Player Matchup

Fernando
Fernando
Azyriiix
Fernando
Level 96
Champion Stats
57W - 34L
1,691 SR
Queue Stats
83W - 65L
1,612 Elo+
Party 1
Tyra
Tyra
KartoffelJuice
Tyra
Level 49
Champion Stats
7W - 11L
1,568 SR
Queue Stats
68W - 75L
1,455 Elo+
Party 3
Grover
Grover
NRG_Destruidor
Grover
Level 40
Champion Stats
0W - 1L
1,500 SR
Queue Stats
46W - 58L
1,423 Elo+
Solo
Moji
Moji
Nikothefrikooo
Moji
Level 41
Champion Stats
1W - 4L
1,308 SR
Queue Stats
43W - 52L
1,481 Elo+
Party 3
Kasumi
Kasumi
Walfuuu
Kasumi
Level 50
Champion Stats
35W - 28L
1,597 SR
Queue Stats
92W - 76L
1,613 Elo+
Party 1
Team Averages
Level 55
1,533 SR
1,517 Elo+

VS

Team Averages
Level 271
1,721 SR
1,608 Elo+
FluffyRuff
Unknown
Level 999
Champion Stats
2W - 0L
1,636 SR
Queue Stats
6W - 8L
1,635 Elo+
Solo
Koga
Koga
IsBestPerson
Koga
Level 137
Champion Stats
40W - 16L
1,765 SR
Queue Stats
60W - 41L
1,620 Elo+
Party 2
Moji
Moji
Samamander
Moji
Level 58
Champion Stats
4W - 3L
1,500 SR
Queue Stats
26W - 23L
1,612 Elo+
Party 2
Barik
Barik
Th333_Unknown
Barik
Level 78
Champion Stats
2W - 0L
1,755 SR
Queue Stats
22W - 12L
1,615 Elo+
Party 2
Cassie
Cassie
ytocino
Cassie
Level 81
Champion Stats
8W - 0L
1,948 SR
Queue Stats
137W - 125L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Azyriiix
Fernando
45
9 / 14 / 11
5,021
295
53,311
150,758
155,517
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

33
10 / 18 / 14
4,080
240
101,314
93,683
1,800
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Turn The Table

Turn The Table

Nade Launcher

Heal for 240 for each enemy hit with Nade Launcher.

Level 4

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 0.5s.

Level 1

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

41
4 / 14 / 29
3,925
231
50,743
84,626
2,428
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

11
7 / 18 / 20
4,211
248
21,666
71,633
46,869

Level 5

Level 5

Level 1

Level 1

Level 3

Level 1

Kasumi
Walfuuu
Kasumi
12
16 / 21 / 17
4,475
263
92,265
77,017
0
Moonlit Haunting

Moonlit Haunting

Heal for 85 every 0.25s during Body and Soul.

Level 5

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Soul Siphon

Soul Siphon

Increase the duration of Body and Soul by 0.5s.

Level 5

Folk Tales

Folk Tales

Increase your maximum Health by 150.

Level 3

Deadly Prey

Deadly Prey

Increase your Movement Speed by 10% for 2s after Body and Soul ends.

Level 1

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
FluffyRuff
Unknown
59
18 / 3 / 32
5,205
306
113,189
37,575
0

Level 4

Level 3

Level 3

Level 2

Level 3

Level 1

34
38 / 17 / 22
6,206
365
157,524
63,011
12,830
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 250.

Level 5

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 12 Ammo every 1s.

Level 2

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Level 1

26
3 / 11 / 35
5,037
296
7,374
66,709
25,754

Level 1

Level 4

Level 3

Level 2

Level 5

Level 1

53
6 / 6 / 39
5,877
346
70,737
102,058
173,694
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Cassie
ytocino
Cassie
37
20 / 9 / 28
5,137
302
128,893
49,946
0
Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 20%.

Level 2

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 225.

Level 3

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 45s
Objective Time
18m 19s
137
Kill Participation
241
46
Kills
85
85
Deaths
46
91
Assists
156
Player
Kills
Deaths
Assists
KDA
L
Fernando
Azyriiix
Fernando
9
14
11
1.04
W
FluffyRuff
Unknown
18
3
32
11.33
W
38
17
22
2.88
L
10
18
14
0.94
L
4
14
29
1.32
L
7
18
20
0.94
W
3
11
35
1.86
W
6
6
39
4.25
L
Kasumi
Walfuuu
Kasumi
16
21
17
1.17
W
Cassie
ytocino
Cassie
20
9
28
3.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

319,299
Damage
477,717
477,717
Taken
319,299
206,614
Shielding
212,278
226,683
Healing
198,481
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
Azyriiix
Fernando
53,311
37,468
0
2,412
150,758
155,517
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

W
FluffyRuff
Unknown
113,189
81,988
0
11,054
37,575
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
157,524
141,502
220
3,934
63,011
12,830

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

Level 1

L
101,314
60,216
0
2,847
93,683
1,800
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
50,743
40,668
60,894
33,795
84,626
2,428
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
21,666
21,666
102,244
14,897
71,633
46,869
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

W
7,374
7,374
105,352
36,701
66,709
25,754
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
70,737
70,737
0
19,841
102,058
173,694
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

L
Kasumi
Walfuuu
Kasumi
92,265
64,268
2,713
6,881
77,017
0

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

W
Cassie
ytocino
Cassie
128,893
116,426
3,438
17,941
49,946
0

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Damage Done by Role

Damage Taken by Role