Player Matchup

Terminus
Terminus
AlwaysSete
Terminus
Level 999
Champion Stats
9W - 8L
1,696 SR
Queue Stats
907W - 808L
1,561 Elo+
Solo
Jenos
Jenos
Im reloading942
Jenos
Level 563
Champion Stats
25W - 20L
1,672 SR
Queue Stats
530W - 550L
1,665 Elo+
Solo
Io
Io
Misticaxx
Io
Level 900
Champion Stats
826W - 785L
1,577 SR
Queue Stats
843W - 824L
1,588 Elo+
Solo
Saati
Saati
Stewpeed201
Saati
Level 999
Champion Stats
2W - 1L
1,592 SR
Queue Stats
333W - 282L
1,650 Elo+
Solo
Moji
Moji
meli8890
Moji
Level 389
Champion Stats
5W - 4L
1,724 SR
Queue Stats
784W - 740L
1,640 Elo+
Solo
Team Averages
Level 770
1,652 SR
1,621 Elo+

VS

Team Averages
Level 491
1,650 SR
1,642 Elo+
Fernando
Fernando
AlexD0913
Fernando
Level 999
Champion Stats
0W - 1L
1,661 SR
Queue Stats
397W - 377L
1,629 Elo+
Solo
Saati
Saati
CrabbyOstrich26
Saati
Level 187
Champion Stats
6W - 7L
1,626 SR
Queue Stats
339W - 302L
1,570 Elo+
Solo
Jenos
Jenos
OhFurSureDude
Jenos
Level 446
Champion Stats
27W - 19L
1,660 SR
Queue Stats
380W - 354L
1,639 Elo+
Solo
Moji
Moji
SillyRac
Moji
Level 53
Champion Stats
76W - 40L
1,702 SR
Queue Stats
103W - 68L
1,760 Elo+
Solo
Ying
Ying
The GreenHermit
Ying
Level 768
Champion Stats
370W - 374L
1,599 SR
Queue Stats
383W - 384L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
AlwaysSete
Terminus
60
7 / 2 / 2
3,365
306
73,865
143,565
0
It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

It Watches

It Watches

Armor

Generate 12% Power Siphon charge for each enemy hit with Massacre Axe.

Level 4

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.

Level 4

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 5% increased Healing while at or below 50% Health.

Level 1

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

58
9 / 3 / 11
3,206
291
95,600
50,762
0
Penumbra

Penumbra

Weapon

Gain 25% Lifesteal.

Level 5

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 14%.

Level 1

Solar Sails

Solar Sails

Stellar Wind

Regenerate 4 Ammo every 1s while Stellar Wind is active.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.8s.

Level 2

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Binary Star

Binary Star

Weapon

Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.

Level 1

49
2 / 2 / 10
2,841
258
45,369
46,248
1,470
Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.

Level 3

Sky-Walker

Sky-Walker

Armor

Lower your gravity and increase your air control by 30% while firing your Light Bow.

Level 3

Full Moon

Full Moon

Lunar Leap

Gain a 500-Health Shield for 3s after activating Lunar Leap.

Level 5

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 20%.

Level 1

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

60
6 / 3 / 8
2,859
260
110,794
45,870
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 0.5s.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Taste Maker

Taste Maker

Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.

Level 1

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 9%.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Moji
60
0 / 4 / 15
2,960
269
21,680
48,324
29,616

Level 3

Level 5

Level 2

Level 4

Level 1

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
AlexD0913
Fernando
60
1 / 5 / 11
3,348
304
84,453
178,970
94,095
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

50
4 / 5 / 8
2,433
221
75,868
40,572
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

60
3 / 5 / 7
2,263
206
47,335
52,648
0
Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 20%.

Level 2

Solar Sails

Solar Sails

Stellar Wind

Regenerate 4 Ammo every 1s while Stellar Wind is active.

Level 2

Sidereal

Sidereal

Weapon

Increase your maximum Health by 200.

Level 4

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Penumbra

Penumbra

Weapon

Gain 10% Lifesteal.

Level 2

Binary Star

Binary Star

Weapon

Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.

Level 1

Moji
37
2 / 4 / 4
2,879
262
45,487
40,656
34,319

Level 5

Level 1

Level 3

Level 3

Level 3

Level 1

39
5 / 5 / 7
2,786
253
81,626
34,462
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Harmony

Harmony

Shatter

Heal for 26% of the damage dealt by Shatter.

Level 2

Mesmerism

Mesmerism

Illusion

Generate 4 Ammo after activating Illusion.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 46s
Objective Time
6m 43s
70
Kill Participation
52
24
Kills
15
14
Deaths
24
46
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Fernando
AlexD0913
Fernando
1
5
11
1.3
W
Terminus
AlwaysSete
Terminus
7
2
2
4
L
4
5
8
1.6
W
9
3
11
4.83
W
2
2
10
3.5
L
3
5
7
1.3
L
Moji
2
4
4
1
W
6
3
8
3.33
L
5
5
7
1.7
W
Moji
0
4
15
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

347,308
Damage
334,769
334,769
Taken
347,308
31,086
Shielding
128,414
291,051
Healing
280,113
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
AlexD0913
Fernando
84,453
40,272
0
9,666
178,970
94,095
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

W
Terminus
AlwaysSete
Terminus
73,865
68,292
0
7,947
143,565
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
75,868
53,638
0
145
40,572
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
95,600
85,950
55,054
20,684
50,762
0

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
45,369
41,927
62,393
26,764
46,248
1,470
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
47,335
44,268
37,664
16,445
52,648
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Moji
45,487
45,487
115,721
11,116
40,656
34,319
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
110,794
94,627
0
150
45,870
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
81,626
31,974
73,273
16,083
34,462
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Moji
21,680
21,680
99,198
18,861
48,324
29,616
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

Damage Done by Role

Damage Taken by Role