Player Matchup

Torvald
Torvald
DaMakoShark
Torvald
Level 292
Champion Stats
11W - 4L
1,906 SR
Queue Stats
186W - 191L
1,538 Elo+
Solo
Vora
Vora
Hisgirl1238
Vora
Level 39
Champion Stats
18W - 27L
1,332 SR
Queue Stats
65W - 66L
1,476 Elo+
Party 1
VII
VII
SenseiBlaise
VII
Level 45
Champion Stats
3W - 10L
1,183 SR
Queue Stats
65W - 69L
1,465 Elo+
Party 1
Saati
Saati
Zarak1998
Saati
Level 176
Champion Stats
22W - 23L
1,399 SR
Queue Stats
86W - 66L
1,581 Elo+
Party 2
Moji
Moji
Zeroxite
Moji
Level 327
Champion Stats
77W - 36L
1,689 SR
Queue Stats
122W - 99L
1,540 Elo+
Party 2
Team Averages
Level 176
1,502 SR
1,520 Elo+

VS

Team Averages
Level 464
1,510 SR
1,553 Elo+
Raum
Raum
CombatRi0t
Raum
Level 832
Champion Stats
8W - 4L
1,603 SR
Queue Stats
121W - 126L
1,508 Elo+
Party 3
Seris
Seris
LunalyLunacy
Seris
Level 491
Champion Stats
325W - 338L
1,537 SR
Queue Stats
1,032W - 1,036L
1,573 Elo+
Solo
Moji
Moji
SoftieLoftie
Moji
Level 81
Champion Stats
6W - 2L
1,500 SR
Queue Stats
168W - 138L
1,606 Elo+
Solo
Dredge
Dredge
ZipitusMaximus
Dredge
Level 540
Champion Stats
5W - 19L
1,335 SR
Queue Stats
142W - 137L
1,544 Elo+
Party 3
VII
VII
giovanni0504
VII
Level 375
Champion Stats
113W - 105L
1,574 SR
Queue Stats
581W - 582L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Torvald
DaMakoShark
Torvald
58
6 / 3 / 23
3,818
347
62,091
18,912
98,331
Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 1.6s.

Level 4

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 20% for 2s.

Level 2

Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 200-Health Shield after getting an Elimination.

Level 2

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Arcane Etching

Arcane Etching

Nullify

Gain a 300-Health Shield after activating Nullify.

Level 3

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

8
5 / 4 / 21
3,297
300
67,339
43,766
900
False Idol

False Idol

Armor

Increase your Movement Speed by 15% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 3

What May Come

What May Come

Tendril

Reduce the damage you take by 12% for 3s after activating Tendril.

Level 3

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Broken Promises

Broken Promises

Obliteration

Heal for 180 for each enemy hit with Obliteration.

Level 3

Deafening Silence

Deafening Silence

Obliteration

Obliteration now Silences enemies hit for 1.65s.

Level 1

38
8 / 6 / 16
3,085
280
75,875
32,928
0
Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 15%.

Level 3

Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 15% Health.

Level 3

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 30%.

Level 3

Night Watch

Night Watch

Trigger Discipline

Generate 12 Ammo when you activate Trigger Discipline.

Level 3

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Saati
Zarak1998
Saati
53
17 / 4 / 12
3,856
351
98,364
37,259
0
Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 9% for 1.5s after using Blast Back.

Level 3

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 9% for 2.5s after Ricochet is deployed.

Level 3

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Moji
55
11 / 1 / 19
3,838
349
28,630
29,998
35,726

Level 3

Level 1

Level 1

Level 5

Level 5

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
0 / 14 / 3
2,011
183
17,712
151,125
0
Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 8%.

Level 1

Tormented Fissure

Tormented Fissure

Ignition

Generate 25 Ammo after activating Ignition.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Apocalypse

Apocalypse

Juggernaut

Heal for 450 for each champion hit by Juggernaut.

Level 3

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

41
1 / 4 / 10
2,196
200
22,796
40,118
0
Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

38
2 / 8 / 9
2,070
188
7,365
45,601
3,178

Level 3

Level 1

Level 5

Level 1

Level 5

Level 1

59
12 / 9 / 1
2,735
249
84,657
52,858
4,404
Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Plank Walker

Plank Walker

Shortcut

Heal for 300 after exiting a Shortcut.

Level 3

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 2.

Level 2

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

49
2 / 12 / 3
937
85
30,333
42,597
0
Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 5%.

Level 1

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Never Look

Never Look

Armor

Increase your maximum Health by 100.

Level 2

Fragments

Fragments

Armor

Heal for 30% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 3

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 50%.

Level 5

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 36s
Objective Time
3m 51s
138
Kill Participation
43
47
Kills
17
18
Deaths
47
91
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
14
3
0.11
W
Torvald
DaMakoShark
Torvald
6
3
23
5.83
W
5
4
21
3.88
L
1
4
10
1.5
W
8
6
16
2.67
L
2
8
9
0.81
W
Saati
Zarak1998
Saati
17
4
12
5.75
W
Moji
11
1
19
20.5
L
12
9
1
1.39
L
2
12
3
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

332,299
Damage
162,863
162,863
Taken
332,299
134,957
Shielding
7,582
116,014
Healing
158,054
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
17,712
11,369
0
2,860
151,125
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 2

W
Torvald
DaMakoShark
Torvald
62,091
48,320
5,842
440
18,912
98,331
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
67,339
51,112
1,145
7,490
43,766
900
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
22,796
18,050
57,726
22,185
40,118
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
75,875
73,325
0
1,236
32,928
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
7,365
7,365
55,852
6,614
45,601
3,178
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Saati
Zarak1998
Saati
98,364
60,153
916
3,270
37,259
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

W
Moji
28,630
28,630
74,761
20,914
29,998
35,726
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
84,657
65,529
0
8,761
52,858
4,404
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

L
30,333
18,998
0
4,056
42,597
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role