Player Matchup
VS
Match Stats
Primal Might
Armor
Reduce your active Cooldowns by 50% after getting an Elimination.
Level 5
Volatile
Fire Bomb
Reduce the Cooldown of Fire Bomb by 1.2s.
Level 2
Hunting Season
Hunter's Mark
Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Level 1
Salamander Hide
Fire Bomb
Reduce the damage you deal to yourself with Fire Bomb by 60%.
Level 3
Napalm
Fire Bomb
Activating Fire Bomb heals you for 400 over 2s.
Level 4
Burn, Monster!
Fire Bomb
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
Level 1
Somersault
Armor
Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.
Level 3
Quiver
Weapon
Increase your maximum Ammo by 2.
Level 2
Incitement
Dodge Roll
Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.
Level 5
Lunge
Dodge Roll
Increase the distance traveled when using Dodge Roll by 20%.
Level 2
Onslaught
Dodge Roll
Activating Dodge Roll heals you for 225.
Level 3
Exaction
Dodge Roll
For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.
Level 1
Sacred Ground
Warder's Field
Reduce your damage taken by 25% while standing in Warder's Field.
Level 5
Lodestone
Warder's Field
Generate 2 Ammo after activating Warder's Field.
Level 1
Steadfast
Armor
Increase your maximum Health by 450.
Level 3
Rolling Stones
Armor
Reduce your active Cooldowns by 16% after getting an Elimination.
Level 2
Standing Stones
Warder's Field
Reduce the Cooldown of Warder's Field by 4s.
Level 4
Tremors
Impasse
Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.
Level 1
Spirit's Grace
Healing Totem
Allies inside your Healing Totem gain 24% increased Movement Speed for 1s.
Level 4
Shamanic Might
Armor
Increase your maximum Health by 100.
Level 2
Gale
Ghost Walk
Decrease the Cooldown of Healing Totem by 1.7999999999999998s after activating Ghost Walk.
Level 3
Outreach
Healing Totem
Increase the deploy range of Healing Totem by 60%.
Level 4
Monolith Totem
Healing Totem
Increase the Health of Healing Totem by 300.
Level 2
Totemic Ward
Healing Totem
Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)
Level 1
Deadly Prey
Increase your Movement Speed by 40% for 2s after Body and Soul ends.
Level 4
Sealed Fate
Heal for 140 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.
Level 4
Sudden Death
Increase the duration of Curse stacks by 1.2s.
Level 2
Cursed Doll
Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -20s.
Level 4
Folk Tales
Increase your maximum Health by 50.
Level 1
Empowered Curse
Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.
Level 1
Team 1 Score
3
VS
Team 2 Score
4
Aggressive Tip
Increase the projectile speed of Ricochet by 40%.
Level 4
Hide
Increase the duration of Saati's invisibility by 0.25s after deployment of Dead Ringer.
Level 2
Bullet Hopper
Increase your maximum Ammo by 3.
Level 3
Steady Predictions
Generate 3% Ultimate Charge after hitting your coin.
Level 3
Costly Physics
Increase the time and health that Ricochet is out when deployed by 0.8999999999999999s.
Level 3
Level 1
Conviction
Pyre Strike
Increase the Stun duration of Pyre Strike by 0.75s.
Level 5
Light Forge
Kindle Soul
Hitting Kindle Soul increases you and your target's Movement Speed by 10% for 1.5s.
Level 2
Burning Oath
Kindle Soul
Heal for 105 over 3s after Healing an ally with Kindle Soul.
Level 1
Fire Siphon
Wings of Wrath
Heal for 225 for each enemy hit with Wings of Wrath.
Level 3
Stoke the Fire
Wings of Wrath
Reduce the Cooldown of Pyre Strike by 3.2s for each successful hit by Wings of Wrath.
Level 4
Cherish
Kindle Soul
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
Level 1
Half Moon
Lunar Leap
Reduce the Cooldown of Lunar Leap by 4s.
Level 5
Celestial Body
Armor
Increase your maximum Health by 150.
Level 3
Lunar Connection
Guardian Spirit
Reduce the cooldown of Luna's initial deploy by 2.4s.
Level 2
Restored Faith
Moonlight
Heal for 30 every time you Heal an ally with Moonlight.
Level 3
Sky-Walker
Armor
Lower your gravity and increase your air control by 20% while firing your Light Bow.
Level 2
Sacrifice
Guardian Spirit
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
Level 1
Wind's Embrace
Agility
Heal for 100 every 1s while Agility is active.
Level 5
Trigger Happy
Weapon
Increase your Healing received by 10% while firing your SMGs.
Level 2
Memento
Weapon
Increase your maximum Ammo by 25.
Level 5
Harsh Training
Armor
Increase your maximum Health by 100.
Level 2
Gale Storm
Skewer
Generate 12.5% Energy after earning a Killing Blow with Skewer.
Level 1
Blood Reaper
Cyclone Strike
Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.
Level 1
Unstoppable Force
Charge
Apply a Knockback of 400 to enemies hit by Charge.
Level 2
Pyre
Weapon
Increase your maximum Ammo by 15.
Level 1
Brand
Fireball
Heal for 400 for each enemy hit with Fireball.
Level 4
Looks That Kill
Fireball
Reduce the Cooldown of Charge by 3s after hitting an enemy with Fireball.
Level 5
Safe Travel
Charge
Gain a 450-Health Shield for 3s after you use Charge.
Level 3
Scorch
Fireball
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Level 1
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Level 2
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Level 2
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Level 1
Level 1
Level 2
Level 2
Level 2
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.