Player Matchup

Rei
Rei
MojiFan
Rei
Level 471
Champion Stats
1W - 2L
1,569 SR
Queue Stats
454W - 420L
1,645 Elo+
Solo
Octavia
Octavia
MorgaMeister
Octavia
Level 93
Champion Stats
8W - 9L
1,594 SR
Queue Stats
50W - 42L
1,691 Elo+
Party 1
Khan
Khan
The_insane_one34
Khan
Level 999
Champion Stats
22W - 13L
1,649 SR
Queue Stats
108W - 77L
1,685 Elo+
Solo
Vora
Vora
aguacate232
Vora
Level 593
Champion Stats
50W - 48L
1,617 SR
Queue Stats
395W - 382L
1,615 Elo+
Solo
Tiberius
Tiberius
solidsnakesnivy
Tiberius
Level 139
Champion Stats
10W - 17L
1,566 SR
Queue Stats
95W - 98L
1,648 Elo+
Party 1
Team Averages
Level 459
1,599 SR
1,657 Elo+

VS

Team Averages
Level 583
1,639 SR
1,642 Elo+
Khan
Khan
Erleinmayer
Khan
Level 999
Champion Stats
22W - 18L
1,654 SR
Queue Stats
450W - 428L
1,657 Elo+
Party 2
Moji
Moji
FutureGaming101
Moji
Level 205
Champion Stats
2W - 6L
1,661 SR
Queue Stats
285W - 248L
1,633 Elo+
Party 3
Hawsphere
Unknown
Level 999
Champion Stats
29W - 25L
1,631 SR
Queue Stats
578W - 554L
1,622 Elo+
Party 2
Androxus
Androxus
ToigoRosas
Androxus
Level 512
Champion Stats
23W - 28L
1,687 SR
Queue Stats
230W - 190L
1,698 Elo+
Solo
Rei
Rei
michael50000
Rei
Level 198
Champion Stats
7W - 7L
1,563 SR
Queue Stats
239W - 213L
1,600 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Rei
60
9 / 8 / 35
4,830
254
49,359
58,508
0
Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.5s.

Level 5

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.1s after hitting an enemy with Sigil. This effect stacks.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 5% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Octavia
MorgaMeister
Octavia
45
6 / 14 / 12
3,301
174
99,645
47,870
0
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 1.2s after activating Commanding Leap.

Level 2

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 8%.

Level 2

Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 1.5s.

Level 3

Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 0.8999999999999999s every 1s while standing inside of your Distortion Field.

Level 3

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

60
9 / 10 / 28
4,366
230
85,019
150,710
66,346
Bloodthirst

Bloodthirst

Armor

Gain 16% Lifesteal.

Level 4

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

60
20 / 9 / 17
4,439
234
137,596
83,160
1,800
Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Tiberius
48
13 / 17 / 17
4,336
228
155,335
82,385
0
Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

Charisma

Charisma

Armor

Increase your maximum Health by 150.

Level 3

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 60.

Level 4

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
9 / 13 / 29
5,129
270
87,762
191,047
44,938
Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 40% for 2s after hitting an enemy with Commander's Grab.

Level 5

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 24% for 3s after activating Battle Shout.

Level 3

Level 5

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

59
8 / 7 / 27
5,542
292
34,654
85,594
24,578

Level 3

Level 5

Level 2

Level 2

Level 3

Level 1

Hawsphere
Unknown
59
12 / 15 / 20
4,611
243
121,965
92,476
0

Level 5

Level 1

Level 1

Level 3

Level 5

Level 1

Androxus
ToigoRosas
Androxus
58
27 / 10 / 15
5,582
294
125,276
82,050
0
Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

60
2 / 12 / 34
5,215
274
52,976
75,787
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 4% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 4

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 30s
Objective Time
11m 47s
166
Kill Participation
183
57
Kills
58
58
Deaths
57
109
Assists
125
Player
Kills
Deaths
Assists
KDA
W
9
13
29
1.81
W
8
7
27
3.07
W
Hawsphere
Unknown
12
15
20
1.47
L
Rei
9
8
35
3.31
L
Octavia
MorgaMeister
Octavia
6
14
12
0.86
L
9
10
28
2.3
W
Androxus
ToigoRosas
Androxus
27
10
15
3.45
L
20
9
17
3.17
W
2
12
34
1.58
L
Tiberius
13
17
17
1.26

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

526,954
Damage
422,633
422,633
Taken
526,954
68,146
Shielding
69,516
252,222
Healing
371,232
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
87,762
71,890
10,021
17,683
191,047
44,938
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
34,654
34,654
153,536
32,154
85,594
24,578
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Hawsphere
Unknown
121,965
89,460
0
1,769
92,476
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Rei
49,359
43,878
137,115
38,442
58,508
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
Octavia
MorgaMeister
Octavia
99,645
80,649
0
6,834
47,870
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
85,019
73,328
6,523
28,613
150,710
66,346
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

Level 1

W
Androxus
ToigoRosas
Androxus
125,276
106,706
0
1,732
82,050
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

L
137,596
102,571
0
17,421
83,160
1,800
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
52,976
52,406
130,359
23,978
75,787
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
Tiberius
155,335
89,061
0
17,274
82,385
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role