Player Matchup

Io
Io
Platinum II
Adore-Aria
Io
Platinum II
Level 428
Champion Stats
17W - 17L
1,641 SR
Queue Stats
541W - 497L
1,627 Elo+
Party 1
Viktor
Viktor
Gold V
Al_The_Killer
Viktor
Gold V
Level 999
Champion Stats
10W - 7L
1,576 SR
Queue Stats
62W - 49L
1,554 Elo+
Solo
Bomb King
Bomb King
Platinum I
FERNANDO56789
Bomb King
Platinum I
Level 999
Champion Stats
131W - 101L
1,710 SR
Queue Stats
1,314W - 1,275L
1,606 Elo+
Solo
Koga
Koga
Gold I
johits
Koga
Gold I
Level 701
Champion Stats
10W - 8L
1,629 SR
Queue Stats
264W - 237L
1,500 Elo+
Solo
Fernando
Fernando
Platinum I
luisochoa78
Fernando
Platinum I
Level 999
Champion Stats
179W - 206L
1,530 SR
Queue Stats
1,494W - 1,429L
1,603 Elo+
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 825
1,617 SR
1,578 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 528
1,618 SR
1,509 Elo+
Azaan
Azaan
Gold II
Camu_Crocotta
Azaan
Gold II
Level 166
Champion Stats
14W - 8L
1,608 SR
Queue Stats
160W - 159L
1,508 Elo+
Party 2
Raum
Raum
Platinum III
The_Andy_H
Raum
Platinum III
Level 356
Champion Stats
56W - 25L
1,705 SR
Queue Stats
80W - 56L
1,614 Elo+
Solo
Octavia
Octavia
Platinum III
warriorwolf66
Octavia
Platinum III
Level 999
Champion Stats
37W - 40L
1,639 SR
Queue Stats
767W - 730L
1,575 Elo+
Solo
Rei
Rei
Qualifying
xxMentalDemonxx
Rei
Qualifying
Level 118
Champion Stats
2W - 2L
1,515 SR
Queue Stats
4W - 5L
1,263 Elo+
Party 2
Zhin
Zhin
Platinum III
чLIGHTг
Zhin
Platinum III
Level 999
Champion Stats
139W - 135L
1,621 SR
Queue Stats
741W - 712L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
40
6 / 7 / 14
2,916
224
33,968
42,936
0
Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 225.

Level 1

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.

Level 3

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 20%.

Level 1

Protectors

Protectors

Guardian Spirit

Regenerate 10% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 5

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

50
7 / 9 / 11
2,158
166
81,442
30,012
0
Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 18 Ammo for each enemy hit with Frag Grenade.

Level 3

Run and Gun

Run and Gun

Hustle

Regenerate 2 Ammo every 1s while using Hustle.

Level 1

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 4.

Level 2

Speed Load

Speed Load

Weapon

Generate 28 Ammo after getting a Killing Blow or Elimination.

Level 4

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Bomb King
FERNANDO56789
Bomb King
58
23 / 6 / 11
3,633
279
137,213
55,113
0
Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Mad Bomber

Mad Bomber

Grumpy Bomb

Increase your Movement Speed by 7% for 3s after using Grumpy Bomb.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Koga
johits
Koga
57
7 / 16 / 9
2,265
174
79,380
44,271
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 10% while firing your SMGs.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 80 after activating Shadow Step.

Level 2

Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 10%.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 250.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Fernando
luisochoa78
Fernando
60
1 / 5 / 11
2,578
198
49,068
101,361
49,884
Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 8% for 3s after hitting an enemy with Fireball.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Bans
YingLian
Team 1 Score

1

VS

Team 2 Score

4

Bans
KhanMoji
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
5 / 6 / 8
3,960
305
61,509
98,650
59,058
Ad Eternum

Ad Eternum

Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.

Level 3

Gathering Power

Gathering Power

Heal for 140 for each enemy hit with Reckoning.

Level 2

True Conviction

True Conviction

Reduce the damage your other allies take by 10% while they are within 35 units of the middle wall segment of your Sanctuary.

Level 2

Flames of Wrath

Flames of Wrath

Increase the duration of the Lift applied by Reckoning by 50%.

Level 5

Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

51
11 / 5 / 10
3,874
298
74,008
145,580
9,600
Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 150-Health Shield for 3s after activating Juggernaut.

Level 1

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Desperation

Desperation

Armor

Gain a 750-Health Shield for 3s after dropping to or below 30% Health.

Level 3

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 40%.

Level 5

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Octavia
59
13 / 11 / 4
3,649
281
68,002
44,973
0
Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 18% for 2.5s after getting a Killing Blow or Elimination.

Level 3

Air Supremacy

Air Supremacy

Reduce damage taken by 15% for 2.5s after activating Commanding Leap.

Level 3

Overwhelming Force

Overwhelming Force

Generate 3% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 10% Health.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 10.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

51
1 / 9 / 13
4,088
314
18,203
46,638
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.1s after hitting an enemy with Sigil. This effect stacks.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Future Generations

Future Generations

Chain Heal

After taking -250 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 2

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Zhin
60
13 / 13 / 3
3,268
251
51,971
45,230
0
Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 0.5s after activating Billow.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 39s
Objective Time
9m 5s
100
Kill Participation
81
44
Kills
43
43
Deaths
44
56
Assists
38
Player
Kills
Deaths
Assists
KDA
L
6
7
14
1.86
L
7
9
11
1.39
W
5
6
8
1.5
L
Bomb King
FERNANDO56789
Bomb King
23
6
11
4.75
W
11
5
10
3.2
L
Koga
johits
Koga
7
16
9
0.72
L
Fernando
luisochoa78
Fernando
1
5
11
1.3
W
Octavia
13
11
4
1.36
W
1
9
13
0.83
W
Zhin
13
13
3
1.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

381,071
Damage
273,693
273,693
Taken
381,071
49,884
Shielding
68,658
171,958
Healing
166,066
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
33,968
29,361
126,994
26,661
42,936
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
81,442
53,571
0
1,809
30,012
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
61,509
50,060
0
6,617
98,650
59,058
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Bomb King
FERNANDO56789
Bomb King
137,213
115,270
0
7,723
55,113
0

Level 1

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
74,008
36,867
0
34,493
145,580
9,600
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Koga
johits
Koga
79,380
78,662
0
5,506
44,271
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Fernando
luisochoa78
Fernando
49,068
29,153
0
3,265
101,361
49,884
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Octavia
68,002
61,931
0
6,684
44,973
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

W
18,203
17,954
86,363
25,382
46,638
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Zhin
51,971
46,543
0
6,527
45,230
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role