Player Matchup

Jenos
Jenos
DiegoHSQ22
Jenos
Level 268
Champion Stats
12W - 2L
1,977 SR
Queue Stats
54W - 45L
1,535 Elo+
Party 1
Azaan
Azaan
Eigui
Azaan
Level 111
Champion Stats
1W - 1L
1,500 SR
Queue Stats
32W - 36L
1,567 Elo+
Solo
Koga
Koga
Yukii010
Koga
Level 262
Champion Stats
4W - 5L
1,330 SR
Queue Stats
65W - 46L
1,590 Elo+
Party 1
Viktor
Viktor
anaofdp
Viktor
Level 95
Champion Stats
1W - 2L
1,316 SR
Queue Stats
38W - 33L
1,460 Elo+
Party 1
Vatu
Vatu
valenja_pro_k185
Vatu
Level 39
Champion Stats
13W - 7L
1,230 SR
Queue Stats
34W - 48L
1,329 Elo+
Solo
Team Averages
Level 155
1,471 SR
1,496 Elo+

VS

Team Averages
Level 252
1,528 SR
1,524 Elo+
Koga
Koga
DaikiRyuu1
Koga
Level 171
Champion Stats
14W - 14L
1,562 SR
Queue Stats
126W - 121L
1,564 Elo+
Party 2
Corvus
Corvus
DaviVen9159
Corvus
Level 52
Champion Stats
5W - 7L
1,489 SR
Queue Stats
136W - 151L
1,473 Elo+
Solo
Fernando
Fernando
Pablocrack007
Fernando
Level 74
Champion Stats
0W - 1L
1,700 SR
Queue Stats
189W - 176L
1,593 Elo+
Party 2
Moji
Moji
YoshiiDamgo
Moji
Level 625
Champion Stats
3W - 3L
1,334 SR
Queue Stats
109W - 96L
1,585 Elo+
Party 2
Lian
Lian
splashhh
Lian
Level 338
Champion Stats
1W - 1L
1,553 SR
Queue Stats
11W - 27L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
54
5 / 0 / 19
2,268
252
21,819
4,661
4,320
Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 20%.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.4s.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Azaan
Eigui
Azaan
58
4 / 0 / 7
2,224
247
13,801
9,538
11,055
Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Ad Eternum

Ad Eternum

Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.

Level 3

True Conviction

True Conviction

Reduce the damage your other allies take by 10% while they are within 35 units of the middle wall segment of your Sanctuary.

Level 2

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Koga
56
11 / 0 / 16
2,386
265
49,367
23,965
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Something to Prove

Something to Prove

Armor

Generate 40% Energy after falling to or below 50% Health.

Level 4

Memento

Memento

Weapon

Increase your maximum Ammo by 10.

Level 2

Level 1

Viktor
anaofdp
Viktor
33
7 / 1 / 12
2,195
244
39,114
8,404
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 30% while using Iron Sights.

Level 3

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 100.

Level 2

Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 60% while using Iron Sights.

Level 3

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

41
8 / 1 / 9
2,248
250
27,234
16,150
0
Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Extraction

Extraction

Dash

Increase your Movement Speed by 15% for 2s after Dash ends.

Level 3

Infiltration

Infiltration

Ambush

Heal for 210 after activating Ambush. This applies to each Ambush in the chain.

Level 3

Outnumbered

Outnumbered

Shadow Bombs

Generate 3 Ammo after hitting at least one enemy with Shadow Bombs.

Level 3

Retribution

Retribution

Ambush

Increase the Radius and Effective Radius of the damage from Ambush by 60%.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
2 / 8 / 0
1,135
126
16,606
19,554
0
Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Trespasser

Trespasser

Agility

Increase your jump height by 60% while Agility is active.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Criminal Record

Criminal Record

Dragon Stance

Gain 7% Lifesteal while in Dragon Stance.

Level 2

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Level 1

Corvus
21
0 / 12 / 0
860
96
5,856
29,979
0
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Ominous Relic

Ominous Relic

Abyssal Reconstruction

Generate 15 Ammo after Healing an ally with Abyssal Reconstruction.

Level 5

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Fernando
Pablocrack007
Fernando
45
0 / 6 / 0
1,491
166
25,685
70,059
57,744
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
0 / 3 / 1
1,002
111
7,797
12,394
2,775

Level 2

Level 2

Level 5

Level 4

Level 2

Level 1

Lian
52
0 / 6 / 1
968
108
6,774
19,349
0
Superiority

Superiority

Armor

Increase your maximum Ammo by 4.

Level 4

Eagle's Emerald

Eagle's Emerald

Valor

Generate 3 Ammo for each enemy hit with Valor.

Level 3

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 3s.

Level 3

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 3

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 5s
Objective Time
51s
98
Kill Participation
4
35
Kills
2
2
Deaths
35
63
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
8
0
0.25
L
Corvus
0
12
0
0
W
Jenos
5
0
19
14.5
W
Azaan
Eigui
Azaan
4
0
7
7.5
L
Fernando
Pablocrack007
Fernando
0
6
0
0
L
0
3
1
0.17
W
Koga
11
0
16
19
W
Viktor
anaofdp
Viktor
7
1
12
13
L
Lian
0
6
1
0.08
W
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

151,335
Damage
62,718
62,718
Taken
151,335
15,375
Shielding
60,519
46,636
Healing
20,002
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
16,606
13,113
0
0
19,554
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
Corvus
5,856
5,056
4,058
1,051
29,979
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Jenos
21,819
16,969
37,298
4,200
4,661
4,320
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Azaan
Eigui
Azaan
13,801
10,097
0
2,300
9,538
11,055
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
Pablocrack007
Fernando
25,685
18,097
0
1,937
70,059
57,744
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
7,797
7,797
10,898
1,818
12,394
2,775
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Koga
49,367
46,020
0
1,594
23,965
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Viktor
anaofdp
Viktor
39,114
27,481
0
275
8,404
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Lian
6,774
6,774
0
240
19,349
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
27,234
20,047
0
969
16,150
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role