Player Matchup

Vora
Vora
NaomiFlixx
Vora
Level 854
Champion Stats
80W - 47L
1,675 SR
Queue Stats
368W - 346L
1,593 Elo+
Solo
Moji
Moji
SouOhKalabrezu
Moji
Level 242
Champion Stats
1W - 3L
1,381 SR
Queue Stats
314W - 274L
1,566 Elo+
Solo
Ying
Ying
gabral1995
Ying
Level 39
Champion Stats
9W - 13L
1,564 SR
Queue Stats
59W - 59L
1,513 Elo+
Solo
Octavia
Octavia
reiikka
Octavia
Level 326
Champion Stats
15W - 17L
1,560 SR
Queue Stats
1,270W - 1,282L
1,554 Elo+
Solo
Azaan
Azaan
risotonero
Azaan
Level 999
Champion Stats
16W - 15L
1,573 SR
Queue Stats
361W - 346L
1,517 Elo+
Solo
Team Averages
Level 492
1,551 SR
1,549 Elo+

VS

Team Averages
Level 196
1,677 SR
1,567 Elo+
Fernando
Fernando
Fixhun
Fernando
Level 183
Champion Stats
36W - 31L
1,625 SR
Queue Stats
693W - 669L
1,530 Elo+
Solo
Vora
Vora
HiimHi5
Vora
Level 42
Champion Stats
11W - 6L
1,544 SR
Queue Stats
37W - 35L
1,524 Elo+
Solo
Koga
Koga
julioskate70
Koga
Level 76
Champion Stats
3W - 0L
1,797 SR
Queue Stats
12W - 8L
1,525 Elo+
Party 1
Dredge
Dredge
leffenmess
Dredge
Level 536
Champion Stats
2W - 3L
1,860 SR
Queue Stats
118W - 106L
1,584 Elo+
Party 1
Mal'Damba
Mal'Damba
wetato
Mal'Damba
Level 144
Champion Stats
2W - 1L
1,557 SR
Queue Stats
48W - 28L
1,674 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
36 / 16 / 25
7,201
313
122,086
89,696
11,172
New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 2s after hitting an enemy with Dark Siphon.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 20 per stack.

Level 2

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 300 Shield for 5s after activating Tendril.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

50
20 / 12 / 33
6,395
278
71,473
64,394
20,191

Level 2

Level 4

Level 2

Level 3

Level 4

Level 1

35
16 / 14 / 50
10,106
439
83,406
88,162
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Octavia
reiikka
Octavia
57
18 / 10 / 35
6,300
274
95,371
75,106
0
Overwhelming Force

Overwhelming Force

Generate 1% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Azaan
60
18 / 14 / 34
6,829
297
93,261
164,086
85,483
Grim Deliverance

Grim Deliverance

Heal for 5 for every percentage point of Ire consumed by abilities.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 75.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 600.

Level 4

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 30%.

Level 5

Indignation

Indignation

Reduce the Cooldown of Conviction by 1.6s.

Level 4

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Fixhun
Fernando
31
14 / 15 / 24
7,545
328
80,026
151,382
214,525
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Vora
HiimHi5
Vora
35
3 / 26 / 13
2,098
91
64,456
75,112
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 1.6s after hitting at least one enemy with Obliteration.

Level 4

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

Broken Promises

Broken Promises

Obliteration

Heal for 240 for each enemy hit with Obliteration.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

43
14 / 25 / 15
5,446
237
105,934
78,223
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Wind's Embrace

Wind's Embrace

Agility

Heal for 40 every 1s while Agility is active.

Level 2

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Dredge
leffenmess
Dredge
52
33 / 18 / 9
7,346
319
195,158
79,669
12,173
Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 300.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 20% while at or below 50% Health.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Mal'Damba
wetato
Mal'Damba
42
2 / 24 / 32
5,496
239
35,870
81,211
0
Ritual Magic

Ritual Magic

Mending Spirits

Heal for 45 every 1s while Healing an ally with Mending Spirits.

Level 3

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 1.6s.

Level 2

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 34s
Objective Time
13m 48s
285
Kill Participation
159
108
Kills
66
66
Deaths
108
177
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Fernando
Fixhun
Fernando
14
15
24
1.73
W
Vora
HiimHi5
Vora
3
26
13
0.37
L
36
16
25
3.03
L
20
12
33
3.04
L
16
14
50
2.93
W
14
25
15
0.86
W
Dredge
leffenmess
Dredge
33
18
9
2.08
L
Octavia
reiikka
Octavia
18
10
35
3.55
L
Azaan
18
14
34
2.5
W
Mal'Damba
wetato
Mal'Damba
2
24
32
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

465,597
Damage
481,444
481,444
Taken
465,597
116,846
Shielding
226,698
254,611
Healing
170,772
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
Fixhun
Fernando
80,026
45,153
0
19,745
151,382
214,525
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

W
Vora
HiimHi5
Vora
64,456
51,605
563
7,875
75,112
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
122,086
81,534
1,487
18,748
89,696
11,172
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Level 2

L
71,473
71,473
49,983
15,799
64,394
20,191
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
83,406
61,409
87,646
45,076
88,162
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

W
105,934
102,621
0
8,266
78,223
0

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Dredge
leffenmess
Dredge
195,158
89,838
0
13,490
79,669
12,173
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
Octavia
reiikka
Octavia
95,371
95,371
479
15,863
75,106
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
Azaan
93,261
70,184
150
19,380
164,086
85,483
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

W
Mal'Damba
wetato
Mal'Damba
35,870
19,479
96,419
24,414
81,211
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Damage Done by Role

Damage Taken by Role