernando
11
0 / 16 / 0
2,925
209
13,141
101,040
161,656
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 12s
Objective Time
2m 36s
204
Kill Participation
22
80
Kills
9
9
Deaths
80
124
Assists
13
Player
Kills
Deaths
Assists
KDA
L
6
16
3
0.47
W
4
3
35
7.17
W
13
3
15
6.83
W
21
0
27
34.5
L
Octavia
LilPapaJ
Octavia
3
15
3
0.3
L
0
21
2
0.05
W
Maeve
Rccik
Maeve
15
2
19
12.25
L
Lillith
0
12
5
0.21
W
27
1
28
41
L
Fernando
ssakura5_
Fernando
0
16
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

325,558
Damage
147,762
147,762
Taken
325,558
0
Shielding
166,086
109,827
Healing
58,481
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
47,144
36,600
150
1,979
56,170
4,430
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
19,470
8,363
71,293
4,167
10,781
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
51,699
40,458
0
4,247
28,018
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
95,136
67,693
0
13,333
37,576
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Octavia
LilPapaJ
Octavia
55,852
53,302
24
8,276
57,504
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

L
14,585
9,905
0
2,037
48,997
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Maeve
Rccik
Maeve
56,955
52,725
0
8,421
40,697
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Lillith
17,040
9,206
41,366
1,438
61,847
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
102,298
87,607
0
8,366
30,690
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

L
Fernando
ssakura5_
Fernando
13,141
8,881
0
3,211
101,040
161,656

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role