Player Matchup

VII
VII
ELPASSOS3
VII
Level 101
Champion Stats
2W - 0L
1,426 SR
Queue Stats
102W - 109L
1,467 Elo+
Solo
Ruckus
Ruckus
PenHealer
Ruckus
Level 98
Champion Stats
10W - 8L
1,536 SR
Queue Stats
35W - 32L
1,511 Elo+
Solo
Grover
Grover
TrovãodVeludo
Grover
Level 269
Champion Stats
26W - 17L
1,487 SR
Queue Stats
227W - 192L
1,610 Elo+
Solo
Vivian
Vivian
mati263
Vivian
Level 93
Champion Stats
8W - 15L
1,456 SR
Queue Stats
33W - 35L
1,530 Elo+
Solo
Ying
Ying
zGhostKnight-_-
Ying
Level 59
Champion Stats
1W - 1L
1,419 SR
Queue Stats
11W - 5L
1,547 Elo+
Solo
Team Averages
Level 124
1,465 SR
1,533 Elo+

VS

Team Averages
Level 93
1,515 SR
1,528 Elo+
Koga
Koga
NortonFT042
Koga
Level 89
Champion Stats
4W - 5L
1,526 SR
Queue Stats
20W - 40L
1,424 Elo+
Solo
gatopreto0z99
Unknown
Level 92
Champion Stats
1W - 3L
1,629 SR
Queue Stats
23W - 9L
1,703 Elo+
Party 1
Lian
Lian
ichigo17082007
Lian
Level 114
Champion Stats
3W - 4L
1,418 SR
Queue Stats
29W - 15L
1,638 Elo+
Party 1
Furia
Furia
mtramont
Furia
Level 81
Champion Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,418 Elo+
Solo
Vora
Vora
poemaestelar
Vora
Level 91
Champion Stats
1W - 1L
1,500 SR
Queue Stats
57W - 74L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
46
4 / 9 / 8
2,942
368
17,313
32,748
0
Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 10% Health.

Level 2

Equivocate

Equivocate

Grappling Hook

Heal for 400 after hitting an enemy with Grappling Hook. Heal for {scale=200|100} if the enemy is a Frontline.

Level 4

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 30%.

Level 3

Rapid Response

Rapid Response

Trigger Discipline

Decrease the recoil of Mag Dump by 30%.

Level 3

Never Look

Never Look

Armor

Increase your maximum Health by 150.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Ruckus
PenHealer
Ruckus
37
14 / 4 / 13
4,258
532
40,154
69,791
31,896
Warden

Warden

Emitter

Increase the duration of Emitter by 2s.

Level 2

Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 750.

Level 5

Countermeasure

Countermeasure

Armor

Gain a 300-Health Shield for 4s after dropping to or below 30% Health.

Level 2

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Level 1

60
14 / 5 / 22
4,116
515
44,689
37,959
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Vivian
mati263
Vivian
14
6 / 5 / 20
3,509
439
33,073
20,496
8,409
Lightweight Alloy

Lightweight Alloy

Precision Sights

Bring up Precision Sights 15% faster.

Level 1

Numbed Heart

Numbed Heart

Armor

Increase your maximum Health by 200.

Level 4

Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 500.

Level 4

Scapegoat

Scapegoat

Deflector Shield

While Deflector Shield is active 8% of damage dealt to you is instead dealt to the Shield.

Level 1

Joyless Eyes

Joyless Eyes

Sensor Drone

Increase the range at which Sensor Drone Reveals targets by 50%.

Level 5

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

37
5 / 2 / 21
4,029
504
24,018
31,409
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
47
13 / 4 / 7
4,384
548
74,423
34,928
0
Memento

Memento

Weapon

Increase your maximum Ammo by 10.

Level 2

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 20% while firing your SMGs.

Level 4

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Level 1

53
4 / 8 / 3
3,017
377
34,504
30,666
0

Level 5

Level 3

Level 1

Level 3

Level 3

Level 1

54
8 / 9 / 2
3,613
452
58,924
32,933
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.6s for each enemy hit by Valor.

Level 4

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.7999999999999998s.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Furia
mtramont
Furia
48
0 / 12 / 3
2,558
320
13,722
26,556
0
29
0 / 10 / 4
2,790
349
10,830
34,164
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 1.6s after hitting at least one enemy with Obliteration.

Level 4

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

Broken Promises

Broken Promises

Obliteration

Heal for 240 for each enemy hit with Obliteration.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 6s
Objective Time
4m 15s
127
Kill Participation
44
43
Kills
25
25
Deaths
43
84
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
9
8
0.89
L
13
4
7
4.13
W
Ruckus
PenHealer
Ruckus
14
4
13
5.13
W
14
5
22
5
L
4
8
3
0.69
L
8
9
2
1
W
Vivian
mati263
Vivian
6
5
20
3.2
L
Furia
mtramont
Furia
0
12
3
0.13
L
0
10
4
0.2
W
5
2
21
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

159,247
Damage
192,403
192,403
Taken
159,247
40,305
Shielding
0
123,218
Healing
36,282
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
17,313
15,716
0
180
32,748
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
74,423
66,753
0
4,395
34,928
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

W
Ruckus
PenHealer
Ruckus
40,154
30,290
0
2,170
69,791
31,896
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

W
44,689
36,809
48,285
18,749
37,959
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

L
34,504
22,316
0
9,234
30,666
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
58,924
57,372
0
960
32,933
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Vivian
mati263
Vivian
33,073
33,073
0
100
20,496
8,409

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Furia
mtramont
Furia
13,722
7,372
14,306
165
26,556
0
L
10,830
7,812
0
7,222
34,164
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
24,018
24,018
40,049
13,685
31,409
0

Damage Done by Role

Damage Taken by Role