Player Matchup

Maeve
Maeve
AbeerV2
Maeve
Level 128
Champion Stats
18W - 13L
1,505 SR
Queue Stats
61W - 52L
1,548 Elo+
Solo
Ying
Ying
Divushka
Ying
Level 999
Champion Stats
133W - 144L
1,492 SR
Queue Stats
330W - 299L
1,595 Elo+
Solo
Jenos
Jenos
coqO20
Jenos
Level 125
Champion Stats
1W - 2L
1,571 SR
Queue Stats
7W - 9L
1,506 Elo+
Solo
Lian
Lian
expert-seer
Lian
Level 21
Champion Stats
0W - 1L
1,557 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Fernando
Fernando
plane-crazy263
Fernando
Level 170
Champion Stats
2W - 1L
1,724 SR
Queue Stats
192W - 186L
1,602 Elo+
Solo
Team Averages
Level 289
1,570 SR
1,550 Elo+

VS

Team Averages
Level 207
1,573 SR
1,527 Elo+
Makoa
Makoa
MakoaTurtle
Makoa
Level 18
Champion Stats
5W - 2L
1,462 SR
Queue Stats
7W - 3L
1,482 Elo+
Solo
Saati
Saati
REALmisha01
Saati
Level 85
Champion Stats
2W - 1L
1,534 SR
Queue Stats
36W - 51L
1,531 Elo+
Party 1
Koga
Koga
TATARO4KA2018
Koga
Level 145
Champion Stats
9W - 0L
1,866 SR
Queue Stats
20W - 32L
1,531 Elo+
Party 1
Seris
Seris
am88-nicolasroul
Seris
Level 57
Champion Stats
2W - 2L
1,519 SR
Queue Stats
8W - 5L
1,527 Elo+
Solo
Fernando
Fernando
itsdoorbell
Fernando
Level 729
Champion Stats
4W - 0L
1,483 SR
Queue Stats
104W - 80L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
AbeerV2
Maeve
49
1 / 5 / 0
2,191
365
10,894
24,666
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Level 1

Ying
53
0 / 5 / 1
2,279
380
27,782
24,492
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 2.0999999999999996s.

Level 3

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 6.25s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Jenos
coqO20
Jenos
52
0 / 6 / 2
1,140
190
8,710
21,023
2,344
Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 3.5999999999999996s.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

30
0 / 8 / 1
2,240
373
15,007
27,309
0
Divine Right

Divine Right

Grace

Gain 20% Movement Speed for 3s after using Grace.

Level 4

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.7999999999999998s.

Level 3

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 3

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Fernando
60
2 / 4 / 0
2,683
447
16,467
53,614
46,950
Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
3
4 / 1 / 9
2,852
475
20,509
17,075
3,560
Harden

Harden

Dredge Anchor

Reduce your damage taken by 25% for 2s after hitting an enemy with Dredge Anchor.

Level 5

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 10%.

Level 1

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

36
4 / 1 / 4
3,065
511
41,892
8,890
0
Sure Shot

Sure Shot

Increase your Ultimate charge rate by 15%.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 9% for 2.5s after Ricochet is deployed.

Level 3

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Level 1

47
16 / 1 / 2
3,267
545
61,527
28,353
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Guild Tactics

Guild Tactics

Skewer

Heal for 160 after hitting at least one enemy with Skewer.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 10%.

Level 1

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Criminal Record

Criminal Record

Dragon Stance

Gain 14% Lifesteal while in Dragon Stance.

Level 4

Level 1

46
3 / 0 / 7
2,627
438
24,263
14,138
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Fernando
itsdoorbell
Fernando
60
1 / 0 / 1
3,200
533
2,913
10,404
19,308

Match Insights

Player Kills, Deaths, and Assists

27s
Objective Time
11m 29s
7
Kill Participation
51
3
Kills
28
28
Deaths
3
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Maeve
AbeerV2
Maeve
1
5
0
0.2
L
Ying
0
5
1
0.1
W
4
1
9
8.5
W
4
1
4
6
W
16
1
2
17
W
3
0
7
6.5
L
Jenos
coqO20
Jenos
0
6
2
0.17
L
0
8
1
0.06
W
Fernando
itsdoorbell
Fernando
1
0
1
1.5
L
Fernando
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,860
Damage
151,104
151,104
Taken
78,860
49,294
Shielding
22,868
77,069
Healing
58,118
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Maeve
AbeerV2
Maeve
10,894
9,694
0
9,527
24,666
0

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Ying
27,782
8,581
17,309
6,258
24,492
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
20,509
19,525
0
5,255
17,075
3,560
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
41,892
15,028
0
1,344
8,890
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
61,527
54,603
0
7,752
28,353
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
24,263
19,452
25,979
12,557
14,138
0
L
Jenos
coqO20
Jenos
8,710
5,700
22,661
6,593
21,023
2,344
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
15,007
15,007
135
3,246
27,309
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Fernando
itsdoorbell
Fernando
2,913
1,376
0
5,231
10,404
19,308
L
Fernando
16,467
9,740
0
11,340
53,614
46,950

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role