Player Matchup

Moji
Moji
CubeDefender
Moji
Level 358
Champion Stats
10W - 8L
1,675 SR
Queue Stats
242W - 203L
1,672 Elo+
Party 3
Fernando
Fernando
TomKnocker44
Fernando
Level 918
Champion Stats
17W - 25L
1,512 SR
Queue Stats
524W - 515L
1,664 Elo+
Party 3
Grohk
Grohk
WhiplashFull
Grohk
Level 999
Champion Stats
1W - 5L
1,477 SR
Queue Stats
752W - 776L
1,633 Elo+
Solo
cheeselard69420
Unknown
Level 458
Champion Stats
34W - 39L
1,471 SR
Queue Stats
358W - 339L
1,538 Elo+
Solo
Saati
Saati
Šilence
Saati
Level 999
Champion Stats
32W - 20L
1,732 SR
Queue Stats
901W - 904L
1,632 Elo+
Solo
Team Averages
Level 746
1,573 SR
1,628 Elo+

VS

Team Averages
Level 451
1,670 SR
1,669 Elo+
Moji
Moji
CreamOfSalad
Moji
Level 999
Champion Stats
10W - 11L
1,750 SR
Queue Stats
1,278W - 1,244L
1,658 Elo+
Party 2
Ash
Ash
Equallatteral
Ash
Level 49
Champion Stats
19W - 11L
1,738 SR
Queue Stats
127W - 79L
1,732 Elo+
Party 1
Mal'Damba
Mal'Damba
IsosceIes
Mal'Damba
Level 55
Champion Stats
41W - 22L
1,666 SR
Queue Stats
121W - 78L
1,704 Elo+
Party 1
Koga
Koga
LowSettings
Koga
Level 153
Champion Stats
183W - 125L
1,618 SR
Queue Stats
359W - 346L
1,605 Elo+
Solo
Fernando
Fernando
PLPMITO
Fernando
Level 999
Champion Stats
34W - 27L
1,579 SR
Queue Stats
815W - 790L
1,645 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
1 / 7 / 16
2,797
254
12,057
46,197
43,668

Level 4

Level 1

Level 1

Level 4

Level 5

Level 1

Fernando
TomKnocker44
Fernando
60
5 / 6 / 11
2,793
254
61,077
118,328
89,099
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
7 / 9 / 9
2,318
211
78,629
67,849
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 1.7999999999999998s.

Level 3

Phantom

Phantom

Ghost Walk

Heal for 300 over the duration of Ghost Walk.

Level 3

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 90 for each enemy hit with Shock Pulse.

Level 3

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

60
5 / 10 / 6
2,430
221
99,819
54,053
0

Level 5

Level 2

Level 4

Level 2

Level 2

Level 1

Saati
Šilence
Saati
57
11 / 8 / 10
2,847
259
110,680
48,854
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Closing Time

Closing Time

Increase your Movement Speed by 24% for 2.5s after activating Blast Back.

Level 4

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 20%.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
3 / 6 / 17
4,023
366
26,562
52,695
27,632

Level 5

Level 1

Level 4

Level 2

Level 3

Level 1

20
14 / 4 / 12
3,742
340
92,287
105,244
58,843
War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 1s for each enemy hit with Kinetic Burst.

Level 1

Trebuchet

Trebuchet

Siege Shield

Generate 4 Ammo after activating Siege Shield.

Level 2

Level 1

Mal'Damba
IsosceIes
Mal'Damba
25
7 / 6 / 13
3,358
305
50,778
51,658
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 2.4000000000000004s.

Level 3

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 100.

Level 2

Possession

Possession

Mending Spirits

Reduce your damage taken by 8% while Healing an ally with Mending Spirits.

Level 2

Sustenance

Sustenance

Armor

Increase your Healing received by 24% while at or below 50% Health.

Level 3

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 20%.

Level 5

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

45
12 / 10 / 12
3,699
336
103,379
46,750
0
Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Fernando
PLPMITO
Fernando
59
4 / 3 / 15
3,906
355
62,275
105,915
46,897
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 8s
Objective Time
9m 12s
81
Kill Participation
109
29
Kills
40
40
Deaths
29
52
Assists
69
Player
Kills
Deaths
Assists
KDA
W
3
6
17
1.92
L
1
7
16
1.29
W
14
4
12
5
W
Mal'Damba
IsosceIes
Mal'Damba
7
6
13
2.25
W
12
10
12
1.8
W
Fernando
PLPMITO
Fernando
4
3
15
3.83
L
Fernando
TomKnocker44
Fernando
5
6
11
1.75
L
7
9
9
1.28
L
5
10
6
0.8
L
Saati
Šilence
Saati
11
8
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

362,262
Damage
335,281
335,281
Taken
362,262
132,767
Shielding
133,372
227,778
Healing
241,092
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
26,562
26,562
143,438
27,594
52,695
27,632
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
12,057
12,057
146,066
25,130
46,197
43,668
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
92,287
82,112
0
781
105,244
58,843
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Mal'Damba
IsosceIes
Mal'Damba
50,778
18,195
50,465
11,083
51,658
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
103,379
94,539
0
546
46,750
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Fernando
PLPMITO
Fernando
62,275
37,484
0
7,185
105,915
46,897
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Fernando
TomKnocker44
Fernando
61,077
45,220
0
9,099
118,328
89,099
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
78,629
35,185
19,202
24,720
67,849
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
99,819
71,892
0
2,190
54,053
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Saati
Šilence
Saati
110,680
91,563
0
1,371
48,854
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role