Player Matchup

Octavia
Octavia
KaraDanvers3
Octavia
Level 150
Champion Stats
72W - 72L
1,530 SR
Queue Stats
388W - 398L
1,448 Elo+
Party 3
Fernando
Fernando
TimeDragon71
Fernando
Level 150
Champion Stats
74W - 52L
1,570 SR
Queue Stats
357W - 391L
1,444 Elo+
Party 3
Pip
Pip
Zinru
Pip
Level 50
Champion Stats
5W - 3L
1,655 SR
Queue Stats
42W - 40L
1,485 Elo+
Party 4
Makoa
Makoa
iSoomeer HBK
Makoa
Level 43
Champion Stats
8W - 6L
1,599 SR
Queue Stats
47W - 51L
1,436 Elo+
Party 4
Vivian
Vivian
purpleperson616
Vivian
Level 180
Champion Stats
8W - 4L
1,683 SR
Queue Stats
105W - 94L
1,553 Elo+
Party 3
Team Averages
Level 115
1,607 SR
1,473 Elo+

VS

Team Averages
Level 161
1,413 SR
1,531 Elo+
Io
Io
FNG NUGGIES
Io
Level 47
Champion Stats
15W - 17L
1,467 SR
Queue Stats
39W - 34L
1,537 Elo+
Party 1
Fusionplay245
Unknown
Level 80
Champion Stats
17W - 22L
1,496 SR
Queue Stats
53W - 64L
1,502 Elo+
Party 2
Vora
Vora
JohnyDaJohny
Vora
Level 292
Champion Stats
2W - 3L
1,599 SR
Queue Stats
74W - 96L
1,508 Elo+
Party 2
Makoa
Makoa
Rikka Senpai
Makoa
Level 161
Champion Stats
14W - 11L
1,481 SR
Queue Stats
127W - 112L
1,575 Elo+
Party 1
Saati
Saati
TheBreeze4140
Saati
Level 224
Champion Stats
1W - 9L
1,022 SR
Queue Stats
187W - 187L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
KaraDanvers3
Octavia
38
25 / 14 / 16
4,368
273
83,068
55,041
0
Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 1s.

Level 2

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Tactical Fire

Tactical Fire

Weapon

Generate 4 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 4

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 10.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Fernando
TimeDragon71
Fernando
43
8 / 10 / 23
4,329
271
37,215
107,628
126,275
Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Pip
Zinru
Pip
38
6 / 9 / 34
5,508
344
39,995
51,012
0
Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 24%.

Level 3

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.

Level 1

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.5s after hitting an enemy with your weapon.

Level 5

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 0.4s.

Level 1

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

23
10 / 8 / 16
3,888
243
52,316
109,121
48,505
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 0.4s for every 1000 damage Absorbed.

Level 2

Tidal Grace

Tidal Grace

Shell Shield

Heal for 165 every 1s while Shell Shield is active.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 1.2s.

Level 2

Determination

Determination

Armor

Increase your Healing received from other players by 18% while at or below 50% Health.

Level 3

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

47
30 / 7 / 33
5,087
318
145,067
37,612
14,420
Runic Ammunition

Runic Ammunition

Weapon

Gain 12% Lifesteal.

Level 3

Eyes on the Prize

Eyes on the Prize

Precision Sights

Reduce your weapon recoil by 60% while using Precision Sights.

Level 3

Hidden Reserves

Hidden Reserves

Precision Sights

Every weapon shot made while Precision Sights is active has an 24% chance to not consume Ammo.

Level 3

Unfair Advantage

Unfair Advantage

Deflector Shield

Increase the duration of Deflector Shield by 1.6s.

Level 2

Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 500.

Level 4

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
32
7 / 14 / 11
3,844
240
59,781
61,071
0
Celestial Body

Celestial Body

Armor

Increase your maximum Health by 250.

Level 5

Lunar Connection

Lunar Connection

Guardian Spirit

Reduce the cooldown of Luna's initial deploy by 2.4s.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Sky-Walker

Sky-Walker

Armor

Lower your gravity and increase your air control by 30% while firing your Light Bow.

Level 3

Eternal Reliquary

Eternal Reliquary

Lunar Leap

Generate 4 Ammo after using Lunar Leap.

Level 2

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

48
12 / 18 / 13
5,531
346
82,395
52,466
0

Level 3

Level 5

Level 1

Level 1

Level 5

Level 1

59
12 / 15 / 16
5,849
366
82,165
50,530
565
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 250 health.

Level 5

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 3s if it fails to hit a target.

Level 3

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Deafening Silence

Deafening Silence

Obliteration

Obliteration now Silences enemies hit for 1.65s.

Level 1

56
4 / 17 / 11
3,571
223
54,707
142,999
56,083
Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 50%.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 1.2s.

Level 2

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Determination

Determination

Armor

Increase your Healing received from other players by 24% while at or below 50% Health.

Level 4

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

53
13 / 15 / 15
4,506
282
81,366
50,595
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 3%.

Level 1

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 1.5s.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 52s
Objective Time
8m 35s
201
Kill Participation
114
79
Kills
48
48
Deaths
79
122
Assists
66
Player
Kills
Deaths
Assists
KDA
L
7
14
11
0.89
L
12
18
13
1.03
L
12
15
16
1.33
W
Octavia
KaraDanvers3
Octavia
25
14
16
2.36
L
4
17
11
0.56
L
13
15
15
1.37
W
Fernando
TimeDragon71
Fernando
8
10
23
1.95
W
Pip
Zinru
Pip
6
9
34
2.56
W
10
8
16
2.25
W
30
7
33
6.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

357,661
Damage
360,414
360,414
Taken
357,661
189,200
Shielding
56,648
163,600
Healing
100,592
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
59,781
51,971
44,685
19,039
61,071
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
82,395
38,777
1,335
8,655
52,466
0

Level 1

Level 2

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

L
82,165
66,442
0
14,766
50,530
565

Level 2

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
Octavia
KaraDanvers3
Octavia
83,068
66,803
0
3,558
55,041
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

L
54,707
49,647
0
6,929
142,999
56,083
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
81,366
59,379
0
5,183
50,595
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Level 1

W
Fernando
TimeDragon71
Fernando
37,215
26,040
0
4,899
107,628
126,275
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
Pip
Zinru
Pip
39,995
36,749
118,373
27,651
51,012
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

W
52,316
46,303
0
7,774
109,121
48,505
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
145,067
125,506
0
1,345
37,612
14,420
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Level 1

Damage Done by Role

Damage Taken by Role