Player Matchup

Io
Io
BadouPhoenix56
Io
Level 999
Champion Stats
27W - 22L
1,705 SR
Queue Stats
433W - 438L
1,649 Elo+
Solo
Terminus
Terminus
Darknuuuuut
Terminus
Level 507
Champion Stats
23W - 16L
1,517 SR
Queue Stats
225W - 218L
1,546 Elo+
Solo
Ying
Ying
Doppelmops38
Ying
Level 69
Champion Stats
10W - 7L
1,748 SR
Queue Stats
181W - 189L
1,564 Elo+
Solo
Seris
Seris
IDKmyname123
Seris
Level 67
Champion Stats
65W - 51L
1,606 SR
Queue Stats
155W - 141L
1,604 Elo+
Solo
Corvus
Corvus
UnicornBrony
Corvus
Level 278
Champion Stats
5W - 3L
1,700 SR
Queue Stats
105W - 88L
1,589 Elo+
Solo
Team Averages
Level 384
1,655 SR
1,591 Elo+

VS

Team Averages
Level 416
1,632 SR
1,588 Elo+
Atlas
Atlas
Griff297
Atlas
Level 240
Champion Stats
1W - 2L
1,743 SR
Queue Stats
67W - 51L
1,588 Elo+
Solo
Lian
Lian
Sucre-Sama
Lian
Level 83
Champion Stats
30W - 21L
1,629 SR
Queue Stats
152W - 150L
1,562 Elo+
Solo
Vora
Vora
ZaWarudo95
Vora
Level 52
Champion Stats
17W - 19L
1,582 SR
Queue Stats
62W - 55L
1,598 Elo+
Solo
Moji
Moji
max59930
Moji
Level 704
Champion Stats
3W - 5L
1,500 SR
Queue Stats
296W - 322L
1,493 Elo+
Solo
Seris
Seris
poOflarg3tOoq
Seris
Level 999
Champion Stats
51W - 38L
1,707 SR
Queue Stats
377W - 360L
1,698 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
6 / 1 / 12
2,470
353
37,355
25,951
0
Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.

Level 1

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Moonlight Garden

Moonlight Garden

Weapon

Generate 4% Moonlight for each enemy hit with Light Bow.

Level 2

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Terminus
Darknuuuuut
Terminus
56
4 / 0 / 6
2,139
306
44,714
55,271
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Forsaken

Forsaken

Armor

Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 1

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

44
5 / 1 / 13
2,483
355
41,106
15,818
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 16%.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 5s after getting an Elimination.

Level 5

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

30
5 / 3 / 9
2,184
312
41,340
34,455
0
Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 1% for 4s, up to a maximum of 15%.

Level 1

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.75s.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Corvus
59
4 / 2 / 9
2,347
335
32,589
29,301
520
Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 2.5s. This effect can only occur once every 5s.

Level 5

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 2.5s for each enemy hit by it.

Level 5

Stunning Visage

Stunning Visage

Projection

Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
Griff297
Atlas
59
2 / 2 / 3
1,400
200
27,165
67,851
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 300.

Level 2

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Life Unlived

Life Unlived

Second Chance

Heal for an additional 300 when using Second Chance.

Level 2

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 0.8999999999999999s further into the past.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

26
1 / 6 / 1
1,079
154
26,400
19,720
0
Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Superiority

Superiority

Armor

Increase your maximum Ammo by 5.

Level 5

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

30
0 / 7 / 1
812
116
27,715
34,751
0
The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

False Idol

False Idol

Armor

Increase your Movement Speed by 20% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Moji
59
1 / 5 / 4
1,592
227
16,398
25,038
24,178

Level 3

Level 1

Level 2

Level 5

Level 4

Level 1

60
3 / 4 / 4
1,575
225
63,118
49,744
0
Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 24%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.

Level 4

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 42s
Objective Time
1m 30s
73
Kill Participation
20
24
Kills
7
7
Deaths
24
49
Assists
13
Player
Kills
Deaths
Assists
KDA
W
6
1
12
12
W
Terminus
Darknuuuuut
Terminus
4
0
6
7
W
5
1
13
11.5
L
Atlas
Griff297
Atlas
2
2
3
1.75
W
5
3
9
3.17
L
1
6
1
0.25
W
Corvus
4
2
9
4.25
L
0
7
1
0.07
L
Moji
1
5
4
0.6
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

197,104
Damage
160,796
160,796
Taken
197,104
520
Shielding
24,178
140,272
Healing
106,805
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
37,355
35,438
38,308
10,917
25,951
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Terminus
Darknuuuuut
Terminus
44,714
36,508
0
571
55,271
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
41,106
19,175
32,893
7,134
15,818
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Atlas
Griff297
Atlas
27,165
27,165
0
3,924
67,851
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
41,340
35,044
12,133
8,552
34,455
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
26,400
26,400
0
665
19,720
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Corvus
32,589
27,432
25,089
4,675
29,301
520
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
27,715
17,570
0
6,267
34,751
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Moji
16,398
16,398
59,652
7,477
25,038
24,178
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
63,118
52,521
12,544
16,276
49,744
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Level 1

Damage Done by Role

Damage Taken by Role