Player Matchup

Ying
Ying
CHRSTALBALLZ
Ying
Level 184
Champion Stats
6W - 6L
1,478 SR
Queue Stats
25W - 30L
1,471 Elo+
Solo
Moji
Moji
Crude Slayer96
Moji
Level 741
Champion Stats
6W - 5L
1,791 SR
Queue Stats
263W - 277L
1,604 Elo+
Solo
Fernando
Fernando
Kaigotvision369
Fernando
Level 103
Champion Stats
5W - 3L
1,506 SR
Queue Stats
23W - 24L
1,524 Elo+
Solo
Koga
Koga
SBeastPunisher
Koga
Level 67
Champion Stats
3W - 2L
1,686 SR
Queue Stats
38W - 36L
1,699 Elo+
Solo
Strix
Strix
the_hashbrown03
Strix
Level 42
Champion Stats
3W - 4L
1,396 SR
Queue Stats
79W - 84L
1,476 Elo+
Solo
Team Averages
Level 227
1,571 SR
1,555 Elo+

VS

Team Averages
Level 369
1,568 SR
1,512 Elo+
Atlas
Atlas
Gravy2Dank
Atlas
Level 306
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1,106W - 1,116L
1,477 Elo+
Solo
Ying
Ying
corvo_metido765
Ying
Level 120
Champion Stats
50W - 34L
1,610 SR
Queue Stats
220W - 207L
1,524 Elo+
Solo
Tyra
Tyra
fablamouche-_-
Tyra
Level 263
Champion Stats
80W - 75L
1,575 SR
Queue Stats
383W - 375L
1,527 Elo+
Solo
Saati
Saati
romidoeiro
Saati
Level 155
Champion Stats
11W - 14L
1,527 SR
Queue Stats
880W - 864L
1,525 Elo+
Solo
Lillith
Lillith
sweet-fencer06
Lillith
Level 999
Champion Stats
110W - 89L
1,626 SR
Queue Stats
2,130W - 2,109L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
4 / 11 / 31
4,910
307
34,677
59,658
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

57
6 / 11 / 30
4,311
269
34,827
94,916
38,587

Level 5

Level 1

Level 3

Level 2

Level 4

Level 1

Fernando
43
8 / 10 / 19
4,831
302
68,726
208,407
223,033
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

50
25 / 19 / 8
4,447
278
112,812
80,698
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

48
14 / 14 / 13
3,489
218
103,684
64,009
0
Flare XL

Flare XL

Flare

Increase the area that Flare will Reveal enemies by 50%.

Level 5

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 60%.

Level 3

Overburn

Overburn

Flare

Flare lasts 1.7999999999999998s longer.

Level 3

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Crack Shot

Crack Shot

Weapon

Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
56
3 / 14 / 10
3,419
214
39,499
123,985
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

58
8 / 11 / 25
4,018
251
106,726
54,824
0
Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 40%.

Level 5

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 8% during Shatter.

Level 1

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Mesmerism

Mesmerism

Illusion

Generate 5 Ammo after activating Illusion.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

57
20 / 14 / 19
4,558
285
136,633
78,227
0
Turn The Table

Turn The Table

Nade Launcher

Heal for 240 for each enemy hit with Nade Launcher.

Level 4

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 8% for 4s after using Fire Bomb.

Level 1

Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 60%.

Level 3

Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Saati
39
27 / 10 / 14
4,433
277
95,717
48,582
0
Hide

Hide

Increase the duration of Saati's invisibility by 0.125s after deployment of Dead Ringer.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 9%.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Closing Time

Closing Time

Increase your Movement Speed by 24% for 2.5s after activating Blast Back.

Level 4

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

59
7 / 8 / 27
3,869
242
129,113
49,108
0
Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 10%, but increase its cost by {scale=3|3}%.

Level 5

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 4% while they are marked by Blood Hex.

Level 1

Tainted Form

Tainted Form

Weapon

Gain 1% of Max Health when hitting a marked enemy.

Level 1

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 23s
Objective Time
7m 36s
158
Kill Participation
160
57
Kills
65
65
Deaths
57
101
Assists
95
Player
Kills
Deaths
Assists
KDA
W
4
11
31
1.77
W
6
11
30
1.91
L
Atlas
3
14
10
0.57
W
Fernando
8
10
19
1.75
W
25
19
8
1.53
L
8
11
25
1.86
L
20
14
19
2.11
L
Saati
27
10
14
3.4
L
7
8
27
2.56
W
14
14
13
1.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

354,726
Damage
507,688
507,688
Taken
354,726
261,620
Shielding
0
318,812
Healing
132,602
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
34,677
34,677
131,071
18,610
59,658
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 2

W
34,827
34,827
115,947
35,748
94,916
38,587

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Atlas
39,499
39,499
0
9,213
123,985
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Fernando
68,726
48,110
0
9,250
208,407
223,033
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 2

W
112,812
98,608
0
4,988
80,698
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 2

L
106,726
87,325
53,245
25,031
54,824
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
136,633
84,145
0
4,194
78,227
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

L
Saati
95,717
84,432
0
7,138
48,582
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
129,113
26,376
31,495
2,286
49,108
0

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
103,684
100,998
589
2,609
64,009
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role