Player Matchup

Terminus
Terminus
Shad0wXCalibur
Terminus
Level 127
Champion Stats
64W - 24L
1,692 SR
Queue Stats
202W - 183L
1,505 Elo+
Solo
Io
Io
adventure510
Io
Level 33
Champion Stats
7W - 2L
1,628 SR
Queue Stats
13W - 9L
1,469 Elo+
Solo
Willo
Willo
jousur
Willo
Level 846
Champion Stats
28W - 20L
1,617 SR
Queue Stats
227W - 231L
1,567 Elo+
Party 1
Koga
Koga
linternaverde242
Koga
Level 999
Champion Stats
7W - 2L
1,666 SR
Queue Stats
168W - 169L
1,522 Elo+
Party 1
Moji
Moji
perinawa20
Moji
Level 30
Champion Stats
4W - 5L
1,505 SR
Queue Stats
5W - 7L
1,361 Elo+
Party 1
Team Averages
Level 407
1,622 SR
1,485 Elo+

VS

Team Averages
Level 45
1,522 SR
1,510 Elo+
Vora
Vora
ShodHickory931
Vora
Level 84
Champion Stats
32W - 29L
1,626 SR
Queue Stats
33W - 33L
1,573 Elo+
Solo
Moji
Moji
SkullCracker513
Moji
Level 55
Champion Stats
3W - 5L
1,450 SR
Queue Stats
67W - 72L
1,507 Elo+
Party 2
Tyra
Tyra
b3ar_maNXD
Tyra
Level 17
Champion Stats
2W - 3L
1,517 SR
Queue Stats
13W - 14L
1,390 Elo+
Party 2
Grohk
Grohk
firebrand666
Grohk
Level 34
Champion Stats
0W - 2L
1,304 SR
Queue Stats
23W - 21L
1,554 Elo+
Solo
Torvald
Torvald
stocky-harbour50
Torvald
Level 33
Champion Stats
12W - 7L
1,715 SR
Queue Stats
63W - 63L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
23
7 / 3 / 13
2,778
347
28,868
69,490
0
Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 40% for 3s after landing with Shatterfall.

Level 5

Playing God

Playing God

Power Siphon

Heal for 5% of the damage Absorbed by Power Siphon.

Level 1

Blood and Stone

Blood and Stone

Shatterfall

Gain 12% Power Siphon charge for each enemy hit by Shatterfall.

Level 2

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 750.

Level 5

Despoiler

Despoiler

Shatterfall

Heal for 200 for each enemy hit with Shatterfall.

Level 2

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

22
3 / 2 / 14
2,249
281
23,402
28,632
1,872
Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 20%.

Level 1

Sky-Walker

Sky-Walker

Armor

Lower your gravity and increase your air control by 30% while firing your Light Bow.

Level 3

Half Moon

Half Moon

Lunar Leap

Reduce the Cooldown of Lunar Leap by 4s.

Level 5

Full Moon

Full Moon

Lunar Leap

Gain a 300-Health Shield for 3s after activating Lunar Leap.

Level 3

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.

Level 3

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Willo
jousur
Willo
58
9 / 4 / 14
2,629
329
48,060
17,383
0
Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 0.6s.

Level 1

Fauna

Fauna

Armor

Increase your Movement Speed by 32% when Out of Combat.

Level 4

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Shenanigans

Shenanigans

Dead Zone

Increase your Movement Speed by 32% for 3s after activating Dead Zone.

Level 4

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

59
11 / 6 / 7
2,742
343
44,536
31,539
0
Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 20%.

Level 5

Wind's Embrace

Wind's Embrace

Agility

Heal for 80 every 1s while Agility is active.

Level 4

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Level 1

18
4 / 3 / 13
2,760
345
11,868
26,083
35,141

Level 3

Level 5

Level 2

Level 2

Level 3

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
33
4 / 7 / 8
1,923
240
53,984
35,134
2,443
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

False Idol

False Idol

Armor

Increase your Movement Speed by 15% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

54
3 / 7 / 7
1,779
222
22,170
31,127
24,165

Level 5

Level 4

Level 2

Level 2

Level 2

Level 1

14
4 / 6 / 5
1,883
235
42,447
31,128
0
Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 15% while Hunter's Mark is active.

Level 3

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 100%.

Level 5

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 3s.

Level 3

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 6.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

28
3 / 7 / 11
2,049
256
22,854
35,697
0
Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 30%.

Level 2

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 200.

Level 4

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.6000000000000001s.

Level 3

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 150.

Level 1

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

22
5 / 7 / 4
1,782
223
31,672
23,648
61,923
Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 1.2000000000000002s.

Level 3

Glyph of the Fist

Glyph of the Fist

Weapon

Increase your maximum Ammo by 1.

Level 1

Hearthwarder

Hearthwarder

Protection

Generate 300 Shield after using Protection.

Level 4

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 34s
Objective Time
2m 24s
95
Kill Participation
54
34
Kills
19
18
Deaths
34
61
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Terminus
7
3
13
4.5
L
4
7
8
1.14
L
3
7
7
0.93
W
3
2
14
5
L
4
6
5
1.08
L
3
7
11
1.21
W
Willo
jousur
Willo
9
4
14
4
W
11
6
7
2.42
W
4
3
13
3.5
L
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

156,734
Damage
173,127
173,127
Taken
156,734
37,013
Shielding
88,531
116,532
Healing
66,720
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Terminus
28,868
16,983
0
7,194
69,490
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
53,984
41,380
279
7,949
35,134
2,443
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

Level 1

L
22,170
22,170
12,520
5,134
31,127
24,165
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

W
23,402
20,202
41,102
16,227
28,632
1,872

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
42,447
21,340
0
995
31,128
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
22,854
12,607
24,016
13,861
35,697
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
Willo
jousur
Willo
48,060
30,520
0
1,124
17,383
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
44,536
40,170
0
8,180
31,539
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
11,868
11,868
34,946
7,759
26,083
35,141
L
31,672
26,562
1,966
0
23,648
61,923
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Damage Done by Role

Damage Taken by Role