Player Matchup

Moji
Moji
AshuramaruWolf
Moji
Level 64
Champion Stats
5W - 4L
1,367 SR
Queue Stats
80W - 84L
1,599 Elo+
Solo
Saati
Saati
DreamyPlanet
Saati
Level 98
Champion Stats
6W - 3L
1,626 SR
Queue Stats
186W - 152L
1,696 Elo+
Party 2
Io
Io
Hyplex6026
Io
Level 59
Champion Stats
2W - 0L
1,879 SR
Queue Stats
47W - 42L
1,642 Elo+
Party 2
Androxus
Androxus
ScorpionxxD
Androxus
Level 954
Champion Stats
49W - 42L
1,582 SR
Queue Stats
411W - 407L
1,566 Elo+
Solo
Inara
Inara
marcos128449
Inara
Level 178
Champion Stats
27W - 11L
1,707 SR
Queue Stats
467W - 435L
1,660 Elo+
Solo
Team Averages
Level 271
1,632 SR
1,633 Elo+

VS

Team Averages
Level 700
1,490 SR
1,615 Elo+
Barik
Barik
Correntinium
Barik
Level 999
Champion Stats
7W - 12L
1,464 SR
Queue Stats
485W - 481L
1,627 Elo+
Party 1
Moji
Moji
Nukester_skilled
Moji
Level 140
Champion Stats
0W - 4L
1,256 SR
Queue Stats
60W - 47L
1,659 Elo+
Solo
Jenos
Jenos
PablinTicToc
Jenos
Level 999
Champion Stats
68W - 50L
1,641 SR
Queue Stats
755W - 788L
1,545 Elo+
Party 1
Koga
Koga
TîtoSabaku
Koga
Level 872
Champion Stats
14W - 13L
1,544 SR
Queue Stats
421W - 422L
1,608 Elo+
Party 1
WhiteSlaya34
Unknown
Level 491
Champion Stats
24W - 23L
1,542 SR
Queue Stats
572W - 554L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
42
4 / 3 / 16
3,018
274
18,252
29,131
23,962

Level 1

Level 2

Level 4

Level 4

Level 4

Level 1

41
14 / 4 / 11
3,312
301
74,658
21,410
0
Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 10%.

Level 1

Steady Predictions

Steady Predictions

Generate 2% Ultimate Charge after hitting your coin.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Hide

Hide

Increase the duration of Saati's invisibility by 0.5s after deployment of Dead Ringer.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

44
6 / 2 / 19
3,323
302
35,975
30,076
0
Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 3% Moonlight every 1s while not using Moonlight.

Level 3

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 20%.

Level 1

Moonlight Garden

Moonlight Garden

Weapon

Generate 6% Moonlight for each enemy hit with Light Bow.

Level 3

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Androxus
ScorpionxxD
Androxus
60
7 / 7 / 6
2,606
237
43,117
32,198
0
Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Abyssal Touch

Abyssal Touch

Defiance

Reduce the Cooldown of Nether Step by 2.4s after hitting an enemy with Defiance.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Marksman

Marksman

Defiance

Generate 3 Ammo after hitting an enemy with Defiance.

Level 3

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

59
5 / 1 / 14
3,215
292
32,010
54,281
11,282
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
1 / 7 / 5
1,775
161
47,972
67,189
40,339
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 280.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

51
3 / 9 / 7
1,959
178
15,266
36,505
37,597

Level 4

Level 3

Level 1

Level 5

Level 2

Level 1

59
1 / 6 / 10
1,800
164
16,076
28,139
5,340
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
8 / 8 / 3
2,222
202
37,794
41,050
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 20% while firing your SMGs.

Level 4

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Level 1

WhiteSlaya34
Unknown
60
4 / 6 / 4
1,909
174
49,988
31,129
0

Level 2

Level 3

Level 5

Level 3

Level 2

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 42s
Objective Time
2m 12s
102
Kill Participation
46
36
Kills
17
17
Deaths
36
66
Assists
29
Player
Kills
Deaths
Assists
KDA
W
4
3
16
4
L
1
7
5
0.5
W
14
4
11
4.88
W
6
2
19
7.75
L
3
9
7
0.72
L
1
6
10
1
W
Androxus
ScorpionxxD
Androxus
7
7
6
1.43
L
8
8
3
1.19
L
WhiteSlaya34
Unknown
4
6
4
1
W
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

204,012
Damage
167,096
167,096
Taken
204,012
35,244
Shielding
83,276
116,770
Healing
105,989
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
18,252
18,252
34,239
9,638
29,131
23,962
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
47,972
47,972
0
6,756
67,189
40,339
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
74,658
57,241
0
86
21,410
0

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
35,975
34,630
47,714
16,881
30,076
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Level 1

L
15,266
15,266
30,783
6,728
36,505
37,597
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
16,076
12,584
44,307
9,122
28,139
5,340
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Androxus
ScorpionxxD
Androxus
43,117
31,237
0
459
32,198
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
37,794
35,811
0
5,333
41,050
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
WhiteSlaya34
Unknown
49,988
38,602
0
2,960
31,129
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
32,010
28,730
0
7,753
54,281
11,282

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role