Player Matchup

Vora
Vora
IP II IL IL
Vora
Level 70
Champion Stats
9W - 12L
1,450 SR
Queue Stats
68W - 55L
1,543 Elo+
Party 3
Octavia
Octavia
Laxus Dragneel
Octavia
Level 187
Champion Stats
0W - 1L
1,500 SR
Queue Stats
116W - 90L
1,615 Elo+
Party 3
Barik
Barik
Splf Mstr
Barik
Level 20
Champion Stats
4W - 4L
1,267 SR
Queue Stats
19W - 16L
1,444 Elo+
Party 3
Ying
Ying
leafyheals
Ying
Level 32
Champion Stats
37W - 15L
1,744 SR
Queue Stats
47W - 27L
1,657 Elo+
Party 3
Moji
Moji
paleo-soup
Moji
Level 72
Champion Stats
0W - 2L
1,500 SR
Queue Stats
249W - 237L
1,540 Elo+
Solo
Team Averages
Level 76
1,492 SR
1,560 Elo+

VS

Team Averages
Level 408
1,610 SR
1,421 Elo+
Viktor
Viktor
BossDiamond7358
Viktor
Level 15
Champion Stats
1W - 2L
1,474 SR
Queue Stats
66W - 72L
1,059 Elo+
Party 2
Khan
Khan
C4mmmmmm
Khan
Level 12
Champion Stats
3W - 5L
1,739 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Saati
Saati
Kaleeston
Saati
Level 999
Champion Stats
510W - 202L
1,704 SR
Queue Stats
7,428W - 1,936L
1,729 Elo+
Party 1
Moji
Moji
MikSumbi
Moji
Level 999
Champion Stats
1,198W - 262L
1,935 SR
Queue Stats
2,749W - 579L
1,757 Elo+
Party 1
Kasumi
Kasumi
Syms Carwash628
Kasumi
Level 15
Champion Stats
1W - 1L
1,197 SR
Queue Stats
68W - 77L
1,059 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
40
5 / 11 / 3
4,792
436
63,653
55,098
1,995
Broken Promises

Broken Promises

Obliteration

Heal for 120 for each enemy hit with Obliteration.

Level 2

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.7999999999999998s.

Level 3

False Idol

False Idol

Armor

Increase your Movement Speed by 25% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

54
0 / 6 / 0
3,820
347
11,264
27,120
0
Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 30% for 2.5s after getting a Killing Blow or Elimination.

Level 5

Overwhelming Force

Overwhelming Force

Generate 3% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Clean Shots

Clean Shots

Reduce your weapon recoil by 60% while using Commanding Leap.

Level 3

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Barik
Splf Mstr
Barik
10
2 / 8 / 8
5,473
498
47,089
88,997
92,664
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 2s.

Level 5

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Bunker

Bunker

Barricade

Increase the Health of Barricade by 200.

Level 1

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

9
7 / 4 / 8
5,960
542
115,022
34,723
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

45
6 / 8 / 7
5,026
457
47,935
41,897
30,649

Level 1

Level 1

Level 4

Level 5

Level 4

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
6
3 / 8 / 6
4,724
429
30,023
54,331
0
Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 6.

Level 3

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 200.

Level 4

Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Khan
12
4 / 4 / 12
5,215
474
34,276
99,245
5,681
Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 25 every 1s while Bulwark is active.

Level 1

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 6%.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 15.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Saati
Kaleeston
Saati
60
18 / 3 / 5
6,080
553
105,853
45,783
0
Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.

Level 4

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Moji
60
7 / 0 / 16
6,249
568
28,650
36,289
32,321

Level 4

Level 1

Level 3

Level 3

Level 4

Level 1

7
5 / 5 / 7
4,910
446
49,033
49,315
0
Soulfire

Soulfire

Heal for 100 each time one of your Spirit Lures triggers.

Level 2

Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 2.5s.

Level 5

Essence Drain

Essence Drain

Your Savage Tear deals an additional 6% base damage per stack of Curse on your target.

Level 3

Folk Tales

Folk Tales

Increase your maximum Health by 100.

Level 2

Moonlit Haunting

Moonlit Haunting

Heal for 51 every 0.25s during Body and Soul.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 55s
Objective Time
15m 16s
46
Kill Participation
83
20
Kills
37
37
Deaths
20
26
Assists
46
Player
Kills
Deaths
Assists
KDA
W
3
8
6
0.75
W
Khan
4
4
12
2.5
L
5
11
3
0.59
W
Saati
Kaleeston
Saati
18
3
5
6.83
L
0
6
0
0
W
Moji
7
0
16
15
L
Barik
Splf Mstr
Barik
2
8
8
0.75
W
5
5
7
1.7
L
7
4
8
2.75
L
6
8
7
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

284,963
Damage
247,835
247,835
Taken
284,963
125,308
Shielding
38,002
162,138
Healing
223,082
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
30,023
21,890
0
6,203
54,331
0
W
Khan
34,276
26,686
6,849
12,212
99,245
5,681
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
63,653
34,828
0
9,359
55,098
1,995
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Saati
Kaleeston
Saati
105,853
79,517
0
258
45,783
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
11,264
9,064
486
2,924
27,120
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Moji
28,650
28,650
160,702
32,953
36,289
32,321
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Barik
Splf Mstr
Barik
47,089
47,089
0
4,443
88,997
92,664
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

W
49,033
31,663
0
3,905
49,315
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
115,022
60,138
68,614
24,253
34,723
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Level 2

L
47,935
47,935
37,508
14,551
41,897
30,649
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role